Automoderated users, autopatrol
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There are several types of Friend Abilities on offer. They fall into one of the three following categories: | There are several types of Friend Abilities on offer. They fall into one of the three following categories: | ||
===Elemental Augments=== | ===Elemental Augments=== | ||
{{main|Elemental Augment}} | |||
Elemental enhancements can be applied to neutral-type Copy Abilities (typically those that resemble weapons). To do this, the weapon holder must raise their weapon, then the element wielder must use an elemental attack on the former ally to imbue it. There are five elemental augments in total, as follows: | Elemental enhancements can be applied to neutral-type Copy Abilities (typically those that resemble weapons). To do this, the weapon holder must raise their weapon, then the element wielder must use an elemental attack on the former ally to imbue it. There are five elemental augments in total, as follows: | ||
* | *Blizzard - provided by ice-based attacks | ||
* | *Bluster - provided by wind-based attacks | ||
* | *Sizzle - provided by fire-based attacks | ||
* | *Splash - provided by water-based attacks | ||
* | *Zap - provided by electric-based attacks | ||
In addition, weapons which have already been enchanted can be used in turn to enchant other weapons. Certain special attacks (like [[Hammer]]'s Hammer Flip move) can also be used to add elemental effects. | In addition, weapons which have already been enchanted can be used in turn to enchant other weapons. Certain special attacks (like [[Hammer]]'s Hammer Flip move) can also be used to add elemental effects. | ||