Please remember that WiKirby contains spoilers, which you read at your own risk! See our general disclaimer for details.

Editing Acro

From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 65: Line 65:
Acro is the boss of [[Ripple Field (Kirby's Dream Land 3)|Ripple Field]] in ''[[Kirby's Dream Land 3]]''. The fight with Acro takes place in two phases, both in a deep underwater cavern. The first phase takes place in a dry area over a bridge. Here, Acro tries to ram Kirby, causing rocks to fall when it hits the wall. These rocks can be inhaled and spat back at Acro to do damage.
Acro is the boss of [[Ripple Field (Kirby's Dream Land 3)|Ripple Field]] in ''[[Kirby's Dream Land 3]]''. The fight with Acro takes place in two phases, both in a deep underwater cavern. The first phase takes place in a dry area over a bridge. Here, Acro tries to ram Kirby, causing rocks to fall when it hits the wall. These rocks can be inhaled and spat back at Acro to do damage.


Once Acro has been reduced to half its [[health]], the bridge crumbles, and the fight transitions to an entirely underwater affair. Here, Acro will retreat from Kirby while spitting out various paraphernalia towards him. These can be either skulls, which travel in straight lines, anchors, which fall to and roll along the ground, or orca calves, which swim in a sine wave. Each of these can be deflected back using the [[Water Gun]]. Acro may also try to perform more slam attacks, causing rocks to tumble in from above, which can also be deflected.
Once Acro has been reduced to half its [[health]], the bridge crumbles, and the fight transitions to an entirely underwater affair. Here, Acro will retreat from Kirby, while spitting out various debris toward him, as well as spitting out miniature copies of itself. These can be deflected back using the [[Water Gun]]. Acro may also try to perform more slam attacks, causing rocks to tumble in from above, which can also be deflected.


Once Acro is defeated and the essence of [[Dark Matter]] purged from the realm, revisiting his stage will not reinitiate the fight, as Acro is now friendly. Instead, Acro can be battled again as the second opponent of [[Boss Endurance|Boss Butch]].
Once Acro is defeated and the essence of [[Dark Matter]] purged from the realm, revisiting his stage will not reinitiate the fight, as Acro is now friendly. Instead, Acro can be battled again as the second opponent of [[Boss Endurance|Boss Butch]].
Please note that all contributions to WiKirby are considered to be released under the GNU Free Documentation License 1.3 or later (see WiKirby:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: