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Rainbow Run: Difference between revisions

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'''Rainbow Run''' is one of the four modes in [[Kirby: Canvas Curse]]. Within it, [[Kirby]] competes for medals by entering '''Time trials''' and '''Line Trials'''.  Time trials require for Kirby to reach the end of the second room in a limited amount of time, while line trials require Kirby to get to the end of the room by using the least amount of [[ink]] possible. It features 7 levels and a ''Special Course'' which is not found in the storyline to replace [[The World of Drawcia]]. In each world of the 7 levels, there are 2 designated rooms from the world in the storyline. The special course has its worlds focus on the [[Copy Abilities|copy abilities]] [[Stone]], [[Wheel]], [[Missile]], and [[Balloon]]. Unlike time and line trials, there is a '''Course A''' and a '''Course B''' for each ability, both of which have a line and a time challenge. The worlds in the levels can be played in Rainbow Run once they are unlocked in the storyline, while worlds in the special course must be unlocked by getting them by swapping [[medal]]s.
'''Rainbow Run''' is one of the four modes in [[Kirby: Canvas Curse]]. Within it, [[Kirby]] competes for medals by entering '''Time Trials''' and '''Line Trials'''.  Time trials require for Kirby to reach the end of the second room in a limited amount of time,<ref>{{Cite|As soon as you start, a clock appears. Try to reach the end of the stage as quickly as possible.|''Kirby Canvas Curse''|manual page 19}}</ref> while line trials require Kirby to get to the end of the room by using the least amount of [[ink]] possible.<ref>{{Cite|Use less ink for a higher score!|''Kirby Canvas Curse''|Line Trial selection display}}</ref> It features 7 levels and a ''Special Course'' which is not found in the storyline to replace [[The World of Drawcia]]. Stages are selected by spinning the wheel and opting for any of the 7 levels. From the hub screen any hex shaped icon can be tapped to view high scores or open the option for the two trials pertaining to that stage. In each stage of the 7 levels, there are two designated rooms from the world in the storyline. The special course has its stages focus on the [[Copy Abilities|copy abilities]][[Stone]], [[Wheel]], [[Missile]], and [[Balloon]]. Unlike time and line trials, there is a '''Course A''' and a '''Course B''' for each ability, both of which have a line and a time challenge. The stages in the levels can be played in Rainbow Run once they are unlocked in the storyline,<ref>{{Cite|New trials await in the stages you've cleared in the main game.|''Kirby Canvas Curse''|manual page 19}}</ref> while stages in the special course must be unlocked by swapping [[medal]]s.


Each course of Rainbow Run offers 6 medals awarded upon completion of the stage requirements. The Time Trials will offer medals for three different time goals. Completing the course in the time of the lowest for a medal award will automatically grant all three medals. The other three medals for the course are unlocked in the Line Trial, which instead of the time goal rewards based on the amount of ink left. As with Time Trial, all three medals will be awarded if only the top condition is met. The courses can be played with an unlocked [[Character Ball]]. The [[Waddle Dee]] ball for example may be considered more advantageous for not having to pick up and discard an unwanted ability.
Each course of Rainbow Run offers 6 medals awarded upon completion of the stage requirements.<ref>{{Cite|You will earn medals based on whether you pass the trial you've chosen.|''Kirby Canvas Curse''|manual page 19}}</ref> The Time Trials will offer medals for three different time goals.<ref>{{Cite|You can earn up to three medals, depending on your time.|''Kirby Canvas Curse''|manual page 19}}</ref> Completing the course in the time of the lowest for a medal award will automatically grant all three medals. The other three medals for the course are unlocked in the Line Trial, which instead of the time goal, rewards based on the amount of ink left. As with Time Trial, all three medals will be awarded<ref>{{Cite|You can earn up to three medals.|''Kirby Canvas Curse''|manual page 19}}</ref> if only the top condition is met. Most stages have enemies which will empower Kirby with their respective copy ability. Although some are helpful to meeting the challenges of the goal, few are detrimental. The courses can be played with any unlocked [[Character Ball]]. The [[Waddle Dee]] ball for example may be considered more advantageous for not having to pick up and discard an unwanted ability.
 
==Time Trial==
Time Trial stages consist of one room from each Main Game level's stages. The objective in this mode of Rainbow Run is to race through the course to reach the exit door as quickly as possible.<ref>{{Cite|Every second counts! Dash to the goal!|''Kirby Canvas Curse''|Time Trial selection display}}</ref><ref>{{Cite|Finish as fast as you can!|''Kirby Canvas Curse''|Time Trial Heads up display}}</ref><ref>{{Cite|Dash to the goal! Fast as you can!|''Kirby Canvas Curse''|Time Trial Pause Screen}}</ref> This mode can be selected by tapping the green box labeled as ''Time Trial'' in the Rainbow Run hub screen. Previously earned medals (if any) are visible in this hub for ease in finding which stages to play for further medal unlocking. The '''Best Scores''' are also saved, and the game has no set time limit. Depletion of Kirby's health will end the game, and no [[food]], or health replenishing items can be found in the stage.
 
==Line Trial==
As with Time Trial, Line Trial offers rooms from each Main Game levels. Most of the stages in the two trials are different rooms from one another. The top screen replaces the clock with a large ink bottle. The rainbow colored ink bottle drains slightly with each [[Rainbow Line]] drawn.<ref>{{Cite|Each time you draw a rainbow line, the ink in the bottle decreases.|''Kirby Canvas Curse''|manual page 19}}</ref> The objective is to reach the goal and exit the stage using as little ink as possible.<ref>{{Cite|Try to use as little ink as possible to reach the goal.|''Kirby Canvas Curse''|manual page 19}}</ref> To maximize efficiencies of the lines drawn, many of the devices and copy abilities offered in a stage can be manipulated. Especially useful are elevators, cannons, cranes, inclined surfaces or anything that will send the character ball skywards. Some copy abilities, such as ''[[Burning]]'' (to cross chasms) can be used to satisfy a need for a line. By taking advantage of these strategies, less ink will be used resulting in a higher score and potentially a medal reward.<ref>{{Cite|Draw less to score more!|''Kirby Canvas Curse''|Line Trial Heads up display}}</ref><ref>{{Cite|Less drawing, higher score!|''Kirby Canvas Curse''|Line Trial Pause Screen}}</ref>


==Reward Conditions==
==Reward Conditions==
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<ref>{{Cite|Use less ink for a higher score!|''Kirby Canvas Curse|Line Trial selection display}}</ref>


==References==
==References==
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