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The games aired twice daily in pairs. The first three-week run (February 8 through 28) consisted of six different games with a new pair scheduled for transmission each week, initially at 19:00-20:00 then again at 22:00-23:00 each day, with the two [[Sub-Game]]s from ''[[Kirby Super Star]]'' starting transmission on February 22, 1996.<ref name="famimaga">{{Cite book|book=Family Computer Magazine (1996, #4)|publisher=Tokuma Shoten|page=71}}</ref><ref name="satellatsushin_9603">{{Cite book|book=Monthly Satellaview Tsushin, [https://archive.org/details/monthly-satellaview-tsushin-no.-10-march-1996 March 1996]|publisher=ASCII|page=51-71}}. The schedule identifies six different mini-games by number but does not name them explicitly.</ref> The second 15-day run (March 7 through 21) rotated through all ten minigames with a different pair of games each day, first at 15:00-16:00 and then again at 19:00–20:00.<ref name="satellatsushin_9604">{{Cite book|book=Monthly Satellaview Tsushin, [https://archive.org/details/monthly-satellaview-tsushin-no.-11-april-1996 April 1996]|publisher=ASCII|page=50-64}}. [https://ia801600.us.archive.org/view_archive.php?archive=/14/items/monthly-satellaview-tsushin-no.-11-april-1996/Monthly%20Satellaview%20Tsushin%20-%20No.%2011%20-%20April%201996.cbz&file=img0012.jpg Page 12] of the same issue shows pre-release screenshots for Pinball, Star Breaker, Baseball, and Ball Rally, but [[:File:KTB Monthly Satellaview Tsushin mid-release scan.jpg|final screenshots for Pachinko and Round and Round Ball]], which were both represented by [[:File:KTB Monthly Satellaview Tsushin pre-release scan.jpg|pre-release screenshots]] in [https://ia802705.us.archive.org/view_archive.php?archive=/24/items/monthly-satellaview-tsushin-no.-10-march-1996/Monthly%20Satellaview%20Tsushin%20-%20No.%2010%20-%20March%201996.cbz&file=img0010.jpg page 12 of the prior month's issue]. This suggests that potentially Pinball, Star Breaker, Baseball, and Ball Rally were absent from the February run and then added to the rotation for the March run.</ref>
The games aired daily in pairs (February 8 through 28 and then from March 7 onwards), with the two [[Sub-Game]]s from ''[[Kirby Super Star]]'' starting on February 22, 1996.<ref name="famimaga">{{Cite book|book=Family Computer Magazine (1996, #4)|publisher=Tokuma Shoten|page=71}}</ref>
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====Enemies====
====Enemies====
*[[Kracko]] and [[Li'l Kracko|Co-Kracko]] - bumpers, each hit adds up 50 or 30 points respectively
*[[Kracko]] and [[Kracko#Varieties and relatives of Kracko|Co-Kracko]] - bumpers, each hit adds up 50 or 30 points respectively
*[[Waddle Dee]] - a spot target, adds 100 points
*[[Waddle Dee]] - a spot target, adds 100 points
*[[Bounder]] - climbs up and down and halts Kirby's movement, adds 30 points
*[[Bounder]] - climbs up and down and halts Kirby's movement, adds 30 points
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===''Kirby's Toy Box - Pachinko''===
===''Kirby's Toy Box - Pachinko''===
[[File:KTB Pachinko.png|thumb|right|''Pachinko'' mini-game screenshot]]
[[File:KTB Pachinko.png|thumb|right|''Pachinko'' mini-game screenshot]]
As the name implies, this is a mini-game based on Pachinko machines. The player controls the rotation of the knob (indicated in the bottom-right corner) to adjust the power at which Kirby-shaped Pachinko balls are launched. An unlimited number of balls is given to score as many points as possible in 120 seconds.
As the name implies, this is a mini-game based on Pachinko machines. The player controls the rotation of the knob (indicated in bottom-right corner) to adjust the power at which Kirby-shaped Pachinko balls are launched. An unlimited number of balls is given to score as many points as possible in 120 seconds.


For every ball landed into any of seven pockets 10 points are awarded. If one lands directly atop the big Kirby in the center, the player wins a temporary chance to earn more points - Kirby will raise his arms and award 100 points for each ball that hits him inside a 5 seconds frame.
For every ball landed into any of seven pockets 10 points are awarded. If one lands directly atop the big Kirby in the center, the player wins a temporary chance to earn more points - Kirby will raise his arms and award 100 points for each ball that hits him inside a 5 seconds frame.
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===''Kirby's Toy Box - Ball Rally''===
===''Kirby's Toy Box - Ball Rally''===
[[File:KTB Ball Rally.png|thumb|right|Screenshot of the ''Ball Rally'' mini-game]]
[[File:KTB Ball Rally.png|thumb|right|Screenshot of the ''Ball Rally'' mini-game]]
This is the last of eight original mini-games in the collection. The player has to guide as many from a total of 50 balls from the entrance door placed in top left towards the exit in the bottom right. The only control is an A button press which alternates extension and retraction between two sets of green platforms.
This is the last of eight original mini-games in the collection. The player has to guide as many from a total of 50 balls from the entrance door placed in top left towards the exit in bottom right. The only control is an A button press which alternates extension and retraction between two sets of green platforms.


