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Magolor's Magical Skills: Difference between revisions

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'''Magolor's Magical Skills''' are a mechanic in [[Magolor Epilogue: The Interdimensional Traveler]] in ''[[Kirby's Return to Dream Land Deluxe]]'' that allow [[Magolor]] to enhance his abilities. There are twelve different skills Magolor can get with some needing to be unlocked through collecting [[Fruit Fragment]]s. The twelve skills include: Magic Sphere, Upward Magic Sphere, Levitation, Health, Magic Barrier, Trickery, Magic Bomb, Magolor Surge, Magolor Cannon, Deadly Needles, Dimensional Vanish, and Black Hole. While most of the skills are attacks to increase Magolor's combo, some are more utility based such as Health and Levitation. Magolor starts the game with only his Magic Sphere attacks for damage, but he unlocks the rest through progression, allowing for more combo potential. At the start he also has access to Levitation, Health, Magic Barrier, and Trickery, but he does not gain many other utility skills throughout the game.
'''Magolor's Magical Skills''' are a mechanic in [[Magolor Epilogue: The Interdimensional Traveler]] in ''[[Kirby's Return to Dream Land Deluxe]]'' that allow [[Magolor]] to enhance his abilities. There are twelve different skills Magolor can get with some needing to be unlocked through collecting [[Fruit Fragment]]s. The twelve skills include: Magic Sphere, Upward Magic Sphere, Levitation, Health, Magic Barrier, Trickery, Magic Bomb, Magolor Surge, Magolor Cannon, Deadly Needles, Dimensional Vanish, and Black Hole. While most of the skills are attacks to increase Magolor's combo, some are more utility based such as Health and Levitation. Magolor starts the game with only his Magic Sphere attacks for damage, but he unlocks the rest through progression, allowing for more combo potential. At the start he also has access to Levitation, Health, Magic Barrier, and Trickery, but he does not gain many other utility skills throughout the game.


Magolor's skills are not very powerful upon gaining them, but they can be enhanced through the use of [[Magic Point]]s. All skills may be leveled up at least once, but also have a max level that increases once the [[Rampaging Doomers]] are defeated. Each level-up takes a higher amount of Magic Points than the last, but Magolor will be able to get higher combos throughout the game with these upgrades. Most skills do not level up with linear progression (such as making an attack deal more damage each time), but instead upgrade different aspects of the power, such as gaining a new attack and increasing range of an attack. Trickery in particular has a different effect for each level up, sometimes increase movement speed or increasing the combo time. If certain skills are upgraded enough, they can also unlock challenge stages where Magolor must use the enhanced ability.
Magolor's skills are not very powerful upon gaining them, but they can be enhanced through the use of [[Magic Point]]s. All skills may be leveled up at least once, but also have a max level that increases once the [[Rampaging Doomers]] are defeated. Each level-up takes a higher amount of Magic Points than the last, but Magolor will be able to get higher combos throughout the game with these upgrades. Most skills do not level up with linear progression (such as making an attack deal more damage each time), but instead upgrade different aspects of the power, such as gaining a new attack and increasing range of an attack. Trickery in particular has a different effect for each level up, sometimes increasing movement speed or increasing the combo time. If certain skills are upgraded enough, they can also unlock challenge stages where Magolor must use the enhanced ability.


==List of Skills==
==List of Skills==
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|{{center|4}}
|{{center|4}}
|<span style="white-space: nowrap">{{center|800 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|<span style="white-space: nowrap">{{center|800 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|Magolor gains a new move, Revolution Orbs which can used by pressing and holding B, then reasing the button. The attack has three small orbs swirl around each other which can hit multiple enemies multiple times.
|Magolor gains a new move, Revolution Orbs, which can used by pressing and holding the attack button before releasing. The attack has three small orbs swirl around each other which can hit multiple enemies multiple times.
|{{center|"''If I charge up my attacks, I could unleash {{color|red|Revolution Orbs (press and hold B, then release)}}. Now we're talkin'!''"}}
|{{center|"''If I charge up my attacks, I could unleash {{color|red|Revolution Orbs (press and hold B/Y, then release)}}. Now we're talkin'!''"}}
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|<span style="white-space: nowrap">{{center|1900 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|<span style="white-space: nowrap">{{center|1900 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|Makes the Revolution Orbs charge time slightly shorter.
|Makes the Revolution Orbs charge time slightly shorter.
