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Editing Dangerous Dinner - Stage 2
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{{Infobox-KRtDLStage | {{Infobox-KRtDLStage | ||
|image=[[File: | |image=[[File:KRtDL Dangerous Dinner Stage 2 screenshot.png|350px]] | ||
|caption= | |caption=Kirby tosses blades at some [[Foley]]s as he moves along the large moving blocks. | ||
|level=[[Dangerous Dinner]] | |level=[[Dangerous Dinner]] | ||
|super=[[Grand Hammer]]<br>[[Monster Flame]] | |super=[[Grand Hammer]]<br>[[Monster Flame]] (''Kirby's Return to Dream Land Deluxe'' only) | ||
|sphere=5 | |sphere=5 | ||
|midboss=[[Super Bonkers]], [[Sphere Doomer]] ( | |midboss=[[Super Bonkers]], [[Sphere Doomer]] (silver) | ||
|previousstage=[[Dangerous Dinner - Stage 1]] | |previousstage=[[Dangerous Dinner - Stage 1]] | ||
|nextstage=[[Dangerous Dinner - Stage 3]] | |nextstage=[[Dangerous Dinner - Stage 3]] | ||
}} | }} | ||
'''Dangerous Dinner - Stage 2''' | '''Dangerous Dinner - Stage 2''' is the second stage of [[Dangerous Dinner]] in ''Kirby's Return to Dream Land''. There are five [[Energy Sphere]]s in this stage. | ||
==Overview== | ==Overview== | ||
The stage begins with Kirby atop an elevator in a volcanic tunnel. Pressing the [[Switch]] causes the elevator to start descending. During the descent, Kirby will need to contend with several enemies emerging from below, along with a couple boulders rolling in. The door can be found at the bottom. | |||
The stage begins with Kirby atop an elevator in a volcanic tunnel. Pressing the [[ | |||
The next area has Kirby hopping across many moving blocks in tight hallways. Some of them are hot, so touching them is not advised. Near the bottom, Kirby will need to keep in line with a series of moving magma walls to reach the door. | The next area has Kirby hopping across many moving blocks in tight hallways. Some of them are hot, so touching them is not advised. Near the bottom, Kirby will need to keep in line with a series of moving magma walls to reach the door. | ||
The door leads to a thin vertical shaft, where a [[Starman]] and the [[Hi-Jump]] [[Copy Essence]] can be accessed. As Kirby makes his way upward, he will need to avoid walls closing in on him as he plows through enemies above. At the top, a | The door leads to a thin vertical shaft, where a [[Starman]] and the [[Hi-Jump]] [[Copy Essence]] can be accessed. As Kirby makes his way upward, he will need to avoid walls closing in on him as he plows through enemies above. At the top, a cannon will blast Kirby up to the door to the next section. | ||
From there, Kirby finds himself in a dark cavern. Up ahead, Kirby will need to make his way past [[Elec]]s and then carry a [[Candle]] across a pool of water. | From there, Kirby finds himself in a dark cavern. Up ahead, Kirby will need to make his way past [[Elec]]s and then carry a [[Candle]] across a pool of water. | ||
The door leads to a straight hall going right. Kirby does not have much time to take in his surroundings here, as the ceiling immediately starts to come down and attempt to crush him. Passing many enemies, Kirby will eventually stumble onto a [[Crackler]], which he can use to clear the path ahead. After fighting through a great deal of enemies, Kirby can narrowly avoid the ceiling and make it to the door to the next section at the right end of the hall. | The door leads to a straight hall going right. Kirby does not have much time to take in his surroundings here, as the ceiling immediately starts to come down and attempt to crush him. Passing many enemies, Kirby will eventually stumble onto a [[Crackler]], which he can use to clear the path ahead. After fighting through a great deal of enemies, Kirby can narrowly avoid the ceiling and make it to the door to the next section at the right end of the hall. In ''Kirby's Return to Dream Land Deluxe'', if Kirby hangs out at the door for [[HAL Laboratory|86 seconds]], he will encounter a new [[HAL Room]] where he can obtain the [[Monster Flame]] ability. | ||
From there, Kirby finds himself facing [[Super Bonkers]], who could be a target for the Crackler if Kirby still has it. Defeating him yields the [[Grand Hammer]] ability. Up ahead, Kirby can use the hammer to pound metal stakes in and complete wires. Along the way, a series of [[Burner Box]]es can also be hammered down. Knocking all of them in the last chamber reveals a rift to | From there, Kirby finds himself facing [[Super Bonkers]], who could be a target for the [[Crackler]] if Kirby still has it. Defeating him yields the [[Grand Hammer]] ability. Up ahead, Kirby can use the hammer to pound metal stakes in and complete wires. Along the way, a series of [[Burner Box]]es can also be hammered down. Knocking all of them in the last chamber reveals a rift to the other dimension. | ||
