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Editing Crazy Theater
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{{Infobox-SubGame | {{Infobox-SubGame | ||
|image=[[File:KBR Crazy Theater Game 5 Gameplay.png]] | |image=[[File:KBR Crazy Theater Game 5 Gameplay.png]] | ||
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{{quote|Win the various challenges before your opponents do!|Collection Lists description of '''Crazy Theater'''.}} | {{quote|Win the various challenges before your opponents do!|Collection Lists description of '''Crazy Theater'''.}} | ||
[[File:KBR Crazy Theater icon.png|50px]] | [[File:KBR Crazy Theater icon.png|50px]] | ||
'''Crazy Theater''' is one of the ten Battle types in ''[[Kirby Battle Royale]]'' | '''Crazy Theater''' is one of the ten Battle types in ''[[Kirby Battle Royale]]''. It places its contestants in an arena that continuously changes form, and tasks them with completing several mini-games, one after the other. | ||
==Rules and gameplay== | ==Rules and gameplay== | ||
This battle mode is split into several smaller mini games. Each game is separated by a curtain change, where the task is given to the contestants. Once the curtain opens, contestants must then seek to fulfill the requirement while preventing their opponents from doing the same. Once the timer is up, contestants who did the task correctly are awarded a point. The first solo contestant to earn five points - or team to earn ten points - is the winner. | This battle mode is split into several smaller mini games. Each game is separated by a curtain change, where the task is given to the contestants. Once the curtain opens, contestants must then seek to fulfill the requirement while preventing their opponents from doing the same. Once the timer is up, contestants who did the task correctly are awarded a point. The first solo contestant to earn five points - or team to earn ten points - is the winner. | ||
Like most other battle modes, contestants have [[ | Like most other battle modes, contestants have [[Stamina]], and can be knocked out of a mini-game if hit enough times. Contestants' stamina is restored at the beginning of each round. | ||
[[File:KBR Crazy Theater Stage.png|thumb|left|300px|The Crazy Theater stage.]] | [[File:KBR Crazy Theater Stage.png|thumb|left|300px|The Crazy Theater stage.]] | ||
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{{clear}} | {{clear}} | ||
==Mini | ==Mini Games== | ||
The stage in which the games take place is called the Dream Theater | The stage in which the games take place is called the Dream Theater. Possible mini games are as follows: | ||
{|class="wikitable" border="1" cellpadding="2" | {|class="wikitable" border="1" cellpadding="2" | ||
!colspan=4|'''Mini | !colspan=4|'''Mini Games in Crazy Theater''' | ||
|- | |- | ||
!Name | !Name | ||
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|[[File:KBR Crazy Theater Game 4.png|250px]] | |[[File:KBR Crazy Theater Game 4.png|250px]] | ||
|[[File:KBR Crazy Theater Game 4 Gameplay.png|250px]] | |[[File:KBR Crazy Theater Game 4 Gameplay.png|250px]] | ||
|A | |A target on a propeller falls into the arena. Contestants must hit this target with a B charge-up move to get a point. When a target is destroyed, another will appear. Failing to hit a target or getting KO'd will result in no point given. | ||
|- | |- | ||
|Dodge attacks! | |Dodge attacks! | ||
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|[[File:KBR Crazy Theater Game 9.png|250px]] | |[[File:KBR Crazy Theater Game 9.png|250px]] | ||
|[[File:KBR Crazy Theater Game 9 Gameplay.png|250px]] | |[[File:KBR Crazy Theater Game 9 Gameplay.png|250px]] | ||
|Several [[ | |Several [[Apple]]s are scattered throughout the room. To get a point, contestants must hold three in a stack at some point in the game, and not get KO'd. | ||
|- | |- | ||
|Carry 1 apple! | |Carry 1 apple! | ||
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|[[File:KBR Crazy Theater Game 6.png|250px]] | |[[File:KBR Crazy Theater Game 6.png|250px]] | ||
|[[File:KBR Crazy Theater Game 6 Gameplay.png|250px]] | |[[File:KBR Crazy Theater Game 6 Gameplay.png|250px]] | ||
|Contestants must avoid continuous currents of lightning | |Contestants must avoid continuous currents of lightning which move about the stage. Getting hit by a shock is an instant KO. Points are awarded to those still standing at the end. | ||
|- | |- | ||
|Dodge the asteroids! | |Dodge the asteroids! | ||
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==Battle Bonuses== | ==Battle Bonuses== | ||
The following [[Battle Bonus]]es can be awarded in Single Player or local Multiplayer Battle Mode: | The following [[Battle Bonus]]es can be awarded in Single Player or local Multiplayer Battle Mode: | ||
*'''Lone Leader''': ''Succeeded single-handedly the most times!'' | *'''Lone Leader''': ''Succeeded single-handedly the most times!'' | ||
*'''Rival-Chucking Champ''': ''Threw the most rivals!'' | *'''Rival-Chucking Champ''': ''Threw the most rivals!'' | ||
*'''Victory Blocker''': ''Damaged the most rivals that were one win away from victory!'' | *'''Victory Blocker''': ''Damaged the most rivals that were one win away from victory!'' | ||
*'''Zero-Damage Elite''': ''Cleared without taking [[damage]] the most times!'' | *'''Zero-Damage Elite''': ''Cleared without taking [[damage]] the most times!'' | ||
==Trivia== | |||
*[[Kracko]] appears in this battle mode, to deliver the shocks that must be dodged. | |||
*Most of the audience are [[Waddle Dee]]s, but one is a [[Waddle Doo]], who is much more energetic with his glow-sticks. | |||
*This battle mode is one of three (the others being [[Battle Arena]] and [[Apple Scramble]]) which are available in the demo version of ''Battle Royale''. | |||
==Names in other languages== | ==Names in other languages== | ||
===Crazy Theater=== | ===Crazy Theater=== | ||
{{names | {{names | ||
|ja= | |ja=こたえて! アクションシアター | ||
|jaR=Kotaete! Akushon Shiatā | |jaR=Kotaete! Akushon Shiatā | ||
|jaM=Answer! Action Theater | |jaM=Answer! Action Theater | ||
|de=Knöpchen-Kampf | |de=Knöpchen-Kampf | ||
|deM=Button Battle | |deM=Button Battle | ||
}} | }} | ||
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{{clear}} | {{clear}} | ||
{{Navbox- | {{Navbox-Battles}} | ||
[[Category:Sub-Games]] | [[Category:Sub-Games]] | ||
[[Category:Battle Modes in Kirby Battle Royale]] | [[Category:Battle Modes in Kirby Battle Royale]] |