|{{center|"''Aha! I should make the {{color|red|charge time}} for my Revolution Orbs (press and hold B, then release) {{color|red|shorter}}! I'm so smart.}}
|{{center|"''Aha! I should make the {{color|red|charge time}} for my Revolution Orbs (press and hold B/Y, then release) {{color|red|shorter}}! I'm so smart.}}
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|{{center|6}}
|{{center|6}}
|<span style="white-space: nowrap">{{center|2800 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|<span style="white-space: nowrap">{{center|2800 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|Adds a new attack, Revolution Flame which allows Magolor to fire an attack with flaming spheres by pressing and holding B and waiting even longer before releasing. This attack has flaming orbs swirl around each other in a quick manner that combos everything in its path. It has a large charge time though.
|Adds a new attack, Revolution Flame, which allows Magolor to fire an attack with flaming spheres by pressing and holding the attack button and waiting even longer before releasing. This attack has flaming orbs swirl around each other in a quick manner that combos everything in its path. It has a large charge time though.
|{{center|"''If I keep charging, I could make a {{color|red|Revolution Flame (hold B even longer before releasing)}} that melts ice...and torches marshmallows.''"}}
|{{center|"''If I keep charging, I could make a {{color|red|Revolution Flame (hold B/Y even longer before releasing)}} that melts ice...and torches marshmallows.''"}}
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|<span style="white-space: nowrap">{{center|2800 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|<span style="white-space: nowrap">{{center|2800 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|Makes the charge time for the Revolution Flame attack much shorter.
|Makes the charge time for the Revolution Flame attack much shorter.
|{{center|"''What my Revolution Flame (hold B even longer before releasing) could really use now is a {{color|red|shorter charge time}}...''"}}
|{{center|"''What my Revolution Flame (hold B/Y even longer before releasing) could really use now is a {{color|red|shorter charge time}}...''"}}
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|{{center|''9''}}
|{{center|''9''}}
|<span style="white-space: nowrap">{{center|3000 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|<span style="white-space: nowrap">{{center|3000 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|The Revolution Flame gets much large and faster, giving it the ability to hit most things on the screen.
|The Revolution Flame gets much larger and faster, giving it the ability to hit most things on the screen.
|{{center|"''I bet I could make my Revolution Flame (hold B even longer before releasing) {{color|red|waaay more powerful}}. That would really heat things up.''"}}
|{{center|"''I bet I could make my Revolution Flame (hold B/Y even longer before releasing) {{color|red|waaay more powerful}}. That would really heat things up.''"}}
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|{{center|4}}
|{{center|4}}
|<span style="white-space: nowrap">{{center|1800 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|<span style="white-space: nowrap">{{center|1800 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|By holding B and then releasing, Magolor will fire some flaming orbs that travel upward before stopping to swirl around each other and explode allowing for huge combo potential,
|By holding the attack button and then releasing, Magolor will fire some flaming orbs that travel upward before stopping to swirl around each other and explode allowing for huge combo potential,
|{{center|"''Attacking above me with {{color|red|Upward Revolution Flame (Up + press and hold B, then release)}} would be super handy. I do like to aim high...''"}}
|{{center|"''Attacking above me with {{color|red|Upward Revolution Flame (Up + press and hold B/Y, then release)}} would be super handy. I do like to aim high...''"}}
|Required to open the Ordeal Door to [[Pyred Dimension - Upward Magic Sphere Stage]].<br><br>Unlike the regular Magic Sphere upgrades, this path completely skips the Revolution Orbs attack and goes straight to Revolution Flame.
|Required to open the Ordeal Door to [[Pyred Dimension - Upward Magic Sphere Stage]].<br><br>Unlike the regular Magic Sphere upgrades, this path completely skips the Revolution Orbs attack and goes straight to Revolution Flame.
