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==Levels== | ==Levels== | ||
{{quote|A meteor is blazing toward town! Charge your power gauge and slam it with your bat!|Town Crisis flavor text}} | |||
{{quote|Your gauge is faster! Charge it three times and slam that meteor before it destroys the country!|Country Crisis flavor text}} | |||
{{quote|Your gauge is really fast! Charge it five times and slam the meteor. Save the world!|World Crisis flavor text}} | |||
There are three difficulty levels in Star Slam Heroes, ranked from easy to difficult: | There are three difficulty levels in Star Slam Heroes, ranked from easy to difficult: | ||
*'''Town Crisis''' | *'''Town Crisis''' | ||
*'''Country Crisis''' | *'''Country Crisis''' | ||
*'''World Crisis''' | *'''World Crisis''' | ||
In higher difficulty levels, Kirbys have to fill more power gauges | In higher difficulty levels, Kirbys have to fill more power gauges, the guages move faster, and the meteors are arriving faster as well. To reach the perfect high score, {{RealMe}} must reach maximum of ''every'' power gauge and aim the meteor circle ''perfectly''. | ||
Country Crisis and World Crisis cannot be played until Town Crisis is cleared. To complete this sub-game, {{RealMe}} must be ranked 3rd or higher in World Crisis, which contributes 3% to [[100% Completion]]. The first two levels don't count any percentage, i.e. Country Crisis is not required for 100% Completion at all. | Country Crisis and World Crisis cannot be played until Town Crisis is cleared. To complete this sub-game, {{RealMe}} must be ranked 3rd or higher in World Crisis, which contributes 3% to [[100% Completion]]. The first two levels don't count any percentage, i.e. Country Crisis is not required for 100% Completion at all. |