Please remember that WiKirby contains spoilers, which you read at your own risk! See our general disclaimer for details.

King Doo: Difference between revisions

From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
m (→‎Game appearances: Minor fixes to match what's listed in the Return to Dream Land Deluxe guides.)
m (Minor fixes.)
Line 41: Line 41:
|
|
|}
|}
=== ''Kirby's Return to Dream Land'' / ''Kirby's Return to Dream Land Deluxe'' ===
===''Kirby's Return to Dream Land'' / ''Kirby's Return to Dream Land Deluxe''===
King Doo debuts in ''[[Kirby's Return to Dream Land]]'' as a [[Mid-Boss]], behaving like a normal Waddle Doo but with additional moves such as charging at [[Kirby]] and using a Beam Whip mid-air. In [[Extra Mode]], King Doo gains off-white skin and a deep red eye reminiscent of [[Zero]]'s. In this form he gains the ability to turn while attacking in midair, as well as the ability to fire up to three Wave Beams in succession. He also gains an attack similar to the Beam Blast, jumping and firing several medium-sized shots diagonally downwards.
King Doo debuts in ''[[Kirby's Return to Dream Land]]'' as a [[Mid-Boss]], behaving like a normal Waddle Doo but with additional moves such as charging at [[Kirby]] and using a Beam Whip mid-air. In [[Extra Mode]], King Doo gains off-white skin and a deep red eye reminiscent of [[Zero]]'s. In this form he gains the ability to turn while attacking in midair, as well as the ability to fire up to three Wave Beams in succession. He also gains an attack similar to the Beam Blast, jumping and firing several medium-sized shots diagonally downwards.
<gallery>
<gallery>
Line 47: Line 47:
KRtDL King Doo EX screenshot.png|King Doo EX in the [[Nutty Noon]] level from ''Kirby's Return to Dream Land''
KRtDL King Doo EX screenshot.png|King Doo EX in the [[Nutty Noon]] level from ''Kirby's Return to Dream Land''
</gallery>
</gallery>
===Attacks===
====Attacks====
The following lists all of King Doo's attacks in both ''Kirby's Return to Dream Land'' and ''Kirby's Return to Dream Land Deluxe''. All attack names listed are from official Japanese strategy guides.
The following lists all of King Doo's attacks in both ''Kirby's Return to Dream Land'' and ''Kirby's Return to Dream Land Deluxe''. All attack names listed are from official Japanese strategy guides.
{| class="wikitable mw-collapsible mw-collapsed" border=1 cellpadding=2
{| class="wikitable mw-collapsible mw-collapsed" border=1 cellpadding=2
Line 58: Line 58:
|ビーム<br>''Beam''
|ビーム<br>''Beam''
|King Doo conjures and releases a large beam whip from his eye that moves downward.
|King Doo conjures and releases a large beam whip from his eye that moves downward.
|Further into the fight, he can do this in mid-air.
|
|-
|-
|突進<br>''Rush''
|突進<br>''Rush''
Line 149: Line 149:
</gallery>
</gallery>


===Attacks===
-===Attacks====
The following are all of King Doo's attacks in ''Kirby: Planet Robobot''. Most attack names are from official strategy guides concerning King Doo's appearance in ''Kirby's Return to Dream Land'', while others are conjectural:
The following are all of King Doo's attacks in ''Kirby: Planet Robobot''. Most attack names are from official strategy guides concerning King Doo's appearance in ''Kirby's Return to Dream Land'', while others are conjectural:
{| class="wikitable mw-collapsible mw-collapsed" border=1 cellpadding=2
{| class="wikitable mw-collapsible mw-collapsed" border=1 cellpadding=2
Line 160: Line 160:
|ビーム<br>''Beam''
|ビーム<br>''Beam''
|King Doo conjures and releases a large beam whip from his eye that moves downward.
|King Doo conjures and releases a large beam whip from his eye that moves downward.
|Further into the fight, he can do this in mid-air.
|
|-
|-
|突進<br>''Rush''
|突進<br>''Rush''
Line 181: Line 181:
His regular form attacks in a fixed order on loop as follows:
His regular form attacks in a fixed order on loop as follows:
#Beam
#Beam
#Charge
#Rush
#Wave Beam
#Wave Beam


