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Sphere Doomer: Difference between revisions

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{{quote|Why does this dimension suddenly feel so {{color|red|dark}} and {{color|red|murky}}? Is it because you entered from Halcandra? There are a lot more Doomers here too...and some are even {{color|red|pairing up}} and {{color|red|working as a team}}!|'''VS Sphere Doomers''' Special Page from ''Kirby's Return to Dream Land Deluxe''}}
{{quote|Why does this dimension suddenly feel so {{color|red|dark}} and {{color|red|murky}}? Is it because you entered from Halcandra? There are a lot more Doomers here too...and some are even {{color|red|pairing up}} and {{color|red|working as a team}}!|'''VS Sphere Doomers''' Special Page from ''Kirby's Return to Dream Land Deluxe''}}


There are 33 various color-types of Sphere Doomers, encountered at different points of the game:
There are four various color-types of Sphere Doomers, encountered at different points of the game:
* Neutral Sphere Doomers have no special characteristics and are relatively easy to defeat, and have two tail feathers. They are encountered in Cookie Country and Dangerous Dinner - Stage 3.
*Neutral Sphere Doomers have no special characteristics and are relatively easy to defeat, and have two tail feathers. They are encountered in Cookie Country and Dangerous Dinner - Stage 3.
* Fire Sphere Doomers use fiery charge attacks and shoot projectiles that leave small flames behind, and have three tail feathers. They are encountered in Raisin Ruins, Onion Ocean and Dangerous Dinner - Stage 3.
*Fire Sphere Doomers use fiery charge attacks and shoot projectiles that leave small flames behind, and have three tail feathers. They are encountered in Raisin Ruins, Onion Ocean and Dangerous Dinner - Stage 3.
* Spark Sphere Doomers shoot projectiles that detonate into bursts of electricity, and have four tail feathers. They are encountered in White Wafers and Nutty Noon.
*Spark Sphere Doomers shoot projectiles that detonate into bursts of electricity, and have four tail feathers. They are encountered in White Wafers and Nutty Noon.
* Ice Sphere Doomers can shoot freezing projectiles and use a close-range ice burst attack, and have five tail feathers. They are encountered in Egg Engines and the first two stages of Dangerous Dinner.
*Ice Sphere Doomers can shoot freezing projectiles and use a close-range ice burst attack, and have five tail feathers. They are encountered in Egg Engines and the first two stages of Dangerous Dinner.
* Dark Sphere Doomers shoot projectiles that become dark clouds and spawn powerful monsters, and have six tail feathers. They are encountered in the third and fourth stages of Dangerous Dinner.
* Wind Sphere Doomers propel themselves around with winds, change direction rapidly and shoot their tail feathers at Kirby, and have seven tail feathers. They are encountered in Sweet Shock and the fifth stage of Dangerous Dinner.
* Light Sphere Doomers shoot light-based projectiles, spawn balls of light, and can teleport short distances, and have eight tail feathers. They are encountered in the sixth stage of Dangerous Dinner.
* Star Sphere Doomers have the same attacks as Neutral Sphere Doomers, but are invincible when charged and can fire many stars at once, and have nine tail feathers. They are encountered in the seventh stage of Dangerous Dinner.
* Miracle Sphere Doomers are incredibly powerful, and have the ability to shoot any of the other Sphere Doomers' projectiles simultaneously, and have ten tail feathers. They are encountered in the eighth stage of Dangerous Dinner.
* Rainbow Sphere Doomers are incredibly rare, and can filter through any of the other Sphere Doomers' projectiles simultaneously, and have eleven tail feathers. They are encountered in the ninth and final stage of Dangerous Dinner.
* Hyper Sphere Doomers are rumored to be an even more powerful and rare form of the Sphere Doomers, and have twelve tail feathers. They are said to be encountered in the biggest of schemes.
* Void Sphere Doomers are known to be as powerful as Star and Miracle Sphere Doomers, and are capable of opening a void to summon monsters, and have thirteen tail feathers. They are encountered in the most secretive areas.
* Royalty Sphere Doomers are thought to be the most powerful of all Sphere Doomers, and are able to launch all of the other Sphere Doomers' attacks at once, and have fourteen tail feathers. They are encountered in the grandest of situations.
* Omega Sphere Doomers are the ultimate Sphere Doomer, and are capable of releasing a massive blast of all Sphere Doomsday attacks in a combination of chaos and color, and have fifteen tail feathers. They are encountered in the most crucial of tasks.
