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Kirby Super Star: Difference between revisions

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|successor= ''[[Kirby's Star Stacker]]''
|successor= ''[[Kirby's Star Stacker]]''
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'''''{{KSS KFP}}''''', known as {{UserLang|us='''''Kirby's Fun Pak''''' in Europe and Australia|gb='''''Kirby Super Star''''' in North America}} and as '''''Kirby Active''''' during development, is a main-series [[Kirby (series)|''Kirby'' game]] for the [[Super Nintendo Entertainment System]] that was developed by [[HAL Laboratory]] and published by [[Nintendo]]. It was released in Japan and North America in 1996 and was released in PAL regions a year later, in 1997. Unlike other games in the series, it is notable for  not following a single storyline, but instead consisting of seven different main games and two sub games, each with its own story and gameplay elements.
'''''{{KSS KFP}}''''', known as {{UserLang|us='''''Kirby's Fun Pak''''' in Europe and Australia|gb='''''Kirby Super Star''''' in North America}} and as '''''Kirby Active''''' during development, is a main-series [[Kirby (series)|''Kirby'' game]] for the [[Super Nintendo Entertainment System]] that was developed by [[HAL Laboratory]] and published by [[Nintendo]]. It was released in Japan and North America in 1996 and was released in Europe and Australia a year later, in 1997. Unlike other games in the series, it is notable for  not following a single storyline, but instead consisting of seven different main games and two sub games, each with its own story and gameplay elements.


In 2008, the game received an enhanced remake named ''[[Kirby Super Star Ultra]]'' on the [[Nintendo DS]].
In 2008, the game received an enhanced remake named ''[[Kirby Super Star Ultra]]'' on the [[Nintendo DS]].
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Using his Copy Abilities, Kirby has a massive variety of ways to fight his opponents, most of whom have relatively few ways of attacking in turn aside from simply running into Kirby (an action that also harms them in the process). Instead, more potent enemies known as [[Boss]]es and [[Mid-Boss]]es appear on occasion to block Kirby's path and provide a more substantial fight. These enemies typically have a high amount of [[stamina|durability]], cannot be inhaled while standing, and will take several hits to defeat. Unlike standard enemies, they are also resistant to flinching or being knocked back, meaning Kirby has to find an opening to attack them or he will be hit in return. Each game in ''Kirby Super Star'' keeps a score, which increases whenever an enemy is defeated or a certain object destroyed. However, this score has very little bearing on the gameplay proper, and is not saved by the game after completion. If Kirby runs out of stamina, he will be defeated, losing whatever ability he may have had and having to start again from the point where he entered the area. Each defeat subtracts a [[1-Up]] from his count, and if he loses all of them, a [[Game Over]] will occur, though this has little consequence aside from having the score reset.
Using his Copy Abilities, Kirby has a massive variety of ways to fight his opponents, most of whom have relatively few ways of attacking in turn aside from simply running into Kirby (an action that also harms them in the process). Instead, more potent enemies known as [[Boss]]es and [[Mid-Boss]]es appear on occasion to block Kirby's path and provide a more substantial fight. These enemies typically have a high amount of [[stamina|durability]], cannot be inhaled while standing, and will take several hits to defeat. Unlike standard enemies, they are also resistant to flinching or being knocked back, meaning Kirby has to find an opening to attack them or he will be hit in return. Each game in ''Kirby Super Star'' keeps a score, which increases whenever an enemy is defeated or a certain object destroyed. However, this score has very little bearing on the gameplay proper, and is not saved by the game after completion. If Kirby runs out of stamina, he will be defeated, losing whatever ability he may have had and having to start again from the point where he entered the area. Each defeat subtracts a [[1-Up]] from his count, and if he loses all of them, a [[Game Over]] will occur, though this has little consequence aside from having the score reset.


''Kirby Super Star'' was the first game to employ [[multiplayer]] in the main series. Whenever Kirby has a Copy Ability, he can use it up in order to call a [[Helper]]; a friendly character who resembles one of the ability-providing enemies. This character can then be controlled by a second player, and can tag along with Kirby and help him in the fights, though the helper cannot venture off in their own direction. The helper is limited to whichever abilities the corresponding character has, and cannot inhale like Kirby can to gain a new one, instead relying on Kirby to change their ability through various means. Kirby and his helper can [[Face-to-Face|share recovery items]] they collect, and in some cases, perform combination moves, with the most famous example being the [[Wheelie Rider]]. While helpers have less stamina than Kirby, a defeated helper does not detract from Kirby's 1-Up count, and can be brought back by using up another ability, using the [[Suppin Beam]], or using some other method.
''Kirby Super Star'' was the first game to employ [[multiplayer]] in the main series. Whenever Kirby has a Copy Ability, he can use it up in order to call a [[Helper]]; a friendly character who resembles one of the ability-providing enemies. This character can then be controlled by a second player, and can tag along with Kirby and help him in the fights, though the helper cannot venture off in their own direction. The helper is limited to whichever abilities the corresponding character has, and cannot inhale like Kirby can to gain a new one, instead relying on Kirby to change their ability through various means. Kirby and his helper can [[Face-to-Face|share recovery items]] they collect, and in some cases, perform combination moves, with the most famous example being the [[Wheelie Rider]]. While helpers have less stamina than Kirby, a defeated helper does not detract from Kirby's 1-Up count, and can be brought back by using up another ability, using the [[Normal Beam|Suppin Beam]], or using some other method.


==Game Modes==
==Game Modes==

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