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Editing Star Slam Heroes

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{{Good}}
{{Infobox-SubGame
{{Infobox-SubGame
|image=[[File:KSA Star Slam Heroes title.jpg|350px]]
|image=[[File:KSA Star Slam Heroes title.jpg|350px]]
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|appeared=''[[Kirby Star Allies]]''
|appeared=''[[Kirby Star Allies]]''
|compare=[[Megaton Punch]]<br>[[Crackity Hack]]
|compare=[[Megaton Punch]]<br>[[Crackity Hack]]
|theme music=[[File:Star Slam Heroes Sample.mp3]]
|theme title="Star Slam Heroes"
|description=Clip of the title screen theme for '''Star Slam Heroes'''
}}
}}
'''Star Slam Heroes''' is a [[Sub-Game]] in ''[[Kirby Star Allies]]''. It involves four [[Kirby]]s aiming to hit crashing meteors back as hard as they possibly can using a baseball bat.
'''Star Slam Heroes''' is a [[Sub-Game]] in ''[[Kirby Star Allies]]''. It involves four [[Kirby]]s aiming to hit crashing meteors back as hard as they possibly can using a baseball bat.
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The game takes place in a splitscreen set-up, with one Kirby occupying each screen. Kirbys who are not controlled by human players will instead be controlled by the [[CPU]]. Once the game starts, contestants have five seconds to build up power by stopping the meter gauge a certain number of times depending on [[difficulty]]. Once the five seconds are up, the meteors approach, and contestants have to try to match the circle icons on screen to hit them away. If they miss, they get hit by the meteor and lose the game.
The game takes place in a splitscreen set-up, with one Kirby occupying each screen. Kirbys who are not controlled by human players will instead be controlled by the [[CPU]]. Once the game starts, contestants have five seconds to build up power by stopping the meter gauge a certain number of times depending on [[difficulty]]. Once the five seconds are up, the meteors approach, and contestants have to try to match the circle icons on screen to hit them away. If they miss, they get hit by the meteor and lose the game.


Based on how well each stage is timed, the meteors will fly out a certain distance measured in light years, crashing through obstacles on the way. The winner is whoever hits their meteor the furthest. If Kirby manages to get a practically perfect hit, his meteor will slam into a flying saucer at the end of the line. If Kirby misses the meteor, his pose at the scoring screen will be him knocked down with a band-aid on his cheek. Additionally, a crater will appear on [[Planet Popstar]], with the size and location of the crater determined by the chosen difficulty and player number.
Based on how well each stage is timed, the meteors will fly out a certain distance measured in light years, crashing through obstacles on the way. The winner is whoever hits their meteor the furthest.


==Levels==
==Levels==
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In higher difficulty levels, Kirbys have to fill more power gauges, the gauges move faster, and the meteors are arriving faster as well. To reach the perfect high score, the player must reach maximum of ''every'' power gauge and aim the meteor circle ''perfectly''.
In higher difficulty levels, Kirbys have to fill more power gauges, the gauges move faster, and the meteors are arriving faster as well. To reach the perfect high score, the player must reach maximum of ''every'' power gauge and aim the meteor circle ''perfectly''.


Country Crisis and World Crisis cannot be played until Town Crisis is cleared. To complete this sub-game, the player must be ranked 3rd or higher in World Crisis, which contributes 3% to [[100% completion]]. The first two levels don't count any percentage, i.e. Country Crisis is not required for 100% completion at all.
Country Crisis and World Crisis cannot be played until Town Crisis is cleared. To complete this sub-game, the player must be ranked 3rd or higher in World Crisis, which contributes 3% to [[100% Completion]]. The first two levels don't count any percentage, i.e. Country Crisis is not required for 100% Completion at all.
{| class="wikitable" border="1" cellpadding="2"
{| class="wikitable" border="1" cellpadding="2"
|-
|-
!Level
!Level
!Unlock Requirement
!Unlock Requirement
![[100% completion]] Percentage
![[100% Completion]] Percentage
!Number of Power Gauges
!Number of Power Gauges
!Perfect High Score
!Perfect High Score
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{{Youtube|Ux9zB1da0dY|300|'''Country Crisis''' gameplay on the [https://www.nintendo.co.jp/switch/ah26a/pc/subgame/index.html official website]}}
{{Youtube|Ux9zB1da0dY|300|'''Country Crisis''' gameplay on the [https://www.nintendo.co.jp/switch/ah26a/pc/subgame/index.html official website]}}
{{clear}}
{{clear}}
==Trivia==
*The music used in this game is a remix of the [[Nebula Belt]] course theme from ''[[Kirby Air Ride]]'', arranged by [[Yuuta Ogasawara]].
*Technically speaking, the speed at which the meteors can travel after they are hit is impossible, as nothing can travel faster than light.
*If Kirby manages to get a practically perfect hit, his meteor will slam into a U.F.O. at the end of the line.
*If Kirby misses the meteor, his pose at the scoring screen will be him knocked down with a band-aid on his cheek.


== Gallery ==
== Gallery ==
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</gallery>
</gallery>


==Names in other languages==
==Names in other Languages==
{{Names
{{Names
|ja=ギャラクティックホームラン{{furi|王|おう}}
|ja=ギャラクティックホームラン王
|jaR=Gyarakutikku Hōmuran ō
|jaR=Gyarakutikku Hōmuran ō
|jaM=Galactic Homerun King
|jaM=Galactic Homerun King
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|koM=Galactic Home Run King
|koM=Galactic Home Run King
|es=Batazo estelar heroico
|es=Batazo estelar heroico
|esM=Heroic star swing
|esM=Heroic starball
|fr=Héros de la frappe sidérale
|fr=Héros de la frappe sidérale
|frM=Sidereal strike heroes
|frM=Sidereal strike heroes
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|deM=Star Slam Heroes
|deM=Star Slam Heroes
|it=Stelle del baseball
|it=Stelle del baseball
|itM=Baseball stars
|itM=Baseball star}}
}}


==See Also==
==See Also==
*'''[[Chop Champs]]''' - The other minigame in ''[[Kirby Star Allies]]''
*'''[[Chop Champs]]''' - The other minigame in ''[[Kirby Star Allies]]''


{{Navbox-KSA}}
{{Navbox-SA}}
[[Category:Sub-Games]]
[[Category:Sub-Games]]
[[Category:Good pages]]
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