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Space Jump: Difference between revisions

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'''Space Jump''' refers to the ability/phenomenon of a [[Helper]] or other character to automatically be transported to [[Kirby]]'s location via a star. This happens automatically if the secondary character is left too far behind, or can be intentionally triggered by that character's controlling player pressing the A button.
'''Space Jump''' refers to the ability/phenomenon of a [[Helper]] or other character to automatically be transported to [[Kirby]]'s location via a [[star]]. This happens automatically if the secondary character is left too far behind, or can be intentionally triggered by that character's controlling player pressing the A button.


This phenomenon occurs in ''[[Kirby Super Star]]'' (''[[Kirby Super Star Ultra|Ultra]]'') and ''[[Kirby's Return To Dream Land]]'', implemented in order to keep the camera - and subsequently the action - centered on Kirby. This effect is not [[canon]], which is to say that it does not actually take place in the storyline, and is instead merely a gameplay mechanic used to keep the party together.
This phenomenon occurs in ''[[Kirby Super Star]]'' (''[[Kirby Super Star Ultra|Ultra]]'') and ''[[Kirby's Return To Dream Land]]'', implemented in order to keep the camera - and subsequently the action - centered on Kirby. This effect is not [[canon]], which is to say that it does not actually take place in the storyline, and is instead merely a gameplay mechanic used to keep the party together.

Revision as of 19:30, 4 September 2017

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Space Jump refers to the ability/phenomenon of a Helper or other character to automatically be transported to Kirby's location via a star. This happens automatically if the secondary character is left too far behind, or can be intentionally triggered by that character's controlling player pressing the A button.

This phenomenon occurs in Kirby Super Star (Ultra) and Kirby's Return To Dream Land, implemented in order to keep the camera - and subsequently the action - centered on Kirby. This effect is not canon, which is to say that it does not actually take place in the storyline, and is instead merely a gameplay mechanic used to keep the party together.

In Super Smash Bros.

The space jump is also utilized in The Supspace Emissary, functioning exactly the same as it does in the Kirby series, though instead of a star, the transporting effect looks like a more generic blue glow, teleporting Player 2 to the location of Player 1, who remains the center of focus.