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'''Sphere Doomers''' are a collection of [[mid-boss]]es first appearing in ''[[Kirby's Return to Dream Land]]''. They are creatures from [[Another Dimension]] that are attracted to [[Energy Sphere]]s. Sphere Doomers are usually encountered at the end of interdimensional segments in many stages, which can be entered through [[dimensional rift]]s revealed using a [[Super Ability]].
'''Sphere Doomers''' are a collection of [[mid-boss]]es first appearing in ''[[Kirby's Return to Dream Land]]''. They are creatures from [[Another Dimension]] that are attracted to [[Energy Sphere]]s. Sphere Doomers are usually encountered at the end of interdimensional segments in many stages, which can be entered through [[dimensional rift]]s revealed using a [[Super Ability]].


Sphere Doomers always yield two Energy Spheres to Kirby upon defeat, except for the neutral and fiery pair fought in [[Dangerous Dinner - Stage 3]], who yield one each, and the Doomers faced in [[The Arena]] and [[The True Arena]], who do not yield any.
Sphere Doomers always yield Kirby two Energy Spheres upon defeat, except for the neutral and fiery pair fought in [[Dangerous Dinner - Stage 3]], who yield one each, and the Doomers faced in [[The Arena]] and [[The True Arena]], who do not yield any.


==Types==
==Types==
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!Notes
!Notes
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|'''グライド体当たり'''<br>''Glide Attack''
|グライド体当たり<br>''Glide Attack''
|A Sphere Doomer charges up, then dives across the stage, dealing damage if it hits Kirby.
|A Sphere Doomer charges up, then dives across the stage, dealing damage if it hits Kirby.
|They can swoop in from above, down low to the ground or attack from the background. The purple Sphere Doomer's background glide has it zig-zag while swooping.
|They can swoop in from above, down low to the ground or attack from the background. The purple Sphere Doomer's background glide has it zig-zag while swooping.
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|'''エナジー弾'''<br>''Energy Bullet''
|エナジー弾<br>''Energy Bullet''
|After a brief charge-up, the Sphere Doomer fires energy orbs out of their mouths. Certain orbs will not immediately disappear upon hitting the ground and after a few seconds will either disappear (purple), burst into flames (red), shoot electric bolts into the air (cyan/green) or leave behind damaging ice (silver).
|After a brief charge-up, the Sphere Doomer fires energy orbs out of their mouths. Certain orbs will not immediately disappear upon hitting the ground and after a few seconds will either disappear (purple), burst into flames (red), shoot electric bolts into the air (cyan/green) or leave behind damaging ice (silver).
|These orbs can be fired in a multitude of different ways, either in the foreground or in the background.<br>The Spark Sphere Doomer can, at the center of the arena, summon four energy orbs, two on both sides of it. After a brief delay, the orbs dissipate, sending a blast of lightning down from above.
|These orbs can be fired in a multitude of different ways, either in the foreground or in the background.<br>The Spark Sphere Doomer can, at the center of the arena, summon four energy orbs, two on both sides of it. After a brief delay, the orbs dissipate, sending a blast of lightning down from above.
|The red, cyan/green and silver orbs can be swallowed to gain the [[Fire]], [[Spark]] and [[Ice]] abilities respectively.
|The red, cyan/green and silver orbs can be swallowed to gain the [[Fire]], [[Spark]] and [[Ice]] abilities respectively.
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|'''ミニブラックホール'''<br>''Mini Black Hole''
|ミニブラックホール<br>''Mini Black Hole''
|After a brief charge-up, the Sphere Doomer creates a small vortex at its location, which lingers for a short time and pulls Kirby and friends towards it. Contact with the center of the black hole deals damage.
|After a brief charge-up, the Sphere Doomer creates a small vortex at its location, which lingers for a short time and pulls Kirby and friends towards it. Contact with the center of the black hole deals damage.
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|Only the Ice Sphere Doomer can use this attack from the start of the battle; all other Doomers can only use it after losing around 55% of their maximum health.
|Only the Ice Sphere Doomer can use this attack from the start of the battle, all other Doomers can only use it after losing around 55% of their maximum health.
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|{{color|red|'''バーニングアタック&セカンドアタック'''<br>''Burning Attack & Second Attack''}}
|{{color|red|バーニングアタック&セカンドアタック<br>''Burning Attack & Second Attack''}}
|The Fire Sphere Doomer starts rolling as it engulfs itself in flame while locking on to Kirby's current vertical position. After a long pause, it flies halfway across the stage, stops, repositions to Kirby's current vertical position and then charges again.
|The Fire Sphere Doomer starts rolling as it engulfs itself in flame while locking on to Kirby's current vertical position. After a long pause, it flies halfway across the stage, stops, repositions to Kirby's current vertical position and then charges again.
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|{{color|green|'''旋回電撃アタック'''<br>''Swirling Electric Shock Attack''}}
|{{color|green|旋回電撃アタック<br>''Swirling Electric Shock Attack''}}
|The Spark Sphere Doomer charges up for a few seconds and then moves from one side of the arena to the other while rotating a wave of electric orbs around itself, either clockwise or counterclockwise, depending on which side of the arena it's at by the time the attack starts.
|The Spark Sphere Doomer charges up for a few seconds and then moves from one side of the arena to the other while rotating a wave of electric orbs around itself, either clockwise or counterclockwise, depending on which side of the arena it's at by the time the attack starts.
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|{{color|green|'''スパークエナジーショット'''<br>''Spark Energy Shot''}}
|{{color|green|スパークエナジーショット<br>''Spark Energy Shot''}}
|The Spark Sphere Doomer charges up and releases three large electric ball projectiles which fly across the stage, one at a time, changing where it fires each time.
|The Spark Sphere Doomer charges up and releases three large electric ball projectiles which fly across the stage, one at a time, changing where it fires each time.
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|{{color|gray|'''アイスクラッシュフォーリング'''<br>''Ice Crush Falling''}}
|{{color|gray|アイスクラッシュフォーリング<br>''Ice Crush Falling''}}
|The Ice Sphere Doomer teleports above a given target, charges up while slowly falling and then releasing an icy burst around itself upon hitting the ground. After doing this twice in a row, it teleports to the center of the arena, charges up and releases another icy burst alongside four ice shards firing in the diagonal directions at the same time.
|The Ice Sphere Doomer teleports above a given target, charges up while slowly falling and then releasing an icy burst around itself upon hitting the ground. After doing this twice in a row, it teleports to the center of the arena, charges up and releases another icy burst alongside four ice shards firing in the diagonal directions at the same time.
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|{{color|gray|'''画面反転'''<br>''Screen Flip''}}
|{{color|gray|画面反転<br>''Screen Flip''}}
|The Ice Sphere Doomer charges up and then flips the screen upside-down for the next three attacks it performs. Once done, it then flips the screen right-side up.
|The Ice Sphere Doomer charges up and then flips the screen upside-down for the next three attacks it performs. Once done, it then flips the screen right-side up.
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