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Editing Kirby: Nightmare in Dream Land
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|designer=[[Masahiro Sakurai]]<br>[[Shinichi Shimomura]] | |designer=[[Masahiro Sakurai]]<br>[[Shinichi Shimomura]] | ||
|released='''Game Boy Advance'''<br>{{Released|Japan|October 25, 2002|NA|December 2, 2002|Europe|September 26, 2003|Australia|January 27, 2004}}<br>'''Virtual Console (Wii U)'''<br>{{Released|Japan|April 30, 2014|Europe|July 17, 2014|NA|October 30, 2014}} | |released='''Game Boy Advance'''<br>{{Released|Japan|October 25, 2002|NA|December 2, 2002|Europe|September 26, 2003|Australia|January 27, 2004}}<br>'''Virtual Console (Wii U)'''<br>{{Released|Japan|April 30, 2014|Europe|July 17, 2014|NA|October 30, 2014}} | ||
|platforms=[[Game Boy Advance]] | |platforms=[[Game Boy Advance]]<br>[[Wii U]] <small>([[Virtual Console]])</small> | ||
|language={{languages|jp=y|en_us=y|en_gb=y|fr_fr=y|it=y|de=y|es_es=y}} | |language={{languages|jp=y|en_us=y|en_gb=y|fr_fr=y|it=y|de=y|es_es=y}} | ||
|rating={{ratings|esrb=e|pegi=3|cero=a}} | |rating={{ratings|esrb=e|pegi=3|cero=a}} | ||
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**The intro cutscene is now silent. | **The intro cutscene is now silent. | ||
**A new piece of music plays in the main menu of the game. | **A new piece of music plays in the main menu of the game. | ||
**The "[[Green Greens (theme)|Green Greens]]" arrangement that plays in [[Rainbow Resort - Stage 6]] | **The "[[Green Greens (theme)|Green Greens]]" arrangement that plays in [[Rainbow Resort - Stage 6]] is now in the proper key. | ||
**The battles with the [[Meta-Knights]] play a remix of the "[[Room Guarder]]" theme from ''[[Kirby 64: The Crystal Shards]]'', rather than [[Boss (theme from Kirby's Adventure)|the regular boss battle theme]] like in the original game. | **The battles with the [[Meta-Knights]] play a remix of the "[[Room Guarder]]" theme from ''[[Kirby 64: The Crystal Shards]]'', rather than [[Boss (theme from Kirby's Adventure)|the regular boss battle theme]] like in the original game. | ||
**The music that plays during the battle with King Dedede is now an arrangement of "[[Fountain of Dreams (theme)|Fountain of Dreams]]", the "[[Gourmet Race (theme)|Gourmet Race]]" arrangement first used on the Fountain of Dreams stage in ''[[Super Smash Bros. Melee]]''. | **The music that plays during the battle with King Dedede is now an arrangement of "[[Fountain of Dreams (theme)|Fountain of Dreams]]", the "[[Gourmet Race (theme)|Gourmet Race]]" arrangement first used on the Fountain of Dreams stage in ''[[Super Smash Bros. Melee]]''. |