=== | ===Alternate Dimension Stretch=== | ||
Kirby will need to descend a column as he moves past moving walls and platforms. This includes swimming through passages as the walls move along. Near the bottom, Kirby will have to cause walls to fly in, which may crush him if not careful. At the end, Kirby will then need to face an icy [[Sphere Doomer]] on a moving floor. Once Kirby is victorious and out of the rift, he will need to proceed through a door to the right of where the rift appeared. | Kirby will need to descend a column as he moves past moving walls and platforms. This includes swimming through passages as the walls move along. Near the bottom, Kirby will have to cause walls to fly in, which may crush him if not careful. At the end, Kirby will then need to face an icy [[Sphere Doomer]] on a moving floor. Once Kirby is victorious and out of the rift, he will need to proceed through a door to the right of where the rift appeared. | ||
The last chamber contains a few bottomless pits and the stage exit just to the right. A trio of | The last chamber contains a few bottomless pits and the stage exit just to the right. A trio of Moonja will attempt to ambush Kirby in front of the stage exit. | ||
===Energy Sphere | ===Energy Sphere Guide=== | ||
*In the first elevator descent area, a horde of [[Degout]] | *In the first elevator descent area, a horde of [[Degout]] guard this sphere on the left hand side. | ||
*While descending the second area, two | *While descending the second area, two [[Moonja]] can be seen guarding a hidden passage through the magmatic rock. This passage leads to a side chamber where Kirby will need to cut a [[String Platform]] using a well-timed knife to reveal this sphere. | ||
*In the [[Hi-Jump]] area, Kirby will need to fly up through a passage that closes on itself quickly. The | *In the [[Hi-Jump]] area, Kirby will need to fly up through a passage that closes on itself quickly. The sphere can be found at the top, if Kirby doesn't get squished. | ||
*The last two spheres can be obtained from the [[Sphere Doomer]] at the end of the rift. | *The last two spheres can be obtained from the [[Sphere Doomer]] at the end of the rift. | ||
==Enemies, Mid-Bosses and Abilities== | |||
==Enemies, Mid-Bosses and | |||
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2" | {| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2" | ||
! width="420px" | '''Regular Enemies''' | ! width="420px" | '''Regular Enemies''' | ||
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{{col-break|width=33%}} | {{col-break|width=33%}} | ||
*[[Armor Waddle Dee]] | *[[Armor Waddle Dee]] | ||
*[[Barracu]] | *[[Barracu]] | ||
*[[Blade Knight]] | *[[Blade Knight]] | ||
Line 59: | Line 50: | ||
*[[Bowby]] | *[[Bowby]] | ||
*[[Bronto Burt]] | *[[Bronto Burt]] | ||
*[[Burner Box]] | *[[Burner Box]] | ||
*[[Degout]] | *[[Degout]] | ||
*[[Elec]] | |||
{{col-break|width=33%}} | {{col-break|width=33%}} | ||
*[[Foley]] | *[[Foley]] | ||
*[[Galbo]] | *[[Galbo]] | ||
Line 74: | Line 64: | ||
*[[Noddy]] | *[[Noddy]] | ||
*[[Pierce]] | *[[Pierce]] | ||
{{col-break|width=34%}} | {{col-break|width=34%}} | ||
*[[Scarfy]] | *[[Scarfy]] | ||
*[[ | *[[Search]] | ||
*[[Snowl]] | *[[Snowl]] | ||
*[[Squishy]] | *[[Squishy]] | ||
*[[Starman]] | *[[Starman]] | ||
*[[Twister]] | *[[Twister]] | ||
*[[Walf]] | *[[Walf]] | ||
Line 90: | Line 78: | ||
| | | | ||
{{col-begin|width=50%}} | {{col-begin|width=50%}} | ||
*[[Sphere Doomer]] ( | *[[Sphere Doomer]] (silver) | ||
*[[Super Bonkers]] | *[[Super Bonkers]] | ||
{{col-end}} | {{col-end}} | ||
Line 110: | Line 98: | ||
*[[Ice]] | *[[Ice]] | ||
*[[Leaf]] | *[[Leaf]] | ||
{{col-break|width=50%}} | {{col-break|width=50%}} | ||
*[[Mike]] | *[[Mike]] | ||
*[[Ninja]] | *[[Ninja]] | ||
*[[Sleep]] | *[[Sleep]] | ||
*[[Spark]] | *[[Spark]] | ||
Line 126: | Line 112: | ||
{{col-begin}} | {{col-begin}} | ||
*[[Grand Hammer]] | *[[Grand Hammer]] | ||
{{col-end}} | {{col-end}} | ||
|} | |} | ||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
KRtDL Dangerous Dinner Stage 2-1.jpg|Kirby takes to the air using Hi-Jump. | KRtDL Dangerous Dinner Stage 2-1.jpg|Kirby takes to the air using Hi-Jump. | ||
KRtDL Dangerous Dinner Stage 2-2.jpg|Kirby smashes the fire tubes on the main statue. | KRtDL Dangerous Dinner Stage 2-2.jpg|Kirby smashes the fire tubes on the main statue. | ||
KRtDL Dangerous Dinner Stage 2-3.jpg|Kirby swims through a moving water channel in the rift. | KRtDL Dangerous Dinner Stage 2-3.jpg|Kirby swims through a moving water channel in the rift. | ||
</gallery> | </gallery> | ||
==Video | ==Video Walkthrough== | ||
{{Youtube|ok1bGZoIuWA|300|100% walkthrough of Dangerous Dinner - Stage 2 | {{Youtube|ok1bGZoIuWA|300|100% walkthrough of Dangerous Dinner - Stage 2.}} | ||
{{clear}} | {{clear}} | ||
{{Navbox-KRtDL/KRtDLD}} | {{Navbox-KRtDL/KRtDLD}} |