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|designer=
|designer=
|released={{Released|Japan|July 23, 2014|NA|August 29, 2014|South Korea|September 24, 2014|Europe|February 13, 2015|Australia|February 13, 2015}}
|released={{Released|Japan|July 23, 2014|NA|August 29, 2014|South Korea|September 24, 2014|Europe|February 13, 2015|Australia|February 13, 2015}}
|platforms=[[Nintendo 3DS]] <small>(digital only)</small>
|platforms=[[Nintendo 3DS]] (digital only)
|language={{languages|jp=y|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|it=y|de=y|es_latam=y|es_es=y|kr=y}}
|language={{languages|jp=y|en_us=y|en_gb=y|fr_fr=y|fr_ca=y|it=y|de=y|es_latam=y|es_es=y|kr=y}}
|genre=Rhythm
|genre=Rhythm
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'''''Dedede's Drum Dash Deluxe''''' is a [[Nintendo 3DS]] eShop-exclusive spin-off title, which expands upon the [[Sub-Game]] [[Dedede's Drum Dash]] from ''[[Kirby: Triple Deluxe]]''. It was released in 2014 for Japan, North America, and South Korea, and in 2015 for Europe and Australia, alongside ''[[Kirby Fighters Deluxe]]''.
'''''Dedede's Drum Dash Deluxe''''' is a [[Nintendo 3DS]] eShop-exclusive spin-off title, which expands upon the [[Sub-Game]] [[Dedede's Drum Dash]] from ''[[Kirby: Triple Deluxe]]''. It was released in 2014 for Japan, North America, and South Korea, and in 2015 for Europe and Australia, alongside ''[[Kirby Fighters Deluxe]]''.


Much like the original Sub-Game, the player plays as [[King Dedede]], and bounces along each stage on drum platforms to the beat of various musical pieces from the ''Kirby'' series. The goal is to reach the end of the stage with the highest score possible, by completing the stage as quickly, with as few mistakes, as many backbeats, and as many coins as possible. At the same time, Dedede must contend with various obstacles on his path, including spikes, enemies, breakable drums, and more. If he runs out of [[health]], the stage ends early with no stage clear bonuses. Getting a higher score can increase the [[Trophy]] rank to one of four different types. The player can also unlock [[mask]]s for King Dedede to wear; however, some of them can only be unlocked by having data for ''[[Kirby: Triple Deluxe]]'' on the same system.
Much like the original Sub-Game, the player plays as [[King Dedede]], and bounces along each stage on drum platforms to the beat of various musical pieces from the ''Kirby'' series. The goal is to reach the end of the stage with the highest score possible, by completing the stage as quickly, with as few mistakes, as many backbeats, and as many coins as possible. At the same time, Dedede must contend with various obstacles on his path, including spikes, enemies, breakable drums, and more. If he runs out of [[health]], the stage ends early with no stage clear bonuses. Getting a higher score can increase the [[Trophy]] rank to one of four different types. The player can also unlock masks for King Dedede to wear; however, some of them can only be unlocked by having data for ''[[Kirby: Triple Deluxe]]'' on the same system.


