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Kirby Air Ride: Difference between revisions

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==Copy Abilities==
==Copy Abilities==
Like most Kirby games, Copy Abilities are available for Kirby's use. However, unlike most other Kirby games, all copy abilities are only temporary or one use. They are obtained by eating certain enemies or, if in City Trial or in the Stadiums; Destruction Derby and Vs. King Dedede, collecting '''Copy Panels'''<ref>Name taken from ''Kirby Air Ride'' North American instruction booklet, page 28</ref>. There are a total of eleven copy abilities in the game.
Like most ''Kirby'' games, Copy Abilities are available for Kirby's use. However, unlike most other ''Kirby'' games, all copy abilities are only temporary or single-use. They are obtained by swallowing certain enemies or, if in City Trial or in the Stadiums; Destruction Derby and Vs. King Dedede, collecting '''Copy Panels'''<ref>Name taken from ''Kirby Air Ride'' North American instruction booklet, page 28</ref>. There are a total of eleven copy abilities in the game, as follows:


{| class="wikitable mw-collapsible mw-collapsed" style="background-color:#FFEEF3;" border=1 cellpadding=2
{| class="wikitable mw-collapsible mw-collapsed" style="background-color:#FFEEF3;" border=1 cellpadding=2
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| align="center" |[[File:BombPanel.png|100px]]
| align="center" |[[File:BombPanel.png|100px]]
| align="center" | [[Bomb]]
| align="center" | [[Bomb]]
|A bomb appears on Kirby's hands. The farther the player holds A, the farther Kirby throws it. The explosion does small damage but covers a large radius that slowly increases in size until it disappears.
|A bomb appears in Kirby's hands. The farther the player holds A, the farther Kirby throws it. The explosion does modest damage but covers a large radius that slowly increases in size until it disappears.
|-
|-
| align="center" |[[File:FirePanel.png|100px]]
| align="center" |[[File:FirePanel.png|100px]]
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| align="center" |[[File:FreezePanel.png|100px]]
| align="center" |[[File:FreezePanel.png|100px]]
| align="center" | [[Freeze]]
| align="center" | [[Freeze]]
|When Kirby obtains this ability, he is able to create a surrounding, short-ranged projectile of Ice that protects himself and freezes other enemies that touch it.
|When Kirby obtains this ability, he is able to create a short-range perimeter of Ice that protects himself and freezes enemies that touch it.
|-
|-
| align="center" |[[File:MikePanel.png|100px]]
| align="center" |[[File:MikePanel.png|100px]]
| align="center" | [[Mike]]
| align="center" | [[Mike]]
|The Mike ability gets activated automatically when Kirby obtains it. Kirby sings and does slight damage to anyone over a huge range.
|The Mike ability gets activated automatically when Kirby obtains it. Kirby sings and does moderate damage to anyone over a huge range.
|-
|-
| align="center" |[[File:NeedlePanel.png|100px]]
| align="center" |[[File:NeedlePanel.png|100px]]
| align="center" | [[Needle]]
| align="center" | [[Needle]]
|Not too different from the Freezing ability, the Needle ability allows Kirby to extend Needles that protect him and damage any opponent near the spikes. It can also damage when Kirby simply touches opponents without activating the ability.
|Not too different from the Freeze ability, the Needle ability allows Kirby to extend Needles that protect him and damage any opponent near the spikes. It can also damage when Kirby simply touches opponents without activating the ability.
|-
|-
| align="center" |[[File:PlasmaPanel.png|100px]]
| align="center" |[[File:PlasmaPanel.png|100px]]
| align="center" | [[Plasma]]
| align="center" | [[Plasma]]
|Very much like in ''[[Kirby Super Star]]'', Kirby can charge up his energy levels when the player wiggles the control stick back and forth. This ability lasts depending on how much the player uses it and how much power it uses up.
|Very much like in ''[[Kirby Super Star]]'', Kirby can charge up his energy levels when the player wiggles the control stick back and forth. This ability's duration depends on how much Kirby uses it and how much power each shot uses up. The power levels of each discharge are as follows:
*Level 1: Kirby punches several small beams
*Level 1: Kirby punches several small beams
*Level 2: Kirby punches more small beams
*Level 2: Kirby punches even more small beams
*Level 3: Kirby shoots out three, straight moving sparks
*Level 3: Kirby shoots out three, straight-moving sparks
*Level 4: Kirby shoots out a single, homing spark
*Level 4: Kirby shoots out a single, homing spark
*Level 5: Kirby kicks a huge, homing ball of electricity
*Level 5: Kirby kicks a huge, homing ball of electricity
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| align="center" |[[File:SwordPanel.png|100px]]
| align="center" |[[File:SwordPanel.png|100px]]
| align="center" | [[Sword]]
| align="center" | [[Sword]]
|The Sword ability lets Kirby automatically swing his sword at any nearby opponents.
|The Sword ability lets Kirby automatically swing his sword at any nearby opponents. He can hit multiple foes at once if they are near each-other.
|-
|-
| align="center" |[[File:TornadoPanel.png|100px]]
| align="center" |[[File:TornadoPanel.png|100px]]
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| align="center" |[[File:WheelPanel.png|100px]]
| align="center" |[[File:WheelPanel.png|100px]]
| align="center" | [[Wheel]]
| align="center" | [[Wheel]]
|This copy ability turns Kirby into a wheel. It is quite fast, touches the ground so it activates any switches on the ground, and damages any opponents that touch it.
|This copy ability turns Kirby into a wheel. It is quite fast, touches the ground so it automatically activates any ground-based switches, and damages any opponents that touch it.
|-
|-
| align="center" |[[File:WingPanel.png|100px]]
| align="center" |[[File:WingPanel.png|100px]]
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