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|<span style="white-space: nowrap">{{center|2500 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|<span style="white-space: nowrap">{{center|2500 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|Upward Revolution Flame becomes extremely strong, gaining another swirling ball with increased speed and range.
|Upward Revolution Flame becomes extremely strong, gaining another swirling ball with increased speed and range.
|{{center|"''If I made my Upward Revolution Flame (Up + press and hold B, then release) a {{color|red|TON more powerful}}...no skies would be safe from me!''"}}
|{{center|"''If I made my Upward Revolution Flame (Up + press and hold B/Y, then release) a {{color|red|TON more powerful}}...no skies would be safe from me!''"}}
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|{{center|2}}
|{{center|2}}
|<span style="white-space: nowrap">{{center|150 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|<span style="white-space: nowrap">{{center|150 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|Allows Magolor to fly a tiny bit farther than before, acting as almost a double jump instead of a fly.
|Allows Magolor to fly a tiny bit farther than before, acting almost as a double jump instead of flight.
|{{center|"''If I can just {{color|red|fly for a little while}}, then I'll be able to cross some of the bigger gaps.''"}}
|{{center|"''If I can just {{color|red|fly for a little while}}, then I'll be able to cross some of the bigger gaps.''"}}
|Required to open the Ordeal Door to [[Aerogree Dimension - Levitation Stage]].
|Required to open the Ordeal Door to [[Aerogree Dimension - Levitation Stage]].
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|<span style="white-space: nowrap">{{center|1300 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|<span style="white-space: nowrap">{{center|1300 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|Increases flight time to be enough to get almost anywhere in the game that Magolor wishes.
|Increases flight time to be enough to get almost anywhere in the game that Magolor wishes.
|{{center|"''I’m not gonna turn down {{color|red|even MORE time flying}}. There'd be no gap I couldn't cross!''"}}
|{{center|"''I'm not gonna turn down {{color|red|even MORE time flying}}. There'd be no gap I couldn't cross!''"}}
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|<span style="white-space: nowrap">{{center|1500 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|<span style="white-space: nowrap">{{center|1500 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|Magolor can stay in the air forever using this upgrade.
|Magolor can stay in the air forever using this upgrade.
|{{center|"''With a last little boost, I could {{color|red|stay in the air forever}}! Yes! Magolor’s almost back, baby!"''}}
|{{center|"''With a last little boost, I could {{color|red|stay in the air forever}}! Yes! Magolor's almost back, baby!"''}}
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===Health===
===Health===
[[File:KRtDLD Health Magical Skill.jpg|thumb|300px|Image of Magolor's health bar at level 5.]]
[[File:KRtDLD Health Magical Skill.jpg|thumb|300px|Image of Magolor's health bar at level 5.]]
Health is the most basic and linear skill in the game, only consisting of an increase in Magolor's [[health]] stat by about 1/5th of the health bar each upgrade. Magolor's maximum health starts at about half of the health bar, but can be increased to have a whole extra health bar over the first health bar. This is indicated by a green health bar over Magolor's original blue health bar. The maximum levels before defeating the Rampaging Doomers is six, but it is increased to nine once they are defeated. The following is a list of upgrades Health can gain.  
Health is the most basic and linear skill in the game, only consisting of an increase in Magolor's [[health]] stat by about 1/5th of the health bar each upgrade. Magolor's maximum health starts at about half of the health bar, but can be increased to have a whole extra health bar over the first health bar, indicated by a green health bar over Magolor's original blue health bar. The maximum levels before defeating the Rampaging Doomers is six, but it is increased to nine once they are defeated. The following is a list of upgrades Health can gain.
{{clear}}
{{clear}}
{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
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===Magic Barrier===
===Magic Barrier===
[[File:KRtDLD Poseiblu Dimension Magic Barrier Stage screenshot 1.png|thumb|300px|Magolor uses the Magic Barrier to avoid damage from some [[Gordo]]s.]]
[[File:KRtDLD Poseiblu Dimension Magic Barrier Stage screenshot 1.png|thumb|300px|Magolor uses the Magic Barrier to avoid damage from some [[Gordo]]s.]]
Magic Barrier allows Magolor to block attacks (L/R) without taking damage. Level one of the skill gives Magolor a very weak block which still makes him take a bit of damage when hit. The second level gives Magolor a barrier that lets him avoid damage which becomes the level one block after five hits. The third level is unlocked after defeating the Rampaging Doomers, and it gives Magolor's barrier a counter attack when hit. This is one of the few skills in the game to have only a few levels, as it starts with one upgrade and only gains a new one late into the game. This upgrade is definitely important though, as using Magolor's block without the upgrade can be dangerous, and can sometimes lead to even more damage taken if not blocked. The following is a list of upgrades Magic Barrier can gain.  