== Gameplay ==
== Gameplay ==
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**The [[Taranza]] mask is earned by clearing all normal and secret stages.
**The [[Taranza]] mask is earned by clearing all normal and secret stages.
*The game displays extra messages for certain actions, such as bouncing off a drum, reaching a 5000 point threshold, and reaching the half-way point of a stage.
*The game displays extra messages for certain actions, such as bouncing off a drum, reaching a 5000 point threshold, and reaching the half-way point of a stage.
*A new option called Replay Jam is added, that allows the player to review their most recent run and play instruments by pressing buttons as it plays:
**A button/+Control Pad right: clapping;
**B button/+Control Pad down: drums;
**Y button/+Control Pad left: hi-hat;
**X button/+Control Pad up: cymbals;
**Circle Pad: record scratch;
**L button: Dedede grunt;
**R button: tambourine.
*[[Kirby]] is in the game, though only as pop-up art, represented on the goal drum and platinum trophy, and as hidden [[keychain]]s.
*[[Kirby]] is in the game, though only as pop-up art, represented on the goal drum and platinum trophy, and as hidden [[keychain]]s.
*Hidden [[keychain]]s can be found in the background in stages.
*Hidden [[keychain]]s can be found in the background in stages.
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|{{center|''The tune from the first stage of Kirby: Triple Deluxe. Press A when landing to do a {{color|orange|High Jump}}, and again to do a {{color|orange|Super Jump}}!''}}
|{{center|''The tune from the first stage of Kirby: Triple Deluxe. Press A when landing to do a {{color|orange|High Jump}}, and again to do a {{color|orange|Super Jump}}!''}}
|{{center|''Reimagined as a {{color|orange|secret level}}, with lower health, more enemies, and tons of new obstacles!''}}
|{{center|''Reimagined as a {{color|orange|secret level}}, with lower health, more enemies, and tons of new obstacles!''}}
|[[File:DDDD Floral Fields Sample.oga|thumb|Rearrangement of the "[[Floral Fields]]" theme from ''[[Kirby: Triple Deluxe]]''.]]
|[[File:DDDD Floral Fields Sample.oga|thumb|Rearrangement of the [[Floral Fields]] theme from ''[[Kirby: Triple Deluxe]]''.]]
|3:00
|3:00
|
|
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|{{center|''A sugary-sweet melody, courtesy of Kirby: Triple Deluxe. Get up high using the {{color|orange|Super Jump}}, and hit the {{color|orange|backbeat cymbals}} with A!''}}
|{{center|''A sugary-sweet melody, courtesy of Kirby: Triple Deluxe. Get up high using the {{color|orange|Super Jump}}, and hit the {{color|orange|backbeat cymbals}} with A!''}}
|{{center|''New to this version of level 2: the {{color|orange|blindfold banner}} and lots of drums that keep {{color|orange|coming and going}}...''}}
|{{center|''New to this version of level 2: the {{color|orange|blindfold banner}} and lots of drums that keep {{color|orange|coming and going}}...''}}
|[[File:KTD Must Dash clip.mp3|thumb|The original "[[Must Dash]]" track with a slightly shortened intro, taken from [[Lollipop Land]] in ''[[Kirby: Triple Deluxe]]''.]]
|[[File:KTD Must Dash clip.mp3|thumb|The original [[Must Dash]] track, taken from [[Lollipop Land]] in ''[[Kirby: Triple Deluxe]]''.]]
|2:45
|2:45
|
|
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|{{center|''A mischievous little number, also from Kirby: Triple Deluxe. New objects appearing in this level: {{color|orange|number coins}} and {{color|orange|breakable drums}}!''}}
|{{center|''A mischievous little number, also from Kirby: Triple Deluxe. New objects appearing in this level: {{color|orange|number coins}} and {{color|orange|breakable drums}}!''}}
|{{center|''{{color|orange|Breakable drums}} everywhere! Be careful, or you're going down. And try not to miss any {{color|orange|number coins}}!''}}
|{{center|''{{color|orange|Breakable drums}} everywhere! Be careful, or you're going down. And try not to miss any {{color|orange|number coins}}!''}}
|[[File:KTD Reflected Laughter clip.mp3|thumb|The original "[[Reflected Laughter]]" track with a slightly shortened intro, taken from [[Lollipop Land]] and [[Wild World]] in ''[[Kirby: Triple Deluxe]]''.]]
|[[File:KTD Reflected Laughter clip.mp3|thumb|The original [[Reflected Laughter]] track, taken from [[Lollipop Land]] and [[Wild World]] in ''[[Kirby: Triple Deluxe]]''.]]
|2:30
|2:30
|
|
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|{{center|''Boss-battle music from Kirby: Triple Deluxe. Plenty of {{color|orange|blindfold banners}} and {{color|orange|bad guys}} to get in your way!''}}