In the first half, the left part of the field, they start by rolling down several pink slopes. Balls that make through are launched by a [[spring]] into the second half, which includes Pachinko-like pins that lead into [[spike]]s (but occasionally return balls back), and ultimately have to go down a spiral slide and into the exit.
In the first half, the left part of the field, they start by rolling down several pink slopes. Balls that make through are launched by a [[spring]] into the second half, which includes Pachinko-like pins that lead into [[spike]]s (but occasionally return balls back), and ultimately have to go down a spiral slide and into the exit.
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==Trivia==
==Trivia==
*According to several sources, the trial versions of [[Samurai Kirby]] and [[Megaton Punch]] were exact ports of those that would be released in ''[[Kirby Super Star]]''.<ref name="NOM"/><ref>[https://blog.goo.ne.jp/randnetdd/e/f3b28cb3f2ddb040b82f35a4cc855f0f SFC Mania - Kirby's Toy Box Ball Rally]</ref> Furthermore, as of December 2020, they remain the only mini-games in the collection not publicly dumped as ROM files.<ref>[https://arstechnica.com/gaming/2016/11/these-snes-era-kirby-games-were-considered-lost-until-this-week/ These SNES-era Kirby games were considered lost until this week - Ars Technica]</ref><ref>[https://superfamicom.org/blog/2020/12/the-pink-ball-is-rallying-somewhat/ The pink ball is rallying… somewhat - Satellablog]</ref>
*According to several sources, the trial versions of [[Samurai Kirby]] and [[Megaton Punch]] were exact ports of those that would be released in ''[[Kirby Super Star]]''.<ref name="NOM"/><ref>[https://blog.goo.ne.jp/randnetdd/e/f3b28cb3f2ddb040b82f35a4cc855f0f SFC Mania - Kirby's Toy Box Ball Rally]</ref> Furthermore, as of December 2020, they remain the only mini-games in the collection not publicly dumped as ROM files.<ref>[https://arstechnica.com/gaming/2016/11/these-snes-era-kirby-games-were-considered-lost-until-this-week/ These SNES-era Kirby games were considered lost until this week - Ars Technica]</ref><ref>[https://superfamicom.org/blog/2020/12/the-pink-ball-is-rallying-somewhat/ The pink ball is rallying… somewhat - Satellablog]</ref>
*The concept for KO'd Kirby, later reused in ''[[Kirby Mass Attack]]'' , the ''[[Kirby Fighters (series)|Kirby Fighters]]'' games, and ''[[Kirby Battle Royale]]'', might have originated in the ''Ball Rally'' mini-game. If King Dedede or Kirby balls get knocked out by spikes, they turn into white-colored angels and float upwards off the screen.
*The concept for KO'd Kirby, later reused in ''[[Kirby Mass Attack]]'' and the ''[[Kirby Fighters (series)|Kirby Fighters]]'' games, might have originated in the ''Ball Rally'' mini-game. If King Dedede or Kirby balls get knocked out by spikes, they turn into white-colored angels and float upwards off the screen.


==Gallery==
==Gallery==
===Sprites===
===Images===
<gallery style="image-rendering:pixelated;">
KTB Title Screen Kirby sprite.png|[[Kirby]], as he appears on the title screen for all games
KTB Star Breaker Kirby sprite.png|Kirby from ''Star Breaker''
KTB Star Breaker King Dedede sprite.png|[[King Dedede]] from ''Star Breaker''
KTB Star Breaker Ricks sprite.png|The two [[Rick]]s from ''Star Breaker''
KTB Baseball Kirby sprite.png|Kirby as the ball in ''Baseball''
KTB Baseball Hat Kirby sprite.png|Kirby as a player in ''Baseball''
</gallery>
 
===Other images===
<gallery>
<gallery>
KTB corkboard.png|"These (modes) are all games!" - a splash screen promoting the future ''[[Kirby Super Star]]'' corkboard
KTB corkboard.png|"These (modes) are all games!" - a splash screen promoting the future ''[[Kirby Super Star]]'' corkboard
KTB Famimaga 1996 issue 4.jpg|Description of the mini-games and airing schedule report from ''Famimaga (1996, #4)'' magazine
KTB Famimaga 1996 issue 4.jpg|Description of the mini-games and airing schedule report from ''Famimaga (1996, #4)'' magazine
KTB Famitsu 1996 March 1st.jpg|Pre-release screenshots of the mini-games from ''Famitsu'' (1996, March 1st)
KTB Famitsu 1996 March 1st.jpg|Pre-release screenshots of the mini-games from ''Famitsu'' (1996, March 1st)
KTB Monthly Satellaview Tsushin pre-release scan.jpg|Similar pre-release screenshots from ''Monthly Satellaview Tsushin'' (March 1996)
KTB Monthly Satellaview Tsushin mid-release scan.jpg|A mix of final and pre-release screenshots from ''Monthly Satellaview Tsushin'' (April 1996)
</gallery>
</gallery>
===Audio===
===Audio===
<gallery>
<gallery>
KTB Title Screen sample.mp3|[[Title Screen / Demo|Title theme]] for most minigames
KTB Title Screen sample.mp3|[[Title Screen / Demo|Title theme]] for most minigames
Retry - Kirby's Toy Box.mp3|[[VS. Robo Dedede|Jingle]] that plays when retrying a game
</gallery>
</gallery>


==Names in other languages==
==Names in other languages==
{{names
{{names
|ja=カービィのおもちゃ{{furi|箱|はこ}}
|ja=カービィのおもちゃ箱
|jaR=kābyi no omochabako
|jaR=kābyi no omochabako
|jaM=Kirby's Toy Box
|jaM=Kirby's Toy Box
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