Automoderated users, autopatrol
148,683
edits
m (Text replacement - "{{KirbyRtDL}}" to "{{Navbox-RtDL}}") |
m (Text replacement - "{{realMe}}" to "the player") |
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| '''Rift Trap''' | | '''Rift Trap''' | ||
| <center>Grand Doomer disappears, and a shifting dark rift appears on the floor. Should Kirby be standing on it, he will be dragged in by dark jaws (actually the Grand Doomer himself), and attacked until | | <center>Grand Doomer disappears, and a shifting dark rift appears on the floor. Should Kirby be standing on it, he will be dragged in by dark jaws (actually the Grand Doomer himself), and attacked until the player shakes the Wiimote to escape. If Kirby is not trapped, Grand Doomer will eventually fly out of the rift.</center> | ||
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| '' '''Back Dive''' '' | | '' '''Back Dive''' '' | ||
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| '''Rift Trap EX''' | | '''Rift Trap EX''' | ||
| <center>The Grand Doomer EX disappears, and a shifting dark rift appears on the floor. Should Kirby be standing on it, he will be dragged in by dark jaws (actually the Grand Doomer EX himself), and attacked until | | <center>The Grand Doomer EX disappears, and a shifting dark rift appears on the floor. Should Kirby be standing on it, he will be dragged in by dark jaws (actually the Grand Doomer EX himself), and attacked until the player shakes the Wiimote to escape. If Kirby is not trapped, Grand Doomer will eventually fly out of the dark rift. This move covers a much bigger space than in the Main Game.</center> | ||
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| '' '''Back Dive''' '' | | '' '''Back Dive''' '' |