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Electricky Dooter: Difference between revisions

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→‎Attacks: Adding official Japanese attack names where applicable.
m (→‎Names in other languages: chinese translation)
m (→‎Attacks: Adding official Japanese attack names where applicable.)
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! '''Description'''
! '''Description'''
|-
|-
| Magic Item Throw
| エレキバウンド<br>''Electric Bound''
| {{center|Electricky Dooter performs a series of three jumps across the stage. Upon impact, he will shock the ground with electricity. The last jump ends in a stomp that sends a wave of electricity across the ground.}}
|-
| お手玉<br>''Juggling''
| {{center|Electricky Dooter juggles three objects for a moment, while hopping forward. After a short time, he will levitate these objects and attempt to throw them at Magolor or Kirby. Depending on the object, it can be deflected while levitating, or inhaled while it is being thrown. Objects include electric Dooter Skulls and purple bombs. In the second phase of the fight, Electricky Dooter will mix up the objects by throwing both Dooter Skulls (which will grant the [[Spark]] ability when inhaled) and [[Gordo]]s at the same time. The objects will also be larger.}}
| {{center|Electricky Dooter juggles three objects for a moment, while hopping forward. After a short time, he will levitate these objects and attempt to throw them at Magolor or Kirby. Depending on the object, it can be deflected while levitating, or inhaled while it is being thrown. Objects include electric Dooter Skulls and purple bombs. In the second phase of the fight, Electricky Dooter will mix up the objects by throwing both Dooter Skulls (which will grant the [[Spark]] ability when inhaled) and [[Gordo]]s at the same time. The objects will also be larger.}}
|-
|-
| Lightning Attack
| サンダーボルトジャンプ<br>''Thunderbolt Jump''
| {{center|Electricky Dooter charges up and jumps high into the air in a tornado spin. He will hover in the air above the screen, moving left to right in an attempt to target Magolor or Kirby and occasionally sending down lightning strikes. After two strikes, he will stomp down on the ground and send a wave of electricity across the stage.}}
| {{center|Electricky Dooter charges up and jumps high into the air in a tornado spin. He will hover in the air above the screen, moving left to right in an attempt to target Magolor or Kirby and occasionally sending down lightning strikes. After two strikes, he will stomp down on the ground and send a wave of electricity across the stage. In phase 2, Electricky Dooter may charge up and jump high into the air in a tornado spin before stomping down at rapid speed three times, sending shockwaves across the ground every time he lands and jumping up again after the attack.}}
|-
|-
| Bound Movement
| ハットマジック<br>''Hat Magic''
| {{center|Electricky Dooter performs a series of three jumps across the stage. Upon impact, he will shock the ground with electricity. The last jump ends in a stomp that sends a wave of electricity across the ground.}}
|-
| Hat Magic
| {{center|Electricky Dooter pulls his wizard hat off, and commands Green Snakes, [[Darpa]]s, or [[Dippa]]s out of it to attack Magolor or Kirby. In the first phase, he will summon one snake or three Darpas, while in the second phase he will summon three snakes or three Dippas.}}
| {{center|Electricky Dooter pulls his wizard hat off, and commands Green Snakes, [[Darpa]]s, or [[Dippa]]s out of it to attack Magolor or Kirby. In the first phase, he will summon one snake or three Darpas, while in the second phase he will summon three snakes or three Dippas.}}
|-
|-
| ''Hat Lightning''
| ''ハットエレトリック''<br>''Hat Electrick''
| {{center|Electricky Dooter jumps into his wizard hat, which will float in the sky and send down a few lightning strikes. At the end, his hat will move from one end of the stage to the other while sending down a sustained lightning strike during this movement, after which Electricky Dooter will reappear from his hat.}}
| {{center|Electricky Dooter jumps into his wizard hat, which will float in the sky and send down a few lightning strikes. At the end, his hat will move from one end of the stage to the other while sending down a sustained lightning strike during this movement, after which Electricky Dooter will reappear from his hat.}}
|-
|-
| ''Sky Bound''
| ''Rocket Punch''{{title}}
| {{center|Electricky Dooter charges up and jumps high into the air in a tornado spin. He then attempts to stomp down at rapid speed three times, sending shockwaves across the ground every time he lands and jumping up again after the attack.}}
|-
| ''Rocket Punch''
| {{center|Electricky Dooter steps forward, and performs either a series of three punches, each covering a larger distance or a singular strong punch straight forward. Upon hitting the wall, the punch sends out a shockwave that sweeps across the wall and the ground. It will also cause Dooter Skulls to fall from the sky.}}
| {{center|Electricky Dooter steps forward, and performs either a series of three punches, each covering a larger distance or a singular strong punch straight forward. Upon hitting the wall, the punch sends out a shockwave that sweeps across the wall and the ground. It will also cause Dooter Skulls to fall from the sky.}}
|-
|-
| ''Scimitar Attack''
| ''ハットカットトリック''<br>''Hat Cut Trick''
| {{center|Electricky Dooter jumps into his wizard hat, which will then summon a large scimitar that it will swing at Magolor or Kirby multiple times, after which Electricky Dooter will reappear from the hat.}}
| {{center|Electricky Dooter jumps into his wizard hat, which will then summon a large scimitar that it will swing at Magolor or Kirby multiple times, after which Electricky Dooter will reappear from the hat.}}
|-
|-
!colspan=2|Attack names listed are conjectural, partially using the names of Mr. Dooter's attacks.
!colspan=2|Most attack names are taken from official Japanese strategy guides while others are conjectural.
|}
|}


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