After losing around half of his health, he abruptly switches to a different set of attacks, beginning with these:
After losing around half of his health, he abruptly switches to a different set of attacks, beginning with these:
*Wave x3 [two shots fired between planes]
*Wave Beam x3 [two shots fired between planes]
*Beam [mid-air]
*Jump Beam
*Charge
*Rush
*Wave Beam x2
*Wave Beam x2


Line 193: Line 193:
#Beam
#Beam
#Wave Beam
#Wave Beam
#Charge
#Rush
#Wave Beam x3 [two shots fired between planes]
#Wave Beam x3 [two shots fired between planes]


Line 274: Line 274:
===''Team Kirby Clash Deluxe''===
===''Team Kirby Clash Deluxe''===
{{Quote|He may be getting sand in his eye, but that's not going to stop him coming for you!|Tough Quest description in ''Team Kirby Clash Deluxe''}}
{{Quote|He may be getting sand in his eye, but that's not going to stop him coming for you!|Tough Quest description in ''Team Kirby Clash Deluxe''}}
King Doo appears three times in ''[[Team Kirby Clash Deluxe]]'', with many new methods of firing his beam laser, but despite this, the strategy to beat him is much the same.
King Doo appears three times in ''[[Team Kirby Clash Deluxe]]'', but despite increased health for all encounters, the strategy to beat him is much the same.


===''Super Kirby Clash''===
===''Super Kirby Clash''===
[[File:SKC King Doo.jpg|thumb|right|150px|King Doo's in-game appearance in ''Super Kirby Clash''.]]
[[File:SKC King Doo.jpg|thumb|right|150px|King Doo's in-game appearance in ''Super Kirby Clash''.]]
{{Quote|That big, round eye is here and ready to glare daggers at you! If looks could kill...|Quest description in ''Team Kirby Clash Deluxe'' and ''[[Super Kirby Clash]]''}}
{{Quote|That big, round eye is here and ready to glare daggers at you! If looks could kill...|Quest description in ''Team Kirby Clash Deluxe'' and ''[[Super Kirby Clash]]''}}
King Doo appears three times as an enemy encounter in ''Super Kirby Clash'', behaving like he did in the previous game. Of these encounters, he is fought solo in only one Quest, with the other two having him paired up with other enemies: he is paired up with [[Mr. Frosty]] for Team First Contact and paired up with [[Hornhead]] and [[Miasmoros]] for Team Triple Threat.
King Doo appears three times as an enemy encounter in ''Super Kirby Clash'', behaving like he did in the previous game. Of these encounters, he is fought solo in only one Quest, with the other two having him paired up with other enemies: he is paired up with [[Mr. Frosty]] as part of Team First Contact and paired up with [[Hornhead]] and [[Miasmoros]] as part of Team Triple Threat.


===Attacks===
====Attacks====
The following are all of King Doo's attacks in ''[[Team Kirby Clash Deluxe]]'' and ''[[Super Kirby Clash]]''. All attack names are from official strategy guides concerning King Doo's appearance in ''Kirby's Return to Dream Land'':
The following are all of King Doo's attacks in ''[[Team Kirby Clash Deluxe]]'' and ''[[Super Kirby Clash]]''. All attack names are from official strategy guides concerning King Doo's appearance in ''Kirby's Return to Dream Land'':
{| class="wikitable mw-collapsible mw-collapsed" border=1 cellpadding=2
{| class="wikitable mw-collapsible mw-collapsed" border=1 cellpadding=2
Line 292: Line 292:
|ビーム<br>''Beam''
|ビーム<br>''Beam''
|King Doo conjures and releases a large beam whip from his eye that moves downward.
|King Doo conjures and releases a large beam whip from his eye that moves downward.
|Further into the fight, he can do this in mid-air.
|
|-
|-
|突進<br>''Rush''
|突進<br>''Rush''
Line 352: Line 352:


{{clear}}
{{clear}}
{{Navbox-Characters}}
{{Navbox-Characters}}
{{Navbox-KRtDL/KRtDLD}}
{{Navbox-KRtDL/KRtDLD}}
Line 359: Line 358:
{{Navbox-TKCD}}
{{Navbox-TKCD}}
{{Navbox-SKC}}
{{Navbox-SKC}}
[[Category:Creatures that yield Beam when swallowed]]
[[Category:Creatures that yield Beam when swallowed]]
[[Category:Mid-Bosses in Kirby's Return to Dream Land]]
[[Category:Mid-Bosses in Kirby's Return to Dream Land]]