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Editing Kirby: Nightmare in Dream Land

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|designer=[[Masahiro Sakurai]]<br>[[Shinichi Shimomura]]
|designer=[[Masahiro Sakurai]]<br>[[Shinichi Shimomura]]
|released='''Game Boy Advance'''<br>{{Released|Japan|October 25, 2002|NA|December 2, 2002|Europe|September 26, 2003|Australia|January 27, 2004}}<br>'''Virtual Console (Wii U)'''<br>{{Released|Japan|April 30, 2014|Europe|July 17, 2014|NA|October 30, 2014}}
|released='''Game Boy Advance'''<br>{{Released|Japan|October 25, 2002|NA|December 2, 2002|Europe|September 26, 2003|Australia|January 27, 2004}}<br>'''Virtual Console (Wii U)'''<br>{{Released|Japan|April 30, 2014|Europe|July 17, 2014|NA|October 30, 2014}}
|platforms=[[Game Boy Advance]],<br>[[Wii U]] <small>([[Virtual Console]])</small>
|platforms=[[Game Boy Advance]]<br>[[Wii U]] <small>([[Virtual Console]])</small>
|language={{languages|jp=y|en_us=y|en_gb=y|fr_fr=y|it=y|de=y|es_es=y}}
|language={{languages|jp=y|en_us=y|en_gb=y|fr_fr=y|it=y|de=y|es_es=y}}
|rating={{ratings|esrb=e|pegi=3|cero=a}}
|rating={{ratings|esrb=e|pegi=3|cero=a}}
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**The intro cutscene is now silent.
**The intro cutscene is now silent.
**A new piece of music plays in the main menu of the game.
**A new piece of music plays in the main menu of the game.
**The "[[Green Greens (theme)|Green Greens]]" arrangement that plays in [[Rainbow Resort - Stage 6]] and the credits is now in the proper key.
**The "[[Green Greens (theme)|Green Greens]]" arrangement that plays in [[Rainbow Resort - Stage 6]] is now in the proper key.
**The battles with the [[Meta-Knights]] play a remix of the "[[Room Guarder]]" theme from ''[[Kirby 64: The Crystal Shards]]'', rather than [[Boss (theme from Kirby's Adventure)|the regular boss battle theme]] like in the original game.
**The battles with the [[Meta-Knights]] play a remix of the "[[Room Guarder]]" theme from ''[[Kirby 64: The Crystal Shards]]'', rather than [[Boss (theme from Kirby's Adventure)|the regular boss battle theme]] like in the original game.
**The music that plays during the battle with King Dedede is now an arrangement of "[[Fountain of Dreams (theme)|Fountain of Dreams]]", the "[[Gourmet Race (theme)|Gourmet Race]]" arrangement first used on the Fountain of Dreams stage in ''[[Super Smash Bros. Melee]]''.
**The music that plays during the battle with King Dedede is now an arrangement of "[[Fountain of Dreams (theme)|Fountain of Dreams]]", the "[[Gourmet Race (theme)|Gourmet Race]]" arrangement first used on the Fountain of Dreams stage in ''[[Super Smash Bros. Melee]]''.
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