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Overload Ocean: Difference between revisions

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'''Section 5''': The door leads to a walkway leading right past more MechFlotzo. Granted Kirby still has the armor, he can use it to take these pesky cephalopods out, and get some tasty calamari for his trouble. Along the way, a Code Cube can be seen in the background underwater. To reach it, Kirby will need to clear a path, then ditch the armor to fit through the narrow passages. To the right from there, the stage exit can be found, obscured by breakable boxes.
'''Section 5''': The door leads to a walkway leading right past more MechFlotzo. Granted Kirby still has the armor, he can use it to take these pesky cephalopods out, and get some tasty calamari for his trouble. Along the way, a Code Cube can be seen in the background underwater. To reach it, Kirby will need to clear a path, then ditch the armor to fit through the narrow passages. To the right from there, the stage exit can be found, obscured by breakable boxes.
(there is a secret room in this stage which contains the [[Smash|Smash Bros.]] ability, and some other goodies)


====Enemies, Mid-bosses, and Abilities====
====Enemies, Mid-bosses, and Abilities====
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{{col-break|width=50%}}
{{col-break|width=50%}}
*[[Poison]]
*[[Poison]]
*[[Smash|Smash Bros.]]
*[[Stone]]
*[[Stone]]
*[[Sword]]
*[[Sword]]