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{{About|in-game objects used to travel|cannons used for attack|[[Crackler]] or [[3D Helmet Cannon]]. For the common cannon-like enemy, see [[Shotzo]]. For the main cannon on the [[Halberd]], see [[Combo Cannon]]}} | {{About|in-game objects used to travel|cannons used for attack|[[Crackler]] or [[3D Helmet Cannon]]. For the common cannon-like enemy, see [[Shotzo]]. For the main cannon on the [[Halberd]], see [[Combo Cannon]]}} | ||
[[File:Cannon.png|thumb|right|Artwork of a generic ''Kirby'' style '''Cannon'''.]] | |||
A '''Cannon''' is an object in the [[Kirby (series)|''Kirby'']] series which can launch [[Kirby]] or another character as a projectile. Using a cannon will allow Kirby to travel across an area, travel to a new area | A '''Cannon''' is an object in the [[Kirby (series)|''Kirby'']] series which can launch [[Kirby]] or another character as a projectile. Using a cannon will allow Kirby to travel across an area, travel to a new area, or bust through barricades. | ||
==Cannon | ==Cannon Types== | ||
There are several different kinds of cannons throughout the series, with each one having its own set of rules and restrictions. The following is a list of every type of recurring cannon (note that these names are conjectural): | There are several different kinds of cannons throughout the series, with each one having its own set of rules and restrictions. The following is a list of every type of recurring cannon (note that these names are conjectural): | ||
===Fuse Cannon=== | ===Fuse Cannon=== | ||
First appearing in ''[[Kirby's Adventure]]'', these large black cannons are hooked up to a long [[fuse]], which can span an entire area and must be lit at the end using a fire-based attack from Kirby or another playable character. From there, Kirby must make his way to the cannon before the fuse burns out and enter it in time to be fired by it, usually resulting in gaining access to a new area. If Kirby does not make it in time, the fuse will regenerate, and he can (usually) try again. | First appearing in ''[[Kirby's Adventure]]'', these large black cannons are hooked up to a long [[fuse]], which can span an entire area and must be lit at the end using a fire-based attack from Kirby or another playable character. From there, Kirby must make his way to the cannon before the fuse burns out and enter it in time to be fired by it, usually resulting in gaining access to a new area. If Kirby does not make it in time, the fuse will regenerate, and he can (usually) try again. | ||
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<gallery> | <gallery> | ||
GG Stage 3 cannon Adv.jpg|A Fuse Cannon from ''[[Kirby's Adventure]]'' | |||
Rainbow Route Room 32.png|A Fuse Cannon from ''[[Kirby & The Amazing Mirror]]'' | |||
Tilt Fuse Cannon.jpg|A Fuse Cannon with a broken fuse, which needs tilting to align, from ''[[Kirby: Triple Deluxe]]'' | |||
</gallery> | </gallery> | ||
{{clear}} | {{clear}} | ||
=== | ===Directional Cannon=== | ||
[[File:KSA Rotating Cannon.jpg|thumb|100px|A directional cannon from ''[[Kirby Star Allies]]''.]] | |||
This variety of cannon was first seen in ''[[Kirby Super Star]]'', holding fixed positions in the air. When Kirby or another playable character enters, the cannon begins to rotate between fixed orientations at regular intervals, with the available directions and rotation speed depending on the specific cannon in question. This will continue until the player presses the appropriate button to fire the cannon, launching the character inside at high speed in a straight direction. While being fired, the character acts as a projectile and will defeat enemies they come into contact with and also bust through sturdier obstacles like metal or stone [[block]]s. The player will not have control over the character until they hit a wall or other obstacle that stops the flight. | |||
When Kirby or another playable character enters, the cannon begins to rotate between fixed orientations at regular intervals, with the available directions and rotation speed depending on the specific cannon in question. This will continue until the player presses the appropriate button to fire the cannon, launching the character inside at high speed in a straight direction. While being fired, the character acts as a projectile and will defeat enemies they come into contact with and also bust through sturdier obstacles like metal or stone [[block]]s. The player will not have control over the character until they hit a wall or other obstacle that stops the flight. | |||
These sorts of cannons are often chained together and/or with other types of cannon to create elaborate sequences where characters are shot from cannon to cannon, and are sometimes involved in puzzles. | These sorts of cannons are often chained together and/or with other types of cannon to create elaborate sequences where characters are shot from cannon to cannon, and are sometimes involved in puzzles. | ||
===Auto Cannon=== | |||
