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Nightmare: Difference between revisions

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Nightmare makes an appearance as an Assist Trophy in ''[[Super Smash Bros. 4|Super Smash Bros. for Nintendo 3DS / Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. His role is to enshroud the stage and fighters in complete darkness for a brief time, disallowing anyone from seeing, including the summoner.
Nightmare makes an appearance as an Assist Trophy in ''[[Super Smash Bros. 4|Super Smash Bros. for Nintendo 3DS / Wii U]]'' and ''[[Super Smash Bros. Ultimate]]''. His role is to enshroud the stage and fighters in complete darkness for a brief time, disallowing anyone from seeing, including the summoner.


In ''Super Smash Bros. Ultimate'' Nightmare appears as a spirit, along with his initial Power Orb Form (which transforms into Nightmare proper after 'Enhancing'). Both spirits ore of the 'grab' type, with the Power Orb being 'advanced' level, and Nightmare proper being 'legend' level. Nightmare proper also causes enemy fighters Final Smash meter to increase more slowly than usual.
In ''Super Smash Bros. Ultimate'' Nightmare appears as a spirit, along with his initial Power Orb Form (which transforms into Nightmare proper after 'Enhancing'). Both spirits are of the 'grab' type, with the Power Orb being 'advanced' level, and Nightmare proper being 'legend' level. Nightmare proper also causes enemy fighters Final Smash meter to increase more slowly than usual.


===3DS / Wii U trophy description===
===3DS / Wii U trophy description===
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