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Ripple Field - Stage 6

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Ripple Field - Stage 6
File:Ripple Field DL3 Stage 6.jpg
Kirby and Rick flatten a Kapar.
Details
Host level Ripple Field
Stage number 6
Animal Friend(s) Coo
Nago
Pitch
Rick
Mid-Boss(es) No
Heart Star character(s) File:HSChar10.gif
Stage progression
Stage 5 Acro
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Ripple Field - Stage 6 is the sixth stage of Ripple Field in Kirby's Dream Land 3.

Overview

The stage begins on a sandy beach. Kirby's pace is significantly slower on the sand, but he should be able to reach the door with little issue. In the next room, Kirby can choose between Nago, Pitch or Rick to accompany him further.

The path continues onto solid ground, but Rockies are falling from the trees! Further down, more enemies wait along the bridges to ambush Kirby. The door can be found in a small grotto at the right end of the path.

In the grotto, Kirby will make use of Zebon to move forward. There are several to choose from, but only one in each line is the correct one to move forward. Should Kirby make a wrong choice, he will be sent back through a back-route that gives a hint to the proper route to take.

In a watery tunnel, Kirby will have to deal with rotating bars attached to star blocks. Breaking the block detaches the bar, rendering it inert. In the middle of the hall are a couple of side-chambers, one of which has a creature with a very particular shape. In the other one, a 5x5 arrangement of Star Blocks can be found. Perhaps something can be done with this.

The door leads back out onto the cliffs, with lots of enemies patrolling it. A side-chamber can be accessed at the bottom which holds Coo. At the top, past lots of Coconuts, a Propeller guards the stage exit.

In the final room, Kirby will get a Heart Star from the diamond-shaped creature if he pleased it.

Heart Star guide

A blocky diamond-shaped creature can be found in a side-chamber in the hall after the Zebon challenge, in an underwater grotto. It is sitting next to a block formation in a squared diamond shape, similar to the shape of the creature itself. In an adjacent room is a 5x5 arrangement of Star Blocks. Kirby needs to break off the corners of this arrangement so that it matches the shape of the creature and the block formation in the first room. Once this is done, Kirby will receive a Heart Star from the creature when they meet again at the end of the stage.

Enemies, mid-bosses and abilities

Regular Enemies Mid-Bosses

  • None.

Copy Abilities Animal Friends

Trivia

  • The diamond-shaped client is a reference to the B-2 level "Diamond" from Mario's Picross.

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