Please remember that WiKirby contains spoilers, which you read at your own risk! See our general disclaimer for details.

Kirby Super Star: Difference between revisions

From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
4 bytes removed ,  25 December 2023
m
no edit summary
mNo edit summary
Line 32: Line 32:
'''''Kirby Super Star''''', occasionally known as '''''Kirby's Fun Pak''''' in European languages and code-named '''''Kirby Active''''' during development, is a main-series [[Kirby (series)|''Kirby'' game]] for the [[Super Nintendo Entertainment System]] that was developed by [[HAL Laboratory]] and published by [[Nintendo]]. Unlike other games in the series, it is notable for not following a single storyline, but instead consisting of six different main games, one extra game in the form of a boss endurance mode, and two sub games, each with its own scenario and gameplay elements.
'''''Kirby Super Star''''', occasionally known as '''''Kirby's Fun Pak''''' in European languages and code-named '''''Kirby Active''''' during development, is a main-series [[Kirby (series)|''Kirby'' game]] for the [[Super Nintendo Entertainment System]] that was developed by [[HAL Laboratory]] and published by [[Nintendo]]. Unlike other games in the series, it is notable for not following a single storyline, but instead consisting of six different main games, one extra game in the form of a boss endurance mode, and two sub games, each with its own scenario and gameplay elements.


''Kirby Super Star'' is often considered by fans to be the most important game in the ''Kirby'' series, as it defined several of the series' most enduring tropes, and its legacy stretches through most if not all subsequent games in the series. ''Kirby Super Star'' introduced the idea of giving (nearly) every [[Copy Ability]] a distinct hat and an expanded move-set which relies on specific controller inputs like in traditional fighting games. It also introduced several recurring characters (such as [[Dyna Blade]], [[Chef Kawasaki]], and [[Marx]]), several recurring abilities (such as [[Wing]], [[Fighter]], and [[Yo-Yo]]), and several recurring musical themes (such as the [[Gourmet Race (theme)|Gourmet Race theme]], the full versions of the [[Green Greens (theme)|Green Greens theme]] and [[King Dedede's Theme]], and the [[Boarding the Halberd|two]] [[Havoc Aboard the Halberd|themes]] associated with the [[Halberd]]), among other ideas. It was also the first main series ''Kirby'' game to feature [[multiplayer]], allowing a second player to take control of a [[Helper]] that Kirby can call to his side by sacrificing a Copy Ability.
''Kirby Super Star'' is often considered by fans to be the most important game in the ''Kirby'' series, as it defined several of the series' most enduring tropes, and its legacy stretches through most if not all subsequent games in the series. ''Kirby Super Star'' introduced the idea of giving (nearly) every [[Copy Ability]] a distinct hat and an expanded moveset which relies on specific controller inputs like in traditional fighting games. It also introduced several recurring characters (such as [[Dyna Blade]], [[Chef Kawasaki]], and [[Marx]]), several recurring abilities (such as [[Wing]], [[Fighter]], and [[Yo-Yo]]), and several recurring musical themes (such as the [[Gourmet Race (theme)|Gourmet Race theme]], the full versions of the [[Green Greens (theme)|Green Greens theme]] and [[King Dedede's Theme]], and the [[Boarding the Halberd|two]] [[Havoc Aboard the Halberd|themes]] associated with the [[Halberd]]), among other ideas. It was also the first main series ''Kirby'' game to feature [[multiplayer]], allowing a second player to take control of a [[Helper]] that Kirby can call to his side by sacrificing a Copy Ability.


In 2008, the game received a remake named ''[[Kirby Super Star Ultra]]'' on the [[Nintendo DS]].
In 2008, the game received a remake named ''[[Kirby Super Star Ultra]]'' on the [[Nintendo DS]].
Line 203: Line 203:


==Copy Abilities==
==Copy Abilities==
''Kirby Super Star'' features 24 standard [[Copy Ability|Copy Abilities]] and two special abilities. Unlike previous titles, these abilities often feature extensive move-sets, with several different attacks that can be performed with specific inputs, including by holding the attack button, performing moves in mid-air, or while [[dash]]ing, or inputting a specific direction while attacking. Additionally, almost every ability comes with a special hat and/or [[Color changes|color change]] which is applied to Kirby when he gains the ability (''Kirby Super Star'' being the first game in the series to do this).
''Kirby Super Star'' features 24 standard [[Copy Ability|Copy Abilities]] and two special abilities. Unlike previous titles, these abilities often feature extensive movesets, with several different attacks that can be performed with specific inputs, including by holding the attack button, performing moves in mid-air, or while [[dash]]ing, or inputting a specific direction while attacking. Additionally, almost every ability comes with a special hat and/or [[Color changes|color change]] which is applied to Kirby when he gains the ability (''Kirby Super Star'' being the first game in the series to do this).


{| class="wikitable mw-collapsible" border=1 cellpadding=2
{| class="wikitable mw-collapsible" border=1 cellpadding=2
Line 248: Line 248:
|[[Knuckle Joe]]
|[[Knuckle Joe]]
|Kirby can use a wide array of martial arts-based moves and can fire energy blasts from his hands.
|Kirby can use a wide array of martial arts-based moves and can fire energy blasts from his hands.
|Fighter Kirby's move-set is heavily inspired by the ''[[wikipedia:Street Fighter|Street Fighter]]'' games.
|Fighter Kirby's moveset is heavily inspired by the ''[[wikipedia:Street Fighter|Street Fighter]]'' games.
|-
|-
|[[Jet]]
|[[Jet]]
Line 338: Line 338:
|[[Sir Kibble]]
|[[Sir Kibble]]
|Kirby can toss bladed boomerangs which return to him.
|Kirby can toss bladed boomerangs which return to him.
|This game introduced the iconic [[Final Cutter]] to the Cutter move-set.
|This game introduced the iconic [[Final Cutter]] to the Cutter moveset.
|-
|-
|[[Fire]]
|[[Fire]]

Navigation menu