* Quantum Sphere Doomers are said to be an extremely powerful, almost mythical force, and can unleash powerful blasts of brilliant energy, and have sixteen tail feathers. They are encountered in the most dire of scenarios.
* Cosmic Sphere Doomers are the only Sphere Doomers known to possess legendary strength, and can neutralize anything they come into contact with, and have seventeen tail feathers. They are encountered in the direst of situations.
* Grand Sphere Doomers are the brightest and most powerful Sphere Doomer of all, and can unleash a powerful wave of destruction, and have eighteen tail feathers. They are encountered in the most dangerous of battles.
* Universal Sphere Doomers are completely indestructible and never miss their target, and can create objects of their will, and have nineteen tail feathers. They are encountered in the greatest of struggles.
* Infinity Sphere Doomers are the ultimate force of destruction and chaos, and are able to manipulate and defy the laws of the universe, and have twenty tail feathers. They are encountered in the greatest and most ultimate of challenges.
* Divine Sphere Doomers are said to be made of pure power, and have control over space-time itself, and have twenty-one tail feathers. They are only encountered in the most epic battles.
* Primal Sphere Doomers are the absolute most powerful, and can bend the fabric of reality itself, and have twenty-two tail feathers. They are only encountered in the most legendary conflict.
* Absolute Sphere Doomers are the source of all power, and can summon and manipulate the universe itself, and have twenty-three tail feathers. They are only encountered in the most destined event of all.
* Eternal Sphere Doomers are the manifestation of ultimate power, and can manipulate the infinite and create the impossible, and have twenty-four tail feathers. They are only encountered in the climax of all ages.
* Omnipotent Sphere Doomers are the apex of all power, and can create and destroy everything, and have twenty-five tail feathers. They are only encountered in the height of all that exists.
* Divine Dragon Sphere Doomers are the culmination of immense power and ability, and can control the world and the universe, and have twenty-six tail feathers. They are only encountered in the final apex of all reality.
* Unparalleled Sphere Doomers are said to be the pinnacle of power, and can bring their will into existence, and have twenty-seven tail feathers. They are only encountered in the very heart of eternity.
* Supreme Sphere Doomers are said to be the most powerful of all forces, and are said to have absolute control over all, and have twenty-eight tail feathers. They can only be found in the center of the universe.
* Absolute Monarch Sphere Doomers are said to be the very origin of all power, and can realize anything from the depths of its being, and have twenty-nine tail feathers. They can only be found at the edge of infinity.
* Alpha Sphere Doomers are the most feared of all, and have the ability to manipulate time and reality, and have thirty tail feathers. They are only encountered in the beginning and end of time.
* Transcendent Sphere Doomers are said to possess the power of Gods, and can alter and shape existence, and have thirty-one tail feathers. They are only encountered in the greatest of mysteries.
* Supreme Being Sphere Doomers are said to be the masters of all, and can command the fate of everything, and have thirty-two tail feathers. They are only encountered in the greatest and most ultimate of events.
* Celestial Sphere Doomers are said to reign supreme, and can bring any and all fantasies to life, and have thirty-three tail feathers. They are only encountered in the most celestial of challenges.
* Infinity Monarch Sphere Doomers are the most absolute of all Sphere Doomers, and are said to possess the power of infinite creation and destruction, and have thirty-four tail feathers. They are only encountered in the events that draw out the very power of eternity.


The following lists all of the Sphere Doomers' attacks in ''Kirby's Return to Dream Land''. Color-coded names correspond to attacks only specific Sphere Doomers can utilize. Attack names are taken from official Japanese strategy guides unless otherwise stated.
The following lists all of the Sphere Doomers' attacks in ''Kirby's Return to Dream Land''. Color-coded names correspond to attacks only specific Sphere Doomers can utilize. Attack names are taken from official Japanese strategy guides unless otherwise stated.

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