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Editing Speedrunning
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One significant area of speedrunning ''Kirby's Dream Collection'' is to speedrun all six of the classic titles included within the collection: ''Kirby's Dream Land'', ''Kirby's Adventure'', ''Kirby's Dream Land 2'', ''Kirby Super Star'', ''Kirby's Dream Land 3'', and ''Kirby 64: The Crystal Shards''. This mostly entails the same rules as the original games in question, just done in one timed session (breaks are allowed but the timer must keep running). It is split into two sub-categories: "Restricted" and "Unrestricted". In "Restricted", the credits warp for ''Kirby's Adventure'', 2P mode for ''Kirby Super Star'', and emulator use for ''Kirby 64'' are disallowed; in "Unrestricted", these stipulations are allowed. Most runs are done any%, but there is also a 100% category that only has a single run done so far. | One significant area of speedrunning ''Kirby's Dream Collection'' is to speedrun all six of the classic titles included within the collection: ''Kirby's Dream Land'', ''Kirby's Adventure'', ''Kirby's Dream Land 2'', ''Kirby Super Star'', ''Kirby's Dream Land 3'', and ''Kirby 64: The Crystal Shards''. This mostly entails the same rules as the original games in question, just done in one timed session (breaks are allowed but the timer must keep running). It is split into two sub-categories: "Restricted" and "Unrestricted". In "Restricted", the credits warp for ''Kirby's Adventure'', 2P mode for ''Kirby Super Star'', and emulator use for ''Kirby 64'' are disallowed; in "Unrestricted", these stipulations are allowed. Most runs are done any%, but there is also a 100% category that only has a single run done so far. | ||
Additionally, it is not strictly required to use ''Kirby's Dream Collection'' to run these games, because loading from the disc between games may add unwanted time. The most common substitute is Nintendo Switch Online, which contains all six classic titles and has reduced loading times while not counting as emulation for ''Kirby 64''. There is no need to play all of the games in release order, though it is most common to play ''Kirby's Dream Land'' first and ''Kirby 64'' last regardless, due to them respectively being the shortest and longest games to beat. | Additionally, it is not strictly required to use ''Kirby's Dream Collection'' to run these games, because loading from the disc between games may add additional unwanted time. The most common substitute is Nintendo Switch Online, which contains all six classic titles and has reduced loading times while not counting as emulation for ''Kirby 64''. There is no need to play all of the games in release order, though it is most common to play ''Kirby's Dream Land'' first and ''Kirby 64'' last regardless, due to them respectively being the shortest and longest games to beat. | ||
===New Challenge Stages=== | ===New Challenge Stages=== | ||
Aside from the games featured in this collection, the main thing to run in this title is the [[New Challenge Stages]] mode. Categories include "All Challenges" (which completes every challenge in the game as quickly as possible, regardless of score), and "All Challenges - King Trophy" (which completes every challenge with a Platinum rank). | Aside from the games featured in this collection, the main thing to run in this title is the [[New Challenge Stages]] mode. Categories include "All Challenges" (which completes every challenge in the game as quickly as possible, regardless of score), and "All Challenges - King Trophy" (which completes every challenge with a Platinum rank). |