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Super Smash Bros. Brawl: Difference between revisions
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(Undo revision 107032 by Results May Vary (talk) The I.P. edit was correct.) Tag: Undo |
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*[[Waddle Dee]] Toss - King Dedede pulls out either a Waddle Dee, a [[Waddle Doo]] or a [[Gordo]] and tosses them at his opponent. If they land on the ground, they will linger, with Waddle Doo occasionally shooting beams. | *[[Waddle Dee]] Toss - King Dedede pulls out either a Waddle Dee, a [[Waddle Doo]] or a [[Gordo]] and tosses them at his opponent. If they land on the ground, they will linger, with Waddle Doo occasionally shooting beams. | ||
*Super Dedede Jump - Based on his jump attack from the ''Kirby'' series, King Dedede rises high into the air, then comes crashing back down, causing [[Recoil Star]]s to appear on each side of him when he lands. It can be used for recovery, but cannot grab ledges on the way down unless cancelled. | *Super Dedede Jump - Based on his jump attack from the ''Kirby'' series, King Dedede rises high into the air, then comes crashing back down, causing [[Recoil Star]]s to appear on each side of him when he lands. It can be used for recovery, but cannot grab ledges on the way down unless cancelled. | ||
*Jet Hammer - | *Jet Hammer - King Dedede's hammer sprouts an engine, and begins charging up. King Dedede can then release a powerful hammer swipe. It will start hurting him if he charges too long, though. | ||
====Final Smash==== | ====Final Smash==== |