Magic Barrier allows Magolor to block attacks (L/R) without taking damage. Level one of the skill gives Magolor a very weak block which still makes him take a bit of damage when hit. The second level gives Magolor a barrier that lets him avoid damage which becomes the level one block after five hits. The third level is unlocked after defeating the Rampaging Doomers, and it gives Magolor's barrier a counter attack when hit. This is one of the few skills in the game to have only a few levels, as it starts with one upgrade and only gains a new one late into the game. This upgrade is definitely important though, as using Magolor's guard without the upgrade can be dangerous, and can sometimes lead to even more damage taken if not blocked. The following is a list of upgrades Magic Barrier can gain.
{{clear}}
{{clear}}
{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
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|<span style="white-space: nowrap">{{center|1500 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|<span style="white-space: nowrap">{{center|1500 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|Magolor gains the ability to use Magic Counter, which deals damage to enemies that attack him while he uses Magic Barrier.
|Magolor gains the ability to use Magic Counter, which deals damage to enemies that attack him while he uses Magic Barrier.
|{{center|"''I’ll cast {{color|red|Magic Counter}} too. Then if my Magic Barrier gets attacked, it’ll attack back. Way to stand up for yourself, Magic Barrier!''"}}
|{{center|"''I'll cast {{color|red|Magic Counter}} too. Then if my Magic Barrier gets attacked, it'll attack back. Way to stand up for yourself, Magic Barrier!''"}}
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|<span style="white-space: nowrap">{{center|5586 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|<span style="white-space: nowrap">{{center|5586 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|Even more Magic Energy is earned from enemies, allowing for even more uses of Magolor Cannon and Black Hole.
|Even more Magic Energy is earned from enemies, allowing for even more uses of Magolor Cannon and Black Hole.
|{{center|"''{{color|red|Earning even more Magic Energy}} means even more Magolor Cannons and Black Holes. Look out, enemies! You’re about to have a bad day.''"}}
|{{center|"''{{color|red|Earning even more Magic Energy}} means even more Magolor Cannons and Black Holes. Look out, enemies! You're about to have a bad day.''"}}
|This is the most expensive upgrade in the entire game, and is also a [[Easter egg#Goroawase|reference to HAL Laboratory]].
|This is the most expensive upgrade in the entire game, and is also a [[Easter egg#Goroawase|reference to HAL Laboratory]].
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|{{center|1}}
|{{center|1}}
|{{center|{{N}}}}
|{{center|{{N}}}}
|Magolor conjures a Magic Bomb with his hand which fall to the ground and explodes after a while.
|Magolor conjures a Magic Bomb with his hand which falls to the ground and explodes after a while.
|{{center|"''Thank badness, I can still make bombs with my magic. They even wait before exploding!''"}}
|{{center|"''Thank badness, I can still make bombs with my magic. They even wait before exploding!''"}}
|Unlocked after beating [[Magolor Epilogue - Opening Stage]].
|Unlocked after beating [[Magolor Epilogue - Opening Stage]].
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|<span style="white-space: nowrap">{{center|2200 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|<span style="white-space: nowrap">{{center|2200 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|Magolor can use the Mighty Magic Bomb attack, which lets him throw a giant bomb that creates a large blast when exploding.
|Magolor can use the Mighty Magic Bomb attack, which lets him throw a giant bomb that creates a large blast when exploding.
|{{center|"''Creating {{color|red|Mighty Magic Bombs (Up, then Down + B)}} would be fun…and so would watching my enemies try to escape the blast! Hee hee!''"}}
|{{center|"''Creating {{color|red|Mighty Magic Bombs (Up, then Down + B/Y)}} would be fun…and so would watching my enemies try to escape the blast! Hee hee!''"}}
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|<span style="white-space: nowrap">{{center|2500 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|<span style="white-space: nowrap">{{center|2500 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|The Mighty Magic Bombs become extremely powerful. They explode and release exploding shockwaves that combo enemies
|The Mighty Magic Bombs become extremely powerful. They explode and release exploding shockwaves that combo enemies
|{{center|"''If I make my Mighty Magic Bombs (Up, then Down + B) a {{color|red|TON more powerful}}, it’ll be way harder for enemies to get away from their explosions!''"}}
|{{center|"''If I make my Mighty Magic Bombs (Up, then Down + B/Y) a {{color|red|TON more powerful}}, it'll be way harder for enemies to get away from their explosions!''"}}
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===Magolor Surge===
===Magolor Surge===
[[File:KRtDLD Pyred Dimension Magolor Surge Stage screenshot 1.png|thumb|300px|Magolor uses Magolor Surge to get though a gate.]]
