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'''Block Attack''' is a [[Sub-Game]] in ''[[Kirby: Canvas Curse]]''. This subgame is similar to and unlocked by the [[Kracko]] Boss Fight. After [[Kirby]] defeats [[Kracko]] twice, the game will be available in the SubGames menu of the game file. Block attack plays much like a [http://en.wikipedia.org/wiki/Breakout_game Breakout game]. Any one of three difficulty levels can be chosen prior to starting to play, and information on scoring can be accessed as well. Kirby behaves as though he has the [[ball]] ability and bounces freely throughout the stage, ricocheting off of anything he contacts. In order to progress further into the stage, Kirby must defeat all of the [[enemies]] on screen before time or health are depleted.<ref>{{cite|Defeat all the enemies to move on to the next stage.|''Kirby Canvas Curse'' manual|page 20}}</ref> Even the subgame climaxes in a Kracko battle. | |||
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'''Block Attack''' is a [[Sub-Game]] in ''[[Kirby: Canvas Curse]]''. This | |||
==Gameplay== | ==Gameplay== | ||
[[Kirby]] will naturally bounce around and either weaken or destroy [[Star Block]]s in his path.<ref>{{cite | [[Kirby]] will naturally bounce around and either weaken or destroy [[Star Block]]s in his path.<ref>{{cite|Use the stylus to draw paddles, bouncing Kirby into blocks so he can break them.|''Kirby Canvas Curse'' manual|page 20}}</ref> To shorten vast spans from the targeted area and next object to ricochet from, a ''paddle'' can be drawn on the screen. The paddle generates a visible red line which will bounce Kirby back towards the targeted area. Although enemies subtract no health when struck, several obstacles that do can be found such as electric blocks, spiked walls, and exploding blocks. Generally stages have hidden [[Energy Drink]]s or in rare cases [[Maxim Tomato|Maxim tomatoes]] to replenish lost health. | ||
After all enemies are eliminated, a gate will open and Kirby must be directed through the barrier to progress. Each stage completion will add time to the clock. The time added seems to vary from stage to stage depending upon the | After all enemies are eliminated, a gate will open and Kirby must be directed through the barrier to progress. Each stage completion will add time to the clock. The time added seems to vary from stage to stage depending upon the difficult (+30, +60, and +90 seconds are commonly seen). | ||
Controlling Kirby's exact path is difficult, given the chaotic movements. The paddle can be used to an extent to reign in the chaos. Since Kirby will bounce off of it, the paddle can be used to limit his field of travel to the targeted area. Another use, although trickier to do, is to draw the paddle then swing it to knock Kirby at a near 90 degree angle. | Controlling Kirby's exact path is difficult, given the chaotic movements. The paddle can be used to an extent to reign in the chaos. Since Kirby will bounce off of it, the paddle can be used to limit his field of travel to the targeted area. Another use, although trickier to do, is to draw the paddle then swing it to knock Kirby at a near 90 degree angle. | ||
==Difficulty, Scoring, and Ranking== | ==Difficulty, Scoring, and Ranking== | ||
'''Difficulty''' comes with three options. Level 1 is the easiest and is a smaller stage with fewer hazards, and a simpler boss fight. Level 2 uses wider areas for the stages, more spikes can be seen, and the boss fight is more challenging. Level 3 uses extremely large stages with several bumpers, hazards, enemies in tighter quarters, and the sheer number of blocks needing to be cleared to progress has | '''Difficulty''' comes with three options. Level 1 is the easiest and is a smaller stage with fewer hazards, and a simpler boss fight. Level 2 uses wider areas for the stages, more spikes can be seen, and the boss fight is more challenging. Level 3 uses extremely large stages with several bumpers, hazards, enemies in tighter quarters, and the sheer number of blocks needing to be cleared to progress has exponently increased. Level 3 continues even after defeating both [[Kracko]] and [[Kracko Jr.]] until either time or health are depleted. Time will be added to the clock for each stage cleared. However, obtaining an '''"A" rank''' is difficult. | ||
'''Scores''' are given for the number of enemies destroyed, blocks bursted, stages cleared, and stars found. The subgame only rewards a Level 3 "A" rank with one [[medal]]. The blocks' color and number of stars indicate how many times it needs to be struck before being completely shattered. Red blocks become blue blocks with 3 stars after the first collision with Kirby. The blue blocks then | '''Scores''' are given for the number of enemies destroyed, blocks bursted, stages cleared, and stars found. The subgame only rewards a Level 3 "A" rank with one [[medal]]. The blocks' color and number of stars indicate how many times it needs to be struck before being completely shattered. Red blocks become blue blocks with 3 stars after the first collision with Kirby. The blue blocks then derank to green dual starred blocks, followed by single star green blocks, and cracked blocks. | ||
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'''Ranks''' are given upon completion of the Level, or in the case of Level 3, | '''Ranks''' are given upon completion of the Level, or in the case of Level 3, death of Kirby. The ranking system is in a cascading alphabetical format with subnames for each rank given. The higher the score, the lower the alpabet letter will be and thusly the higher the rank. Each Subgame will record the top three scores for each level. Other than for measuring personal progress, and the medal reward for Level 3, the ranking solely exists for bragging rights. | ||
*Ranks | *Known Ranks | ||
**'''Rank AAA'''- | **'''Rank AAA'''- <small>''to be determined''</small> | ||
**'''Rank AA'''- Lord Destroyer | **'''Rank AA'''- Lord Destroyer | ||
**'''Rank A'''- Master Destroyer | **'''Rank A'''- Master Destroyer | ||
**'''Rank B'''- Wreckage King | **'''Rank B'''- Wreckage King | ||
**'''Rank C'''- Wreckage Knight | **'''Rank C'''- Wreckage Knight | ||
**'''Rank D'''- | **'''Rank D'''- <small>''to be determined''</small> | ||
**'''Rank E'''- Craftsman Crusher | **'''Rank E'''- Craftsman Crusher | ||
**'''Rank F'''- Lead Crusher | **'''Rank F'''- Lead Crusher | ||
**'''Rank G'''- | **'''Rank G'''- <small>''to be determined''</small> | ||
==References== | |||
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[[Category:Sub-Games]] | [[Category:Sub-Games]] |