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Copy Ability: Difference between revisions

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m (→‎Standard Copy Abilities: I counted 68 in the chart, not 69.)
m (Minor fixes.)
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{{ImCap|image=File:KRTDL Fire.png|align=right|size=200px|caption=The [[Fire]] ability, one of the most well-known Copy Abilities and often the first one seen in games it appears in.}}
{{ImCap|image=File:KRTDL Fire.png|align=right|size=200px|caption=The [[Fire]] ability, one of the most well-known Copy Abilities and often the first one seen in games it appears in.}}
[[File:KRtDL Copy Ability.mp3|thumb|right|This familiar sound effect plays when Kirby obtains a Copy Ability (''[[Kirby's Return to Dream Land]]'' version).]]
[[File:KRtDL Copy Ability.mp3|thumb|right|This familiar sound effect plays when Kirby obtains a Copy Ability (''[[Kirby's Return to Dream Land]]'' version).]]
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'''Copy Ability''' is a catch-all term referring to [[Kirby]]'s trademark ability to inherit and utilize the special powers and/or skills of the entities he swallows using his [[inhale]]. First introduced in ''[[Kirby's Adventure]]'', this ability grants the pink puffball a potentially massive array of different methods of attack and means of traversing the lands he finds himself in. Starting with games like ''[[Kirby Super Star]]'', acquiring a Copy Ability also bestows a unique hat, outfit, or other distinguishing feature upon Kirby, which serves as a quick-glance way to determine what kind of power he has obtained.
'''Copy Ability''' is a catch-all term referring to [[Kirby]]'s trademark ability to inherit and utilize the special powers and/or skills of the entities he swallows using his [[inhale]]. First introduced in ''[[Kirby's Adventure]]'', this ability grants the pink puffball a potentially massive array of different methods of attack and means of traversing the lands he finds himself in. Starting with games like ''[[Kirby Super Star]]'', acquiring a Copy Ability also bestows a unique hat, outfit, or other distinguishing feature upon Kirby, which serves as a quick-glance way to determine what kind of power he has obtained.


When Kirby obtains a Copy Ability, he (usually) loses his ability to inhale, instead now relying on the ability's unique attacks to battle his foes. Acquiring an ability often causes Kirby to pose ecstatically or demonstrate the new ability and causes a distinctive chipper sound to play. Kirby's [[Heads-up display|HUD]] name and icon are also typically replaced with those signifying the ability in question. When Kirby has an ability, he is often referred specifically with that ability as part of his name (e.g. "Fire Kirby", "Sword Kirby", "Plasma Kirby", etc.). However, these abilities are seldom permanent, as Kirby can easily lose them, either by discarding them willingly, taking [[damage]], or simply [[:Category:Limited use abilities|using them too many times]] in some instances. When an ability is lost in the former two methods, it will bounce away as an [[Ability Star]], which can be re-absorbed with another [[inhale]].
When Kirby obtains a Copy Ability, he (usually) loses his ability to inhale, instead now relying on the ability's unique attacks to battle his foes. Acquiring an ability often causes Kirby to pose ecstatically or demonstrate the new ability and causes a distinctive chipper sound to play. Kirby's [[Heads-up display|HUD]] name and icon are also typically replaced with those signifying the ability in question. When Kirby has an ability, he is often referred specifically with that ability as part of his name (e.g. "Fire Kirby", "Sword Kirby", "Plasma Kirby", etc.). However, these abilities are seldom permanent, as Kirby can easily lose them, either by discarding them willingly, occasionally taking [[damage]], or simply [[:Category:Limited use abilities|using them too many times]] in some instances. When an ability is lost in the former two methods, it will bounce away as an [[Ability Star]], which can be re-absorbed with another [[inhale]].


