Please remember that WiKirby contains spoilers, which you read at your own risk! See our general disclaimer for details.

Editing Rainbow Resort - Stage 5

From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 22: Line 22:


==Overview==
==Overview==
This stage consists of four main rooms. It starts Kirby off on a flat walkway with lots of [[Bomber]]s hanging from small platforms above. Kirby will need to be careful if he wants to make it through unscathed.
This stage consists of four main areas. It starts Kirby off on a flat walkway with lots of [[Bomber]]s hanging from small platforms above. Kirby will need to be careful if he wants to make it through unscathed.


In the second room, Kirby faces off against [[Grand Wheelie]], who he must defeat to proceed.
In the next room, Kirby faces off against [[Grand Wheelie]], who he must defeat to proceed.


In the third room, Kirby has to make his way across alternating wind currents and platforms. The downward ones can sweep him into a [[bottomless pit]] if he is not careful.
From there, Kirby has to make his way across alternating wind currents and platforms. The downward ones can sweep him into a [[bottomless pit]] if he is not careful.


The last room is an exterior area with a small tunnel leading past a [[fuse]] to its [[cannon]]. All three of the main fuse-lighting abilities can be obtained here from their respective enemies, though actually getting to the cannon in time to fire is tricky. However, the reward (5 [[1-Up]]s) is completely optional, so Kirby can proceed to the stage exit from here if he finds this too difficult.
The last room is an exterior area with a small tunnel leading past a [[fuse]] to its [[Cannon]]. All three fuse-lighting abilities can be obtained here from their respective enemies, though actually getting to the cannon in time to fire is tricky. However, the reward (5 [[1-Up]]s) is completely optional, so Kirby can proceed to the stage exit from here if he doesn't want to bother.


==Enemies and Mid-Boss==
==Enemies and Mid-Boss==
Please note that all contributions to WiKirby are considered to be released under the GNU Free Documentation License 1.3 or later (see WiKirby:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)