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Robobot Armor

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Robobot Armor
File:Robobot.png
Official art of Kirby inside the Robobot Armor.
Details
First game Kirby: Planet Robobot
Usage type Unlimited use
Obtained from Invader Armor, unused armor suits in various stages
Power(s) Enhanced durability and power. Modular with other abilities.
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Robobot Armor is a pilotable suit of robotic armor that is set to debut in Kirby: Planet Robobot. Kirby acquires this suit and dons it after defeating an enemy Invader Armor. While wearing it, Kirby gains increased endurance, taking less damage from most attacks and allowing him to defeat enemies by jumping on them, and is capable of performing new and stronger attacks on top of that. In addition, the suit is compatible with certain Copy Abilities, being able to 'scan' in enemies in the same vain as Kirby's Inhale, changing in form and function depending on the ability acquired. Minor enemies that do not provide abilities or are incompatible are simply vaporized when scanned. The current mode of the armor is not tied to Kirby's current Copy Ability.

The Robobot Armor appears to be very versatile on top of its modular properties. It can hover, dash, ride on a Warp Star, fit in a Fuse Cannon, carry a Cannon, carry large blocks, cut through or smash large blocks, and unscrew large screws on platforms and bosses. It can also open certain doors that Kirby would be unable to on his own. The armor does appear to have its drawbacks, however. Due to its girth, it is limited in how far it can travel off the ground when not in Jet mode (only having a single mid-air jump) and as such, will need careful maneuvering or out right abandoning in order for Kirby to progress past certain obstacles. In addition, its size means that it cannot fit through certain passages and tubes that Kirby himself would have no problem with. In certain areas, stations appear that allow Kirby to exit the armor and continue on foot. It is not possible for Kirby to exit the armor without these stations, apart from completing the stage.

Armor Modes

Name Image Description Notes
Normal File:Robobot Normal.jpg The default appearance of the armor. Allows for swift punches and slams, and also can carry large blocks.
Beam File:Robobot Beam Mode.jpg Allows the suit to fire large orbs of energy that bounce along the ground. Also generates electricity through wires.
Bomb File:Robobot Bomb Mode.jpg Allows the suit to deploy a set number of walking bombs that can crawl up walls. The bombs can also be angled and tossed before they start walking.
Cutter File:Robobot Cutter Mode.jpg Gives the suit a set of razor blades that act like boomerangs and can cut through multiple targets and obstacles at once.
ESP File:Robobot ESP Mode.jpg Gives the suit a pair of disembodied hands and allows it to fire multiple large energy orbs at opponents.
Fire File:Robobot Fire Mode.jpg Gives the suit two flamethrowers that can be angled and cover a large range. Also causes the suit to leave fire behind as it moves.
Ice File:Robobot Ice Mode.jpg Gives the suit a set of fans that can chill enemies.
Jet File:Robobot Jet Mode.jpg Turns the suit into a flying craft that can fire in multiple directions. The armor itself resembles Capsule J2. Acquiring this ability also automatically causes the armor to fly off into a separate area of the level.
Mike File:Robobot Mike Mode.jpg Gives the suit a pair of boom boxes that can emit loud damaging sound waves. Unlike the base ability, this armor mode appears to have unlimited uses.
Parasol File:Robobot Parasol Mode.jpg Gives the suit a pair of parasol-like propellers that allow it to hover.
Spark File:Robobot Spark Mode.jpg Gives the suit a pair of plasma cannons that can be charged for extra power. The shots will naturally electrify wires.
Stone File:Robobot Stone Mode.jpg Changes the suit's arms into heavy clubs that can pound various obstacles and enemies.
Sword File:Robobot Sword Mode.jpg Changes the suit's arms into dual blades that can cut through massive wood blocks and heavy chains.
Wheel File:Robobot Wheel Mode.jpg Changes the suit into a motorbike with two extra large back wheels, which can easily plow through enemies, and freely jump between foreground and background.

Like with Kirby himself, the armor can discard its current ability at any time. This may be a a hazard or not doable during the flying Jet segments, however.

Enemies battled using Robobot Armor

Some Mid-Bosses (and likely Bosses as well) are fought using the Robobot Armor. These include the following:

Stickers

Throughout the various levels of Kirby: Planet Robobot are Stickers that can be collected. These can then be applied to the arms of the Robobot Armor to customize its look. There are said to be more than 200 stickers in the game.

Trivia

  • When Kirby gets splat against the screen while inside the Robobot Armor, he leaves a crack in the screen.
  • Like with Hypernova, if Kirby loses a life while in the armor, he will respawn with it. Amusingly, the entire suit spins along with Kirby off the screen when he gets KO'd.


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