In main-series [[Kirby (series)|''Kirby'' games]], Copy Abilities tend to play a central role in gameplay, as many enemies are designed with weaknesses to specific abilities, and many stage [[device]]s require certain abilities or combinations thereof to deal with. Several of these games also offer more elaborate mechanics involving these abilities, whether that be by using them to call [[helper]]s, combining them with other entities or with each other to create powerful combo attacks, or imposing game rules restricting the use of certain ability functions. Copy Abilities also tend to play a role in the spin-off games, where it is often the case that Kirby has permanent access to one as a form of character selection, or the ability is heavily modified to cater to the specific type of gameplay.
In main-series [[Kirby (series)|''Kirby'' games]], Copy Abilities tend to play a central role in gameplay, as many enemies are designed with weaknesses to specific abilities, and many stage [[device]]s require certain abilities or combinations thereof to deal with. Several of these games also offer more elaborate mechanics involving these abilities, whether that be by using them to call [[helper]]s, combining them with other entities or with each other to create powerful combo attacks, or imposing game rules restricting the use of certain ability functions. Copy Abilities also tend to play a role in the spin-off games, where it is often the case that Kirby has permanent access to one as a form of character selection, or the ability is heavily modified to cater to the specific type of gameplay.
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<small><sup>[A]</sup> Only in ''[[Kirby: Squeak Squad]]'' after obtaining the appropriate [[Ability Scroll]].<br>
<small><sup>[A]</sup> Only in ''[[Kirby: Squeak Squad]]'' after obtaining the appropriate [[Ability Scroll]].<br>
<sup>[B]</sup> Only in ''[[Kirby: Nightmare in Dream Land]]''.<br>
<sup>[B]</sup> Only in ''[[Kirby: Nightmare in Dream Land]]''.<br>
<sup>[C]</sup> Can only light Fuses prior to ''[[Kirby's Return to Dream Land]]'' and cannot break Ice Blocks onward.<br>
<sup>[C]</sup> Can only light fuses prior to ''[[Kirby's Return to Dream Land]]'' and cannot break Ice Blocks onward.<br>
<sup>[D]</sup> Only from ''[[Kirby's Return to Dream Land]]'' onward.<br>
<sup>[D]</sup> Only from ''[[Kirby's Return to Dream Land]]'' onward.<br>
<sup>[E]</sup> Only in ''[[Kirby: Nightmare in Dream Land]]'', ''[[Kirby & The Amazing Mirror]]'' and ''[[Kirby: Squeak Squad]]''.<br>
<sup>[E]</sup> Only in ''[[Kirby: Nightmare in Dream Land]]'', ''[[Kirby & The Amazing Mirror]]'' and ''[[Kirby: Squeak Squad]]''.<br>
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<sup>[G]</sup> Only in ''[[Kirby: Planet Robobot]]''.<br>
<sup>[G]</sup> Only in ''[[Kirby: Planet Robobot]]''.<br>
<sup>[H]</sup> Only in ''[[Kirby and the Forgotten Land]]''.<br>
<sup>[H]</sup> Only in ''[[Kirby and the Forgotten Land]]''.<br>
<sup>[I]</sup> Cannot light Fuses in ''[[Kirby's Adventure]]'' or [[Kirby: Nightmare in Dream Land|its remake]].<br>
<sup>[I]</sup> Cannot light fuses in ''[[Kirby's Adventure]]'' or [[Kirby: Nightmare in Dream Land|its remake]].<br>


This chart does not account for more specific scenarios, [[Power Combo]] fusions, [[Friend Ability|Friend Abilities]] or any other non-standard Copy Ability.</small>
This chart does not account for more specific scenarios, [[Power Combo]] fusions, [[Friend Ability|Friend Abilities]] or any other non-standard Copy Ability.</small>


==Non-Series Copy Abilities==
==Non-series Copy Abilities==
These Copy Abilities are from games and other media that Kirby has appeared in, but which may not be considered as an actual ''Kirby'' game.
These Copy Abilities are from games and other media that Kirby has appeared in, but which may not be considered as an actual ''Kirby'' game.


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===''Super Smash Bros.'' series===
===''Super Smash Bros.'' series===
{{main|Copy Ability/Super Smash Bros.}}
{{main|Copy Ability/Super Smash Bros.}}
In the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, Kirby is able to copy the neutral special move of any other character and use it against them (with only some moves differing in function based on circumstance). There are a total of 91 unique abilities that Kirby can utilize in the series when he copies an opponent, though only a maximum of 89 can be used in a single game (''[[Super Smash Bros. Ultimate]]'' being that game). Like in the ''Kirby'' series, Kirby gains a costume based on the character inhaled. Kirby can discard abilities by [[smashwiki:Taunt|taunting]].
In the ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series, Kirby is able to copy the neutral special move of any other character and use it against them (with only some moves differing in function based on circumstance). There are a total of 91 unique abilities that Kirby can utilize in the series when he copies an opponent, though only a maximum of 89 can be used in a single game (''[[Super Smash Bros. Ultimate]]'' being that game). Like in the ''Kirby'' series, Kirby gains a costume based on the character inhaled. Kirby can discard abilities willingly by [[smashwiki:Taunt|taunting]], but it might be forced out of him if he takes a certain amount of damage.


==Trivia==
==Trivia==
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{{ref}}
{{ref}}
{{clear}}
{{clear}}
{{Navbox-Copy Abilities}}
{{Navbox-Copy Abilities}}