[[File:KSA Auto Cannon.jpg|thumb|100px|An auto cannon from ''[[Kirby Star Allies]]''.]] | |||
KSA | Also referred to as a '''Launch Cannon'''<ref>{{Cite manual|game=[[Kirby and the Rainbow Curse|{{KatRC KatRP}}]]|type=electronic|page=13}}</ref>, this cannon functions almost identically to the directional cannon, but rather than changing direction or waiting for the player's input, the cannon will automatically fire out any character who jumps into it after a brief wind-up. | ||
=== | ===Tilt Cannon=== | ||
Starting in ''[[Kirby: Triple Deluxe]]'', these cannons are linked to a slider, and can be moved along that slider when the player tilts the [[Nintendo 3DS]] system. Once they reach a favorable position, they can be triggered to fire, launching Kirby in much the same way as the Directional Cannons. | |||
There are also varieties of Tilt Cannons which remain locked in place, but can be crudely aimed by tilting. | |||
<gallery> | <gallery> | ||
Tilt Cannon.jpg|A Directional Tilt Cannon | |||
Tilt Cannon 2.jpg|Two Slider Tilt Cannons | |||
</gallery> | </gallery> | ||
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There are a number of different cannons used for [[Goal Game]]s in various ''Kirby'' titles. These vary in firepower based on where the power meter is when it is activated, sending Kirby further if the meter is higher. | There are a number of different cannons used for [[Goal Game]]s in various ''Kirby'' titles. These vary in firepower based on where the power meter is when it is activated, sending Kirby further if the meter is higher. | ||
==Obscure | ==Obscure Cannons== | ||
Apart from the common types of cannon found in the series, there are a number of more obscure ones which only appear in a few titles, or only once ever: | Apart from the common types of cannon found in the series, there are a number of more obscure ones which only appear in a few titles, or only once ever: | ||
===Zebon=== | ===Zebon=== | ||
{{main|Zebon}} | {{main|Zebon}} | ||
[[File: | [[File:DL3_Zebon_Sprite.png]] Zebon, while technically classified as an enemy, is effectively another type of Directional Cannon. Once it has absorbed Kirby, it will fire him in up to 8 different directions, and can send him to new areas. | ||
===Super Cannon=== | ===Super Cannon=== | ||
[[File:KCC Cannon.png]][[File:KCC_Super_Cannon.png]] In ''[[Kirby: Canvas Curse]]'', there are two distinct varieties of cannon. The type which would otherwise be considered a normal cannon in other games is referred to here as a '''Super Cannon''' | [[File:KCC Cannon.png]][[File:KCC_Super_Cannon.png]] In ''[[Kirby: Canvas Curse|{{KCC KPP}}]]'', there are two distinct varieties of cannon. The type which would otherwise be considered a normal cannon in other games is referred to here as a '''Super Cannon'''<ref>{{Cite manual|game=Kirby: Canvas Curse|page=11, NA print}}</ref>, due to it being more powerful than the smaller variety that merely kicks Kirby forward when he uses them. The Super Cannon requires a tap from the [[Nintendo DS]] stylus to use, and allows Kirby to bust through [[Block#Metal Block|Metal Blocks]] and enemies that he fires through. | ||
===3D Cannon=== | ===3D Cannon=== | ||
This cannon only appears once, during the fight with [[ | [[File:3D Cannon Using.jpg|thumb|right|150px|Kirby and Dedede use the 3D Cannon.]] | ||
This cannon only appears once, during the fight with [[Queen Sectonia]] at the end of ''Triple Deluxe''. It is brought in by the [[People of the Sky]], and King Dedede uses it to fire Kirby at the vines blocking the path to [[Queen Sectonia (second form)|Queen Sectonia]]'s position. Once the obstruction is cleared, Kirby is fired again from this cannon to face Sectonia in the last battle. | |||
The cannon has a full range of tilt-based aiming, though it only fires toward the background. Once Kirby hits a weak point on the vines (or fails to), he rebounds and lands in the cannon again. | The cannon has a full range of tilt-based aiming, though it only fires toward the background. Once Kirby hits a weak point on the vines (or fails to), he rebounds and lands in the cannon again. | ||
===King Dedede=== | ===King Dedede=== | ||
King Dedede himself once acted as a cannon, by [[Inhale|inhaling]] Kirby, and firing him out toward [[Nightmare]] in order to have Kirby do battle with him in ''Kirby's Adventure'' and its remake, ''Kirby: Nightamre in Dream Land''. | |||
==Profiles== | ==Profiles== | ||
==='' | ===''{{KSqS KMoA}}'' manual=== | ||
*''"Light the fuse of a cannon with fire or another ability, then climb inside and get ready to blast off."'' | *''"Light the fuse of a cannon with fire or another ability, then climb inside and get ready to blast off."'' | ||
==Trivia== | ==Trivia== | ||
*Starting with '' | *Starting with ''{{KRtDL KAW}}'', when being fired from a cannon, Kirby keeps his eyes closed tight until hitting a wall or otherwise reaching his destination. | ||
==Names in other languages== | ==Names in other languages== | ||
{{Names | {{Names | ||
|es=Cañón | |es=Cañón | ||
|esM=Cannon | |esM=Cannon | ||
}} | }} | ||