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VS. Star Dream: Difference between revisions

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→‎Composition: There is normal TNH shortly before Green Greens but the majority of the theme is specifically HWCHQ
m (Hm, good point by Waddlez)
m (→‎Composition: There is normal TNH shortly before Green Greens but the majority of the theme is specifically HWCHQ)
 
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==Composition==
==Composition==
[[File:KPR Star Dream battle 1.png|thumb|left|200px|The battle begins.]]
[[File:KPR Star Dream battle 1.png|thumb|left|200px|The battle begins.]]
"VS. Star Dream" is an energetic and dramatic theme set in 4/4 and actively modulating through various keys. It features several motifs associated with the characters relevant to the battle ("[[The Noble Haltmann]]" for [[President Haltmann]], "[[Havoc Aboard the Halberd]]" for [[Meta Knight]] and [[Halberd Mode]], and "[[Green Greens (theme)|Green Greens]]" and "[[Kirby's Triumphant Return]]" for [[Kirby]]), as well as its own primary motif representing [[Star Dream]], which consists of rapid rising scale fragments and descending seconds and thirds in quaver-two semiquavers phrases. The theme itself starts with a slow arpeggiated piano intro with gradually fading beeping noises, based on "[[Vagrant Counting Song of Retrospection]]".
"VS. Star Dream" is an energetic and dramatic theme set in 4/4 and actively modulating through various keys. It features several motifs associated with the characters relevant to the battle ("[[The Noble Haltmann]]" and "[[Haltmann Works Co. HQ]]" for [[President Haltmann]], an original motif for [[Star Dream]], "[[Havoc Aboard the Halberd]]" for [[Meta Knight]] and [[Halberd Mode]], and "[[Green Greens (theme)|Green Greens]]" and "[[Kirby's Triumphant Return]]" for [[Kirby]]), as well as its own primary motif representing [[Star Dream]], which consists of rapid rising scale fragments and descending seconds and thirds in quaver-two semiquavers phrases. The theme itself starts with a slow arpeggiated piano intro with gradually fading beeping noises, based loosely on "[[Vagrant Counting Song of Retrospection]]".


Following the intro and opening of the battle, the original motif takes off in C minor and modulates through F, F-sharp and B minor, with a rising counterpart, until this peaks at a C major chord. "[[The Noble Haltmann]]" comes in F-sharp minor. After it plays out, the unique motif repeats its original structure from D minor, and is once again followed up by "The Noble Haltmann", now in G-sharp minor, nonetheless with hopeful yet dramatic major harmonies. On the other hand, "[[Havoc Aboard the Halberd]]" plays in C-sharp minor from Halberd Mode's side, followed by an E minor "[[Kirby's Triumphant Return]]", a recurring motif in final boss themes in an unprecedented key. It does not reach its "[[Green Greens (theme)|Green Greens]]" resolution yet, as "VS. Star Dream"'s main motif interrupts it to remind of the foe at hand. "Green Greens" does, however, come: first as a chiptune counterpoint, then its middle section, both in E minor. After a brief transition, the piece returns to C minor and loops.
Following the intro and opening of the battle, the original motif takes off in C minor and modulates through F, F-sharp and B minor, with a rising counterpart, until this peaks at a C major chord. "Haltmann Works Co. HQ" comes in F-sharp minor. After it plays out, the unique motif repeats its original structure from D minor, and is once again followed up by "Haltmann Works Co. HQ", now in G-sharp minor, nonetheless with hopeful yet dramatic major harmonies. On the other hand, "Havoc Aboard the Halberd" plays in C-sharp minor from Halberd Mode's side, followed by an E minor "Kirby's Triumphant Return", a recurring motif in final boss themes in an unprecedented key. It does not reach its "Green Greens" resolution yet, as "VS. Star Dream"'s main motif interrupts it to remind of the foe at hand. "Green Greens" does, however, come: first as a chiptune counterpoint, then its middle section following "The Noble Haltmann", both in E minor. After a brief transition, the piece returns to C minor and loops.


==Game appearances==
==Game appearances==
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