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{{quote|The lost Energy Spheres have created {{color|red|dimensional rifts}}. The Grand Doomer has {{color|red|emerged}} from one such rift!|'''VS Grand Doomer EX''' Special Page in ''Kirby's Return to Dream Land''}}
{{quote|The lost Energy Spheres have created {{color|red|dimensional rifts}}. The Grand Doomer has {{color|red|emerged}} from one such rift!|'''VS Grand Doomer EX''' Special Page in ''Kirby's Return to Dream Land''}}


The '''Grand Doomer''' is the boss that appears in ''[[Kirby's Return to Dream Land]]'', appearing as the boss of [[Nutty Noon]]. It is the leader of the [[Sphere Doomer]]s<ref>{{cite|スフィアのもつ、ジゲンをこえる<br>エネルギーに ひきよせられて<br>ポップスターにやってきた<br>むすうの スフィアローパーたち…<br>'''そのおやだま'''が、とうじょうだ!|VS Grand Doomer|''[[Kirby's Return to Dream Land]]'', Japanese version}}</ref> that, when defeated, will yield the [[Lor Starcutter]]'s Mast. The Grand Doomer attacks in a similar fashion as the Fire Sphere Doomer, though its attacks are much more powerful.
The '''Grand Doomer''' is the boss that appears in ''[[Kirby's Return to Dream Land]]'', appearing as the boss of [[Nutty Noon]]. It is the leader of the [[Sphere Doomer]]s<ref>{{cite|スフィアのもつ、ジゲンをこえる<br>エネルギーに ひきよせられて<br>ポップスターにやってきた<br>むすうの スフィアローパーたち…<br>'''そのおやだま'''が、とうじょうだ!|VS Grand Doomer|''[[Kirby's Return to Dream Land]]'', Japanese version}}</ref> that, when defeated, will yield the [[Lor Starcutter]]'s Mast. He attacks in a similar fashion as the Fire Sphere Doomer, though his attacks are much more powerful.


==Appearance==
==Appearance==
[[File:Grand Doomer Intro.jpg|thumb|left|250px|It was a trap!]]
[[File:Grand Doomer Intro.jpg|thumb|left|250px|At the very start of his battle, the Grand Doomer confiscates the [[Lor Starcutter]]'s mast.]]
The Grand Doomer resembles a smaller Fire Sphere Doomer, but is naturally much bigger. It possesses many teeth and long fangs, two red eyes, two wings, long spikes on its head, and 13 feathers on its underside, which is the most among the Sphere Doomers. Inside its mouth, the Lor's Mast is visible inside a large Energy Sphere at all times.
The Grand Doomer resembles a smaller Fire Sphere Doomer, but he is naturally much bigger. It possesses many teeth and long fangs, two red eyes, two wings, long spikes on his head, and 13 feathers on his underside, which is the most among the Sphere Doomers. Inside his mouth, the Lor's Mast is visible inside a large Energy Sphere at all times.


The Grand Doomer does not change its bodily appearance when knocked to half health, but its fiery back-glow changes to a dark gloomy back-glow. It will also begin roaring and will generally attack faster.
The Grand Doomer does not change his bodily appearance when knocked to half health, but his fiery back-glow changes to a dark gloomy back-glow. He will also begin roaring and will generally attack faster.


When its health is almost depleted, it will turn itself into a slate-colored ball with glowing stars on it to protect itself.
When his health is almost depleted, the Grand Doomer will encase himself in a slate-colored ball with glowing stars on it to protect himself.


In [[Extra Game|Extra Mode]], the Grand Doomer is a dark red color, and its eyes are white.
In [[Extra Game|Extra Mode]], the Grand Doomer (now called the Grand Doomer EX) is a dark red color, and his eyes are white.
{{clear}}
{{clear}}