[[File:KRtDLD Pyred Dimension Magolor Surge Stage screenshot 1.png|thumb|300px|Magolor uses Magolor Surge to get though a gate.]]
Magolor Surge is possibly one of the best combo tools available to Magolor. It allows Magolor to dash quickly with a windy effect while catching and dealing damage to enemies in his path. Its upgrades allow it to be used multiple times in a row, allowing for even more combo potential. It is obtained after defeating [[Electricky Dooter]]. Before defeating the Rampaging Doomers, the max level is four, but once they are defeated the max level goes up to six. The following is a list of upgrades Magolor Surge can gain.  
Magolor Surge is possibly one of the best combo tools available to Magolor, obtained after defeating [[Electricky Dooter]]. It allows Magolor to dash quickly with a windy effect while catching and dealing damage to enemies in his path. Its upgrades allow it to be used multiple times in a row, allowing for even more combo potential. Before defeating the Rampaging Doomers, the max level is four, but once they are defeated the max level goes up to six. The following is a list of upgrades Magolor Surge can gain.  
{{clear}}
{{clear}}
{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
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|<span style="white-space: nowrap">{{center|1500 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|<span style="white-space: nowrap">{{center|1500 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|Magolor can use a second dash during his first, comboing enemies even more.
|Magolor can use a second dash during his first, comboing enemies even more.
|{{center|"''I should try to {{color|red|activate a second Magolor Surge while I’m already in the middle of one}}. That would really speed this whole thing up.''"}}
|{{center|"''I should try to {{color|red|activate a second Magolor Surge while I'm already in the middle of one}}. That would really speed this whole thing up.''"}}
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|<span style="white-space: nowrap">{{center|2800 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|<span style="white-space: nowrap">{{center|2800 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|Magolor can use Surge Burst which allows him to explode during Magolor Surge, launching enemies.
|Magolor can use Surge Burst which allows him to explode during Magolor Surge, launching enemies.
|{{center|"''I bet I could add on a {{color|red|Surge Burst (A during a Magolor Surge)}}. First I’ll ram ‘em, then I’ll slam ‘em. Hee hee hee…''"}}
|{{center|"''I bet I could add on a {{color|red|Surge Burst (A/B during a Magolor Surge)}}. First I'll ram 'em, then I'll slam 'em. Hee hee hee…''"}}
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|<span style="white-space: nowrap">{{center|3000 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|<span style="white-space: nowrap">{{center|3000 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|Magolor Surge becomes much stronger, letting it hit enemies from farther away.
|Magolor Surge becomes much stronger, letting it hit enemies from farther away.
|{{center|"''Y'know what ? I think I’ll treat myself to a {{color|red|waaay stronger}} Magolor Surge (Dash + B). Then I’ll tackle a bunch of enemies all at once!''"}}
|{{center|"''Y'know what? I think I'll treat myself to a {{color|red|waaay stronger}} Magolor Surge (Dash + B/Y). Then I'll tackle a bunch of enemies all at once!''"}}
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|{{center|{{N}}}}
|{{center|{{N}}}}
|Magolor fires a cannon which destroys and combos everything in its path.
|Magolor fires a cannon which destroys and combos everything in its path.
|{{center|"''With one attack, I can wipe out every enemy in front of me. As soon as I’ve stored up enough Magic Energy, it’ll be time to cut loose!''"}}
|{{center|"''With one attack, I can wipe out every enemy in front of me. As soon as I've stored up enough Magic Energy, it'll be time to cut loose!''"}}
|Unlocked after defeating Electricy Dooter.
|Unlocked after defeating Electricky Dooter.
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|{{center|More hits}}
|{{center|More hits}}
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|<span style="white-space: nowrap">{{center|2200 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|<span style="white-space: nowrap">{{center|2200 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|The cannon gains the ability to hit enemies more, allowing for even higher combos.
|The cannon gains the ability to hit enemies more, allowing for even higher combos.
|{{center|"''Maybe I could {{color|red|squeeze a few more hits in when I fire my Magolor Cannon}}. Then my enemies will definitely know what hit ‘em… Me!''"}}
|{{center|"''Maybe I could {{color|red|squeeze a few more hits in when I fire my Magolor Cannon}}. Then my enemies will definitely know what hit 'em… Me!''"}}
|Required to unlock an Ordeal Door to [[Locandra Dimension - Magolor Cannon Stage]].
|Required to unlock an Ordeal Door to [[Locandra Dimension - Magolor Cannon Stage]].
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|{{center|{{N}}}}
|{{center|{{N}}}}
|Magolor summons a small, purple needle on both of his sides from the ground.
|Magolor summons a small, purple needle on both of his sides from the ground.
|{{center|"''I can use my magic to summon spikes that pop out of the ground and pierce enemies. They’ll even linger for a while! That’ll come in handy''"}}
|{{center|"''I can use my magic to summon spikes that pop out of the ground and pierce enemies. They'll even linger for a while! That'll come in handy''"}}
|Unlocked after defeating [[Fiery Puffer]].
|Unlocked after defeating [[Fiery Puffer]].
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|<span style="white-space: nowrap">{{center|600 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|<span style="white-space: nowrap">{{center|600 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|By charging Deadly Needles, Magolor can use the Double Deadly Needles attack which summons an additional large needle on both sides of himself.
|By charging Deadly Needles, Magolor can use the Double Deadly Needles attack which summons an additional large needle on both sides of himself.
|{{center|"''I should summon {{color|red|Double Deadly Needles (Up Down + press and hold B, then release)}}. Twice the chance to get my point across!''"}}
|{{center|"''I should summon {{color|red|Double Deadly Needles (Up Down + press and hold B/Y, then release)}}. Twice the chance to get my point across!''"}}
|Required to open an Ordeal Door to [[Poseiblu Dimension - Deadly Needles Stage]].
|Required to open an Ordeal Door to [[Poseiblu Dimension - Deadly Needles Stage]].
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|<span style="white-space: nowrap">{{center|1800 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|<span style="white-space: nowrap">{{center|1800 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|Shortens the charge time for the Double Deadly Needles attack.
|Shortens the charge time for the Double Deadly Needles attack.
|{{center|"''I’ll {{color|red|shorten the charge time}} for Double Deadly Needles (Up Down + press and hold B, then release). They’re just too fun!''"}}
|{{center|"''I'll {{color|red|shorten the charge time}} for Double Deadly Needles (Up Down + press and hold B/Y, then release). They're just too fun!''"}}
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|{{center|''5''}}
|{{center|''5''}}
|<span style="white-space: nowrap">{{center|1800 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|<span style="white-space: nowrap">{{center|1800 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|Magolor’s Deadly Needles become even larger. They can hit even more enemies.
|Magolor's Deadly Needles become even larger. They can hit even more enemies.
|{{center|"''Yep! I’m gonna make my {{color|red|Deadly Needles even bigger}}. I’m talkin’ huge!''"}}
|{{center|"''Yep! I'm gonna make my {{color|red|Deadly Needles even bigger}}. I'm talkin' huge!''"}}
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|{{center|''6''}}
|{{center|''6''}}
|<span style="white-space: nowrap">{{center|2000 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|<span style="white-space: nowrap">{{center|2000 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|Magolor gains the attack, Double Deadly Needles Deluxe which summons four needles on both sides of Magolor for a total of eight needles which get larger the farther they are out from Magolor.
|Magolor gains the Double Deadly Needles Deluxe attack, which summons four needles on both sides of Magolor for a total of eight needles which get larger the farther they are out from Magolor.
|{{center|"''It’s time for…{{color|red|Double Deadly Needles Deluxe (Up Down + hold B extra long before releasing)}}! Fresh kebabs, comin’ right up! Hee hee.''"}}
|{{center|"''It's time for…{{color|red|Double Deadly Needles Deluxe (Up Down + hold B/Y extra long before releasing)}}! Fresh kebabs, comin' right up! Hee hee.''"}}
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===Dimensional Vanish===
===Dimensional Vanish===
[[File:KRtDLD Poseiblu Dimension Dimensional Vanish Stage screenshot 2.png|300px|thumb|Magolor uses Dimensional Vanish to get some [[Magic Point]]s.]]
[[File:KRtDLD Poseiblu Dimension Dimensional Vanish Stage screenshot 2.png|300px|thumb|Magolor uses Dimensional Vanish to get some [[Magic Point]]s.]]
Dimensional Vanish is a very useful tool to have. Before being obtained, Magolor has a regular air dodge like every other character - with Dimensional Vanish Magolor can move during the air dodge and gain large amounts of invincibility, but if used too often before touching the ground, the move will let him stay invisible for less and less time. In combination with Magic Barrier, Magolor can dodge most attacks with these two skills alone. This is a skill that can only be upgraded a few times, as it only starts with one upgrade going up to two, but it gets a max of three upgrades once the Rampaging Doomers are defeated. The following is a list of upgrades Dimensional Vanish can gain.  
