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[[File:Tower of Mid-Bosses NinDL.png|thumb|The '''Tower of Mid-Bosses''' from ''Kirby: Nightmare in Dream Land''.]]
[[File:Tower of Mid-Bosses NinDL.png|thumb|The '''Tower of Mid-Bosses''' from ''Kirby: Nightmare in Dream Land''.]]
The '''Tower of Mid-Bosses''' is an area, level or stage commonly seen in various games in the ''[[Kirby (series)|Kirby]]'' series. Essentially, the tower takes the form of an area where various [[Mid-Boss]]es are fought in succession, usually in a building or other structure in which [[Kirby]] ascends after each fight. In-between each fight is usually a respite area, where Kirby can recover some [[Vitality]] and/or use the ability he obtained from the last fight to obtain a treasure in that room. After the last fight, Kirby reaches the highest point of the tower, then proceeds to the exit.
The '''Tower of Mid-Bosses''' is an area, level or stage commonly seen in various games in the ''[[Kirby (series)|Kirby]]'' series. Essentially, the tower takes the form of an area where various [[Mid-Boss]]es are fought in succession, usually in a building or other structure in which [[Kirby]] ascends after each fight. In-between each fight is usually a respite area, where Kirby can recover some [[stamina]] and/or use the ability he obtained from the last fight to obtain a treasure in that room. After the last fight, Kirby reaches the highest point of the tower, then proceeds to the exit.


==Game appearances==
==Game appearances==
===''[[Kirby's Adventure]]'' / ''[[Kirby: Nightmare in Dream Land]]''===
===''[[Kirby's Adventure]]'' / ''[[Kirby: Nightmare in Dream Land]]''===
The Tower of Mid-Bosses first appeared in ''Kirby's Adventure'' and later its remake; it is featured in the level, [[Rainbow Resort - Stage 2]]. Here, Kirby entered the tower and fought six Mid-Bosses, one after the other, with short hallway interludes between each fight as Kirby ascended the tower. Alternatively, there was a hidden route through the tower that could be accessed at the beginning, leading to a greater reward at the end.
The Tower of Mid-Bosses first appeared in ''Kirby's Adventure'' and later its remake; it is featured in the level, [[Rainbow Resort - Stage 2]]. Here, Kirby enters the tower and fights up to seven Mid-Bosses, one after the other, with short hallway interludes between each fight as Kirby ascends the tower. Alternatively, there is a hidden route through the tower that can be accessed at the beginning, leading to a greater reward at the end.


===''[[Kirby: Squeak Squad]]''===
===''[[Kirby: Squeak Squad]]''===
In [[Vocal Volcano#Stage 3|Stage 3 of Vocal Volcano]], Kirby was pitted against four Mid-Bosses in succession, using their powers at the end of each fight to obtain a [[Treasure|Treasure Chest]]. Who he fought as the last opponent depended on whether or not he obtained the large chest.
In [[Vocal Volcano - Stage 3]], Kirby is pitted against four Mid-Bosses in succession, using their powers at the end of each fight to obtain a [[Treasure|Treasure Chest]]. Who he fights as the last opponent depends on whether or not he obtains the large chest.


===''[[Kirby's Return to Dream Land]]''===
===''[[Kirby's Return to Dream Land]]''===
[[Nutty Noon#Stage 5|Stage 5 of Nutty Noon]] was largely a nod to the original tower from ''Adventure'', and featured four Mid-Boss encounters. However, much like in ''Squeak Squad'', Kirby utilized their powers to obtain [[Energy Sphere]]s in each interlude room. Taking the secret path pitted Kirby against tougher encounters facing off against every Mid-Boss in that game, and some in pairs, but yielded greater rewards at the end.
[[Nutty Noon - Stage 5]] is largely a nod to the original tower from ''Kirby's Adventure'', and features four Mid-Boss encounters. However, much like in ''Squeak Squad'', Kirby utilizes their powers to obtain [[Energy Sphere]]s in each interlude room. Taking the secret path pits Kirby against tougher encounters facing off against every Mid-Boss in the game, and some in pairs, but yields greater rewards at the end.
 
Notably, this is the only stage which features two sets of Energy Sphere pickups, and picking them up on one path also gets the ones on the other.


===''[[Kirby: Triple Deluxe]]''===
===''[[Kirby: Triple Deluxe]]''===
[[Endless Explosions#Stage 5|Stage 5 of Endless Explosions]] served as a more oddball example of the Tower, this time being one with alternate branching paths, essentially allowing Kirby to choose who he fought. The stage also featured more involved interlude sections than previous towers.
[[Endless Explosions - Stage 5]] serves as a more oddball example of the Tower, this time being one with alternate branching paths, essentially allowing Kirby to choose who he fights. The stage also features more involved interlude sections than previous towers.
 
Additionally, [[Royal Road - Stage EX 2]] is essentially a Tower as well, but instead features the Mid-Bosses that are fought with the [[Hypernova]] ability.
 
===''[[Kirby: Planet Robobot]]''===
While there is no dedicated tower stage in this game, there are several points where Kirby can battle tougher enemies and Mid-Bosses in succession. One example is [[Access Ark - Stage 6]], where he uses the [[Robobot Armor]] to plow through several foes, including holograms from the [[Holo Defense API]] and [[Gigavolt II]] at the end. This is not meant to be particularly challenging, instead ramping up Kirby's sense of urgency, power, and determination before the final boss fights.
 
===''[[Kirby Star Allies]]''===
[[Planet Caverna]] is a sort of tower, but it features a single hub area which Kirby and his team return to again and again. From this hub, Kirby can choose any order he wishes to battle all of the game's Mid-Bosses to unlock the way to the exit.


Additionally, [[Royal Road#Stage EX 2|Stage EX 2 of Royal Road]] was essentially a Tower as well, but instead featured the Mid-Bosses that were fought with the [[Hypernova]] ability.
In version 4.0.0 and onward, a secret path is available in this stage which functions much the same, but pits Kirby against twin encounters of each Mid-Boss and yields greater rewards, much like previous towers.


==Trivia==
==Trivia==
*In most cases, the first part of any given Tower stage features no music, replacing it with an ominous wind. This helps build up the mood to the challenge.
*In most cases, the first part of any given Tower stage features no music, replacing it with an ominous wind. This helps build up a serious mood to the challenge.
*[[The Arena]] can be considered to be similar to these stages, though more refined, and featuring actual [[Boss]]es as well as Mid-Bosses.
*In many ways, this type of stage can be seen as similar to [[The Arena]] and other [[Boss Endurance]] modes.


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