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Editing Dededestroyer Z
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!Notes | !Notes | ||
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| | |[[Kirby Printer]] | ||
|King Dedede uses the Kirby Printer to spawn a Kirby clone into battle. Only clones of Fighter, Bomb and Tornado Kirby can be summoned in that exact order and only up to three can be in play at any given time. | |King Dedede uses the Kirby Printer to spawn a Kirby clone into battle. Only clones of Fighter, Bomb and Tornado Kirby can be summoned in that exact order and only up to three can be in play at any given time. | ||
|Every time the mech collapses on the ground and takes a set amount of damage, the number of clones that can be in play at once increases by one, starting from one clone up to a maximum of three clones. | |Every time the mech collapses on the ground and takes a set amount of damage, the number of clones that can be in play at once increases by one, starting from one clone up to a maximum of three clones. | ||
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| | |Hammer Attack | ||
|The Dededestroyer Z charges up while locking on to the real Kirby's positioning and then slamming down on the ground. A field of electricity is left behind where the hammer slammed down on the ground for a few seconds. | |The Dededestroyer Z charges up while locking on to the real Kirby's positioning and then slamming down on the ground. A field of electricity is left behind where the hammer slammed down on the ground for a few seconds. | ||
|If the cannon happens to be hit by the hammer, it will be un-usable for as long as the electric field is active. | |If the cannon happens to be hit by the hammer, it will be un-usable for as long as the electric field is active. | ||
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| | |Laser Cannon | ||
|King Dedede charges up and, from left-to-right or right-to-left, fires a laser beam across ground-level, necessitating a jump and/or hover to dodge. | |King Dedede charges up and, from left-to-right or right-to-left, fires a laser beam across ground-level, necessitating a jump and/or hover to dodge. | ||
|This attack only starts being used after the Dededestroyer Z collapses to the ground once and suffers enough damage. | |This attack only starts being used after the Dededestroyer Z collapses to the ground once and suffers enough damage. | ||
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| | |Missile Launcher | ||
|A plethora of crosshairs appear on all but one or two spots of the arena. Shortly afterwards, Dedede gets the mech to fire exploding missiles at those exact spots. The real Kirby needs to dodge the attack by moving to the open spots where no missiles are locked-on. | |A plethora of crosshairs appear on all but one or two spots of the arena. Shortly afterwards, Dedede gets the mech to fire exploding missiles at those exact spots. The real Kirby needs to dodge the attack by moving to the open spots where no missiles are locked-on. | ||
|This attack only starts being used after the Dededestroyer Z collapses to the ground twice and suffers enough damage. | |This attack only starts being used after the Dededestroyer Z collapses to the ground twice and suffers enough damage. |