Paletto Polis: Difference between revisions
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==Area 1== | ==Area 1== | ||
Almost immediately from the start, a hidden door can be seen on the map, but is blocked by a green [[Action Block]]. Most travel is done with automatically moving pads, cannons, and tunnels. Enemies in this area include [[Bouncy|Bouncies]], [[Bronto Burt]]s, [[Rocky|Rockies]], and[[Shotzo]]s. Besides the enemies, the only hazard present is an array of blocks which electrocute Kirby. | Almost immediately from the start, a hidden door can be seen on the map, but is blocked by a green [[Action Block]]. Most travel is done with automatically moving pads, cannons, and tunnels. Enemies in this area include [[Bouncy|Bouncies]], [[Bronto Burt]]s, [[Rocky|Rockies]], and [[Shotzo]]s. Besides the enemies, the only hazard present is an array of blocks which electrocute Kirby. | ||
The scant few [[Point Star]]s are collected while riding one of the green pads. A [[1Up]] can be obtained by tapping the [[Star Block]], which will cause it to fall on spikes if not timed correctly to collect it as it falls. | The scant few [[Point Star]]s are collected while riding one of the green pads. A [[1Up]] can be obtained by tapping the [[Star Block]], which will cause it to fall on spikes if not timed correctly to collect it as it falls. | ||
==Area 2== | ==Area 2== | ||
This is one of the most complex areas of the game. [[Color Shutter]]s and the corresponding interfaces are separated. Kirby will progress and open little more of the area by using [[Bomb Block]]s, and backtrack extensively. The hazards of the area include blocks that beome spiked blocks at intervals, but are safe to touch otherwise. These blocks are used often and in one shaft, staggered arrays of them can be found. The open pit for this area is partially in a barrier that prevents use of Rainbow Ink. Bouncies, Bronto Burts, [[Waddle Dee]]s, | This is one of the most complex areas of the game. [[Color Shutter]]s and the corresponding interfaces are separated. Kirby will progress and open little more of the area by using [[Bomb Block]]s, and backtrack extensively. The hazards of the area include blocks that beome spiked blocks at intervals, but are safe to touch otherwise. These blocks are used often and in one shaft, staggered arrays of them can be found. The open pit for this area is partially in a barrier that prevents use of Rainbow Ink. Bouncies, Bronto Burts, [[Waddle Dee]]s, | ||
and Point stars are moderately plentiful, with some being inside blocks that disappear on contact. The medal for the area is in plain view, but to access the switch opening the area, an alternative and treacherous path will need to be taken. | |||
Point stars are moderately plentiful, with some being inside blocks that disappear on contact. The medal for the area is in plain view, but to access the switch opening the area, an alternative and treacherous path will need to be taken. | |||
==Area 3== | ==Area 3== |
Revision as of 00:23, 20 August 2010
Paletto Polis is a stage of Neo Greo in Kirby Canvas Curse. Kirby must travel through Paletto Polis on his quest to battle the witch, Drawcia. When played as the third stage, Kirby will have a choice in the Boss Game with King Dedede, Kracko, or Paint Roller. Paletto Polis shares design elements with Tiny Town.
Area 1
Almost immediately from the start, a hidden door can be seen on the map, but is blocked by a green Action Block. Most travel is done with automatically moving pads, cannons, and tunnels. Enemies in this area include Bouncies, Bronto Burts, Rockies, and Shotzos. Besides the enemies, the only hazard present is an array of blocks which electrocute Kirby.
The scant few Point Stars are collected while riding one of the green pads. A 1Up can be obtained by tapping the Star Block, which will cause it to fall on spikes if not timed correctly to collect it as it falls.
Area 2
This is one of the most complex areas of the game. Color Shutters and the corresponding interfaces are separated. Kirby will progress and open little more of the area by using Bomb Blocks, and backtrack extensively. The hazards of the area include blocks that beome spiked blocks at intervals, but are safe to touch otherwise. These blocks are used often and in one shaft, staggered arrays of them can be found. The open pit for this area is partially in a barrier that prevents use of Rainbow Ink. Bouncies, Bronto Burts, Waddle Dees, and Point stars are moderately plentiful, with some being inside blocks that disappear on contact. The medal for the area is in plain view, but to access the switch opening the area, an alternative and treacherous path will need to be taken.