==Attacks==
==Attacks==
After he makes his way into the area the Grand Doomer is fought, [[Kirby]] sees the [[Lor Starcutter]]'s mast floating about in space.  He tries to grab the mast, but the Grand Doomer confiscates the mast. He then turns visible, and he and Kirby face off.
The following lists all of Grand Doomer's attacks prior to the third phase in the Main Game of Kirby's Return to Dream Land. Attacks in italics are used in the second phase of the fight only.
The following lists all of Grand Doomer's attacks prior to the third phase in the Main Game of Kirby's Return to Dream Land. Attacks in italics are used in the second phase of the fight only.
<br><small>*Attack names are conjectural.</small>
<br><small>*Attack names are conjectural.</small>
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|-
|-
| '''Dive'''
| '''Dive'''
| <center>Grand Doomer dives across the stage, in a maneuver that can be ducked, much like its smaller cousins. Can also do a low dive that cannot be ducked.</center>
| <center>The Grand Doomer dives across the stage, in a maneuver that can be ducked, much like his smaller cousins. Can also do a low dive that cannot be ducked.</center>
|-
|-
| '''Sphere Blast'''
| '''Sphere Blast'''
| <center>Grand Doomer fires one or more fire spheres at Kirby. These can be inhaled and spat back. In the second phase, Grand Doomer may rapid-fire these in a spiral pattern.</center>
| <center>The Grand Doomer fires one or more fire spheres at Kirby. These can be inhaled and spat back. In the second phase, Grand Doomer may rapid-fire these in a spiral pattern.</center>
|-
|-
| '''Sphere Bomb'''
| '''Sphere Bomb'''
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|-
|-
| '''Rift Trap'''
| '''Rift Trap'''
| <center>Grand Doomer disappears, and a shifting dark rift appears on the floor. Should Kirby be standing on it, he will be dragged in by dark jaws, and attacked until {{realMe}} shakes the Wiimote to free him. If Kirby is not trapped, Grand Doomer will eventually fly out of it.</center>
| <center>Grand Doomer disappears, and a shifting dark rift appears on the floor. Should Kirby be standing on it, he will be dragged in by dark jaws (actually the Grand Doomer himself), and attacked until {{realMe}} shakes the Wiimote to escape. If Kirby is not trapped, Grand Doomer will eventually fly out of the rift.</center>
|-
|-
| '' '''Back Dive''' ''
| '' '''Back Dive''' ''
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|-
|-
| '''Dive EX'''
| '''Dive EX'''
| <center>Grand Doomer dives across the stage, in a maneuver that can be ducked, much like its smaller cousins. Can also do a low dive that cannot be ducked. Dives are faster and cover more ground than in the Main Game.</center>
| <center>The Grand Doomer EX dives across the stage, in a maneuver that can be ducked, much like his smaller cousins. Can also do a low dive that cannot be ducked. Dives are faster and cover more ground than in the Main Game.</center>
|-
|-
| '''Sphere Blast EX'''
| '''Sphere Blast EX'''
| <center>Grand Doomer fires one or more fire spheres at Kirby. These can be inhaled and spat back. In the second phase, Grand Doomer may rapid-fire these in a spiral pattern that circles more than once. Blasts come out faster and are more numerous than in the Main Game.</center>
| <center>The Grand Doomer EX fires one or more fire spheres at Kirby. These can be inhaled and spat back. In the second phase, the Grand Doomer EX may rapid-fire these in a spiral pattern that circles more than once. Blasts come out faster and are more numerous than in the Main Game.</center>
|-
|-
| '''Sphere Bomb EX'''
| '''Sphere Bomb EX'''
| <center>Grand Doomer spins about, dropping big fire spheres in various places that explode and shoot sparks after a short time. These can be Super Inhaled. Grand Doomer will often feint this move.</center>
| <center>The Grand Doomer EX spins about, dropping big fire spheres in various places that explode and shoot sparks after a short time. These can be Super Inhaled. Grand Doomer will often feint this move.</center>
|-
|-
| '''Rift Attack EX'''
| '''Rift Attack EX'''
| <center>Grand Doomer disappears, and four dark rifts appear in the background. Grand Doomer flies out of one of these rifts. Does this multiple times.</center>
| <center>The Grand Doomer EX disappears, and four dark rifts appear in the background. The Grand Doomer flies out of one of these rifts. He does this multiple times.</center>
|-
|-
| '''Rift Trap EX'''
| '''Rift Trap EX'''
| <center>Grand Doomer disappears, and a shifting dark rift appears on the floor. Should Kirby be standing on it, he will be dragged in by dark jaws, and attacked until {{realMe}} shakes the Wiimote to free him. If Kirby is not trapped, Grand Doomer will eventually fly out of it. This move covers a much bigger space than in the Main Game.</center>
| <center>The Grand Doomer EX disappears, and a shifting dark rift appears on the floor. Should Kirby be standing on it, he will be dragged in by dark jaws (actually the Grand Doomer EX himself), and attacked until {{realMe}} shakes the Wiimote to escape. If Kirby is not trapped, Grand Doomer will eventually fly out of the dark rift. This move covers a much bigger space than in the Main Game.</center>
|-
|-
| '' '''Back Dive''' ''
| '' '''Back Dive''' ''
| <center>Grand Doomer flies into the background, then attempts to ram Kirby.</center>
| <center>The Grand Doomer EX flies into the background, then attempts to ram Kirby.</center>
|-
|-
| '' '''Homing Blast EX''' ''
| '' '''Homing Blast EX''' ''
| <center>Grand Doomer fires eight elongated fire spheres into the air, which then aim and fire at Kirby. Can be inhaled and spat back.</center>
| <center>The Grand Doomer fires eight elongated fire spheres into the air, which then aim and fire at Kirby. Can be inhaled and spat back.</center>
|-
|-
| '' '''Fire Missile''' ''
| '' '''Fire Missile''' ''
| <center>Much like a Fire Sphere Doomer, Grand Doomer engulfs in flames, then fires across the stage.</center>
| <center>Much like a Fire Sphere Doomer, the Grand Doomer EX engulfs himself in flames, then fires across the stage.</center>
|-
|-
| '' '''Back Barrage EX''' ''
| '' '''Back Barrage EX''' ''
| <center>Grand Doomer flies into the background, then barrages the stage with a rapid fire of fire spheres. Does this twice.</center>
| <center>The Grand Doomer EX flies into the background, then barrages the stage with a rapid fire of fire spheres. He does this twice.</center>
|-
|-
| '' '''Ice Blast''' ''
| '' '''Ice Blast''' ''
| <center>Much like an Ice Sphere Doomer, Grand Doomer starts shimmering ice, then falls and creates a blast. Does this multiple times.</center>
| <center>Much like an Ice Sphere Doomer, the Grand Doomer EX starts shimmering ice, then falls and creates a blast. He does this multiple times.</center>
|}
|}
{{clear}}
{{clear}}
[[File:Grand Doomer Shield.jpg|thumb|right|150px|Grand Doomer's appearance when it enters the third phase. This represents an undamaged shield.]]
[[File:Grand Doomer Shield.jpg|thumb|right|150px|Grand Doomer's appearance when it enters the third phase. This represents an undamaged shield.]]
Once Grand Doomer's health is almost depleted, it transforms into a ball and becomes impervious to attacks. It then starts bouncing about while enemies get warped into the stage. Tougher enemies are dealt in Extra Mode. One of these enemies is the [[Super Blade Knight]], which can provide Kirby the [[Ultra Sword]] [[Super Ability]]. Using this, Kirby can break away the Grand Doomer's shield piece-by-piece whenever it is in the foreground. In Extra Mode, in addition to bouncing, Grand Doomer will engulf in flames and attempt to charge. Once Kirby has landed four hits, the shield breaks, and the Grand Doomer reverts to its normal appearance. It will then attempt to charge up and restore one hit point to its shield to bring it back up. Assuming Kirby still has the Ultra Sword at this point, he can strike one more time, doing so with flourish, to finally dispatch the Grand Doomer, who disintegrates and explodes, yielding the Lor's Mast.
Once Grand Doomer's health is almost depleted, it transforms into a ball and becomes impervious to attacks. He then starts bouncing about while enemies get warped into the stage. Tougher enemies are dealt in Extra Mode. One of these enemies is the [[Super Blade Knight]], which can provide Kirby the [[Ultra Sword]] [[Super Ability]]. Using this, Kirby can break away the Grand Doomer's shield piece-by-piece whenever he is in the foreground. In Extra Mode, in addition to bouncing, Grand Doomer will engulf in flames and attempt to charge. Once Kirby has landed four hits, the shield breaks, and the Grand Doomer reverts to his normal appearance. He will then attempt to charge up and restore one hit point to his shield to bring it back up. Assuming Kirby still has the Ultra Sword at this point, he can strike one more time, doing so with flourish, to finally dispatch the Grand Doomer, who disintegrates and explodes, yielding the Lor's Mast.
{{clear}}
{{clear}}