Dimensional Vanish is a very useful tool to have. Before being obtained, Magolor has a regular air dodge like every other character - with Dimensional Vanish, Magolor can move during the air dodge and gain large amounts of invincibility, but if used too often before touching the ground, the move will let him stay invisible for shorter and shorter durations. In combination with Magic Barrier, Magolor can dodge most attacks with these two skills alone. This is a skill that can only be upgraded a few times, as it only starts with one upgrade going up to two, but it gets a max of three upgrades once the Rampaging Doomers are defeated. The following is a list of upgrades Dimensional Vanish can gain.  
{{clear}}
{{clear}}
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{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
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|<span style="white-space: nowrap">{{center|2200 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|<span style="white-space: nowrap">{{center|2200 [[File:KRtDLD Magic Point sprite.png|20px]]}}</span>
|Makes it easier to hit enemies when coming out of Dimensional Vanish. It is difficult to combo out of this, however, so Magolor must be careful if he wishes to combo.
|Makes it easier to hit enemies when coming out of Dimensional Vanish. It is difficult to combo out of this, however, so Magolor must be careful if he wishes to combo.
|{{center|"''Aha! I bet I can make it {{color|red|easier to damage enemies when I reappear}}. First I’ll hide, then I’ll hit ‘em with an explosion!''"}}
|{{center|"''Aha! I bet I can make it {{color|red|easier to damage enemies when I reappear}}. First I'll hide, then I'll hit 'em with an explosion!''"}}
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===Black Hole===
===Black Hole===
[[File:KRtDLD Locandra Dimension Black Hole Stage screenshot 1.png|300px|thumb|Magolor uses a Black Hole to suck up some blocks for a [[key]].]]
[[File:KRtDLD Locandra Dimension Black Hole Stage screenshot 1.png|300px|thumb|Magolor uses a Black Hole to suck up some blocks for a [[key]].]]
Black Hole is the final skill obtained in Magolor Epilogue, being obtained after the defeat of Hydriath. To use it, it requires the use of a full Magic Meter, and is the second of the two skills to use the Magic Meter. When Black Hole is used, it hits all enemies around itself and combos them many times. This can be used instead of Magolor Cannon in many cases when there are not many enemies in a straight line, but there are instead enemies grouped across a vertical space. Black Hole is not directly better than Magolor Cannon, but is just an alternative that can be used instead in some scenarios. Black Hole only gets a single upgrade when first unlocked, meaning its max level is two. This goes up to three when the Rampaging Doomers are defeated, however. The following is a list of upgrades Black Hole can gain.  
Black Hole is the final skill obtained in Magolor Epilogue, being obtained after Hydriath's defeat. To use it, it requires the use of a full Magic Meter, and is the second of the two skills to use the Magic Meter. When Black Hole is used, it hits all enemies around itself and combos them many times. This can be used instead of Magolor Cannon in many cases when there are not many enemies in a straight line, but there are instead enemies grouped across a vertical space. Black Hole is not directly better than Magolor Cannon, but is just an alternative that can be used instead in some scenarios. Black Hole only gets a single upgrade when first unlocked, meaning its max level is two prior to the Rampaging Doomers' defeat, which adds a third upgrade. The following is a list of upgrades Black Hole can gain.  
{{clear}}
{{clear}}
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|{{center|{{N}}}}
|{{center|{{N}}}}
|Magolor summons the Black Hole which combos everything around it, and also sucks up certain blocks.
|Magolor summons the Black Hole which combos everything around it, and also sucks up certain blocks.
|{{center|"''If I store up enough Magic Energy, this attack can pull in any enemies around me. It’ll suck up special blocks too. Practical and powerful!''"}}
|{{center|"''If I store up enough Magic Energy, this attack can pull in any enemies around me. It'll suck up special blocks too. Practical and powerful!''"}}
|Unlocked after defeating [[Hydriath]].
|Unlocked after defeating [[Hydriath]].
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</gallery>
</gallery>


=== Icons ===
===Icons===
<gallery>
<gallery>
KRtDLD Magolor Epilogue Black Hole icon.png|Black Hole
KRtDLD Magolor Epilogue Black Hole icon.png|Black Hole

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