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Editing Boss

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*They are fought in a distinctive area, which cannot be left until the boss is defeated or [[Kirby]] loses the fight (in some cases, even a life loss won't let Kirby escape).
*They are fought in a distinctive area, which cannot be left until the boss is defeated or [[Kirby]] loses the fight (in some cases, even a life loss won't let Kirby escape).
*They typically take many hits to defeat, and their [[health]] bar is usually displayed to the player during the fight.
*They typically take many hits to defeat, and their [[health]] bar is usually displayed to the player during the fight.
*They cannot be [[inhale]]d by Kirby (with only [[Flowery Woods|one exception]]), but can be harmed in other ways.
*They cannot be [[inhale]]d by Kirby ([[Flowery Woods|one exception exists]]), but can be harmed in other ways.
**In most cases, they have attacks which will either drop debris that Kirby can spit back at them, or cause [[Dropped Star]]s to appear where they attack.
**In most cases, they have attacks which will either drop debris that Kirby can spit back at them, or cause [[Dropped Star]]s to appear where they attack.
*Generally, defeating them either completes the particular stage or level they are featured in, or completes the game if they are a final boss. There are exceptions where a boss is followed by another boss or does not complete the stage, most notably boss rush stages such as [[Gathering of the Beast Council]].
*Generally, defeating them either completes the particular stage or level they are featured in, or completes the game if they are a final boss. There are exceptions where a boss is followed by another boss or does not complete the stage, most notably boss rush stages such as [[Gathering of the Beast Council]].
*Bosses typically have many different attacks they use in a random or not-so-random pattern. Some bosses enter different attack phases after losing enough health.
*Bosses typically have many different attacks they use in a random or not-so-random pattern. Some bosses enter different attack phases when their health reaches a certain threshold.
*With some bosses, there are two or more phases to go through. These are completed in succession and are somewhat more difficult than most bosses. Final bosses such as [[Flowered Sectonia]], [[Star Dream]], and [[Void Termina]] are examples of this.
*With some bosses, there are two or more phases to go through. These are completed in succession and are somewhat more difficult than most bosses. Final bosses such as [[Flowered Sectonia]], [[Star Dream]], and [[Void Termina]] are examples of this.
*There is typically a special sound effect which plays when a boss is defeated. This sound is distinct from the [[Mid-Boss]] version.
*There is typically a special sound effect which plays when a boss is defeated. This sound is distinct from the [[Mid-Boss]] version.
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