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==Trivia==
==Trivia==
*When fought in [[The Arena]] or [[The True Arena]], the third phase of the fight is skipped entirely, instead having the Grand Doomer defeated normally once its health is depleted from the second phase. This was likely done for three reasons:
*The Grand Doomer slightly resembles a Quetzal since he has a rigid crest and long tail feathers.
**So Kirby cannot carry a [[Super Ability]] into the next fight
*Due to his mouth design, the Grand Doomer slightly resembles [[Drawcia Soul]]. One of his attacks resembles the ball tackle she used.
**So Kirby can keep whatever ability he's picked for the next fight
*When fought in [[The Arena]] or [[The True Arena]], the third phase of the fight is skipped entirely, instead having the Grand Doomer defeated normally once his health is depleted from the second phase. This was likely done for three reasons:
**So characters other than Kirby can finish the fight
**So Kirby cannot carry a [[Super Ability]] into the next fight.
*Whereas the [[Sphere Doomer]]s have a dark aura around them, Grand Doomer has a aura of similar colour to itself. Its aura becomes dark once the second phase kicks in.
**So Kirby can keep whatever ability he's picked for the next fight.
*Grand Doomer EX still has two eyes unlike the cycloptic [[Sphere Doomer]]s EX.
**So characters other than Kirby can finish the fight.
*Whereas the [[Sphere Doomer]]s have a dark aura around them, Grand Doomer has a aura of similar colour to himself. His aura becomes dark once the second phase kicks in (possibly due to his anger).
*His EX form, the Grand Doomer EX, still has two eyes unlike the cycloptic [[Sphere Doomer]]s EX.
*Some of the Grand Doomer's attacks are similar to [[Marx]], such as his rapid teleportation and an attack where he hides in the ground and jumps up to strike.


==Video Walkthrough==
==Video Walkthrough==