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Level hub: Difference between revisions

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Level hubs typically have a theme to them, such as a grassy area, ruins, tropical sea, volcanic region, or deep space. Stages contained therein therefore will usually follow the theme of the level hub.
Level hubs typically have a theme to them, such as a grassy area, ruins, tropical sea, volcanic region, or deep space. Stages contained therein therefore will usually follow the theme of the level hub.


==Game Appearances==
==Game appearances==
Level hubs debuted in ''[[Kirby's Adventure]]'', with a playable area that [[Kirby]] can traverse containing [[door]]s to each stage which are unlocked one-after-the-other. In this title, there is no world hub from which to access the levels, so instead they are linked to each-other via warp rooms and doors. Other games that utilize full playable level hubs include the following:
Level hubs debuted in ''[[Kirby's Adventure]]'', with a playable area that [[Kirby]] can traverse containing [[door]]s to each stage which are unlocked one-after-the-other. In this title, there is no world hub from which to access the levels, so instead they are linked to each-other via warp rooms and doors. Other games that utilize full playable level hubs include the following:
*''[[Kirby's Dream Land 2]]''
*''[[Kirby's Dream Land 2]]''
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KatFL World Map screenshot.jpg|The level-based hub in ''Kirby and the Forgotten Land''
KatFL World Map screenshot.jpg|The level-based hub in ''Kirby and the Forgotten Land''
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[[Category:Gameplay mechanics]]
[[Category:Gameplay mechanics]]
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