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Level hubs typically have a theme to them, such as a grassy area, ruins, tropical sea, volcanic region, or deep space. Stages contained therein therefore will usually follow the theme of the level hub. | Level hubs typically have a theme to them, such as a grassy area, ruins, tropical sea, volcanic region, or deep space. Stages contained therein therefore will usually follow the theme of the level hub. | ||
==Game | ==Game appearances== | ||
Level hubs debuted in ''[[Kirby's Adventure]]'', with a playable area that [[Kirby]] can traverse containing [[door]]s to each stage which are unlocked one-after-the-other. In this title, there is no world hub from which to access the levels, so instead they are linked to each-other via warp rooms and doors. Other games that utilize full playable level hubs include the following: | Level hubs debuted in ''[[Kirby's Adventure]]'', with a playable area that [[Kirby]] can traverse containing [[door]]s to each stage which are unlocked one-after-the-other. In this title, there is no world hub from which to access the levels, so instead they are linked to each-other via warp rooms and doors. Other games that utilize full playable level hubs include the following: | ||
*''[[Kirby's Dream Land 2]]'' | *''[[Kirby's Dream Land 2]]'' | ||
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KatFL World Map screenshot.jpg|The level-based hub in ''Kirby and the Forgotten Land'' | KatFL World Map screenshot.jpg|The level-based hub in ''Kirby and the Forgotten Land'' | ||
</gallery> | </gallery> | ||
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[[Category:Gameplay mechanics]] | [[Category:Gameplay mechanics]] |