|{{center|''Boss-battle music from Kirby: Triple Deluxe. Plenty of {{color|orange|blindfold banners}} and {{color|orange|bad guys}} to get in your way!''}}
|{{center|''So many {{color|orange|blindfold banners}}, you can barely see a thing! Watch out for the {{color|orange|Big Gordos}}!''}}
|{{center|''So many {{color|orange|blindfold banners}}, you can barely see a thing! Watch out for the {{color|orange|Big Gordos}}!''}}
|[[File:DDDD Bouncing Boss Battle Sample.oga|thumb|A rearrangement of the "[[Bouncing Boss Battle]]" theme from ''[[Kirby: Triple Deluxe]]''.]]
|[[File:DDDD Bouncing Boss Battle Sample.oga|thumb|A rearrangement of the [[Bouncing Boss Battle]] theme from ''[[Kirby: Triple Deluxe]]''.]]
|2:30
|2:30
|
|
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|{{center|''A tune with a hectic, urban feel from Kirby Air Ride. Take care when jumping on the {{color|orange|spikeflip drums}} if you want to finish in one piece!''}}
|{{center|''A tune with a hectic, urban feel from Kirby Air Ride. Take care when jumping on the {{color|orange|spikeflip drums}} if you want to finish in one piece!''}}
|{{center|''Spikes as far as the eye can see! Nimbly navigate the {{color|orange|spikeflip drums}}, and bash all the {{color|orange|backbeat cymbals}}!''}}
|{{center|''Spikes as far as the eye can see! Nimbly navigate the {{color|orange|spikeflip drums}}, and bash all the {{color|orange|backbeat cymbals}}!''}}
|[[File:DDDD City Sample.oga|thumb|A rearrangement of "[[City Trial: City]]" from ''[[Kirby Air Ride]]''.]]
|[[File:DDDD City Sample.oga|thumb|A rearrangement of the main theme from [[City Trial]] in ''[[Kirby Air Ride]]''.]]
|2:15
|2:15
|
|
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|{{center|''"That tune" from Revenge of Meta Knight. Featuring a frantic tempo and introducing {{color|orange|propeller drums}}!''}}
|{{center|''"That tune" from Revenge of Meta Knight. Featuring a frantic tempo and introducing {{color|orange|propeller drums}}!''}}
|{{center|''Don't fall off those {{color|orange|propeller drums}}! And look out for {{color|orange|number coins}} hidden behind drifting clouds.''}}
|{{center|''Don't fall off those {{color|orange|propeller drums}}! And look out for {{color|orange|number coins}} hidden behind drifting clouds.''}}
|[[File:DDDD Boarding the Halberd Sample.oga|thumb|A slightly slower version of "[[Boarding The Halberd]]" from ''[[Kirby Super Star]]''.]]
|[[File:DDDD Boarding the Halberd Sample.oga|thumb|A slightly slower version of [[Boarding The Halberd]] from ''[[Kirby Super Star]]''.]]
|2:00
|2:00
|
|
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|{{center|''The theme from the final boss battle of Kirby's Return to Dream Land! This super-difficult level has {{color|orange|prickly pencils}} poking all over the place!''}}
|{{center|''The theme from the final boss battle of Kirby's Return to Dream Land! This super-difficult level has {{color|orange|prickly pencils}} poking all over the place!''}}
|{{center|''The REAL {{color|orange|final level}}, in all its frantic, tricky glory. Set your sights on that {{color|orange|goal drum}}, and {{color|orange|dash}} for the finish!''}}
|{{center|''The REAL {{color|orange|final level}}, in all its frantic, tricky glory. Set your sights on that {{color|orange|goal drum}}, and {{color|orange|dash}} for the finish!''}}
|[[File:DDDD CROWNED Sample.oga|thumb|A rearrangement of "[[C-R-O-W-N-E-D]]" from ''[[Kirby's Return to Dream Land]]''.]] {{clear}} [[File:DDDD CROWNED Reprise Sample.oga|thumb|A different, more intense rearrangement of "[[C-R-O-W-N-E-D]]" from ''[[Kirby's Return to Dream Land]]''.]]
|[[File:DDDD CROWNED Sample.oga|thumb|A rearrangement of [[C-R-O-W-N-E-D]] from ''[[Kirby's Return to Dream Land]]''.]] {{clear}} [[File:DDDD CROWNED Reprise Sample.oga|thumb|A different more intense rearrangement of [[C-R-O-W-N-E-D]] from ''[[Kirby's Return to Dream Land]]''.]]
|2:00 (3:00 EX)
|2:00 (3:00 EX)
|{{center|The secret version of this level is called "C-R-O-W-N-E-D (Reprise)", and features a different arrangement of the song.}}  
|{{center|The secret version of this level is called "C-R-O-W-N-E-D (Reprise)", and features a different arrangement of the song.}}  
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|[[Satoru Iwata]]
|[[Satoru Iwata]]
|-
|-
!colspan=2|HAL Laboratory, Inc.<br>Nintendo<br><br>HAL Laboratory, Inc. and Nintendo are the authors of this software for the purpose of copyright.<br>All rights reserved.<br>©2014 HAL Laboratory, Inc. / Nintendo
|colspan=2|HAL Laboratory, Inc.<br>Nintendo<br><br>HAL Laboratory, Inc. and Nintendo are the authors of this software for the purpose of copyright. All rights reserved.<br>©2014 HAL Laboratory, Inc. / Nintendo
|-
|-
|}
|}


==Nintendo eShop description==
==[[wikipedia:Nintendo eShop|Nintendo eShop]] description==
''Bounce to the beat as Kirby’s longtime rival in King Dedede's rhythm action game! Jump on drums collecting coins and avoiding enemies while tapping buttons in sync with catchy Kirby tunes! This standalone deluxe game includes content not found in Kirby™: Triple Deluxe, including all-new stages, new obstacles and more!''
''Bounce to the beat as Kirby’s longtime rival in King Dedede's rhythm action game! Jump on drums collecting coins and avoiding enemies while tapping buttons in sync with catchy Kirby tunes! This standalone deluxe game includes content not found in Kirby™: Triple Deluxe, including all-new stages, new obstacles and more!''


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DDDD official screenshot 13.jpg|Screenshot from [[Bouncing Boss Battle (Dedede's Drum Dash Deluxe)|Bouncing Boss Battle]]
DDDD official screenshot 13.jpg|Screenshot from [[Bouncing Boss Battle (Dedede's Drum Dash Deluxe)|Bouncing Boss Battle]]
DDDD official screenshot 14.jpg|Screenshot from [[Floral Fields (Dedede's Drum Dash Deluxe)|Floral Fields]]
DDDD official screenshot 14.jpg|Screenshot from [[Floral Fields (Dedede's Drum Dash Deluxe)|Floral Fields]]
DDDD Past Adventures.png|Icon used for [[Past Adventures]] menus in future games
</gallery>
</gallery>


===Audio===
===Audio===
<gallery>
<gallery>
DDDD Main Theme Sample.mp3|Main theme
DDDD Main Theme Sample.mp3|Main theme.
</gallery>
</gallery>


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==External links==
==External links==
*[https://www.kirbyinformer.com/dededes-drum-dash-deluxe ''Dedede's Drum Dash Deluxe'' on Kirby Informer]
*[https://www.kirbyinformer.com/dededes-drum-dash-deluxe ''Dedede's Drum Dash Deluxe'' on Kirby Informer]
*[https://web.archive.org/web/20230523095127/https://www.nintendo.com/consumer/downloads/manual-3DS-dededes-drum-dash-deluxe-en.pdf English digital manual (NA print)] (archive)
*[https://www.nintendo.com/consumer/downloads/manual-3DS-dededes-drum-dash-deluxe-en.pdf English digital manual (NA print)]


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