Please remember that WiKirby contains spoilers, which you read at your own risk! See our general disclaimer for details.

Editing Neo Star

From WiKirby, your independent source of Kirby knowledge.
Jump to navigationJump to search
Warning: You are not logged in. Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then publish the changes below to finish undoing the edit.

Latest revision Your text
Line 17: Line 17:


==Overview==
==Overview==
Neo Star is the third of the four "intermediate" worlds of ''Kirby 64: The Crystal Shards'', meaning that it contains four standard stages and a fifth boss stage, with only one cutscene playing at the end of the level. Neo Star is the most wild of the planets Kirby visits in the game, with next to no structural development anywhere to be seen. Instead, Kirby must make his way through largely wild spaces, and may find the topography quite difficult to move through. Among the challenging environments Kirby must traverse, there are thick green jungles with trees towering over [[bottomless pit]]s, massive underground chasms with mine cart tracks and shifting walls, high rocky mountain ranges with crumbling platforms, and an active volcanic region with rivers and lakes of lava. Unlike many other worlds, the inhabitants of Neo Star are relatively sparse, perhaps as a result of the tricky terrain.
Neo Star is the third of the four "intermediate" worlds of ''Kirby 64: The Crystal Shards'', meaning that it contains four standard stages and a fifth boss stage, with only one cut-scene playing at the end of the level. Neo Star is the most wild of the planets Kirby visits in the game, with next to no structural development anywhere to be seen. Instead, Kirby must make his way through largely wild spaces, and may find the topography quite difficult to move through. Among the challenging environments Kirby must traverse, there are thick green jungles with trees towering over [[bottomless pit]]s, massive underground chasms with mine cart tracks and shifting walls, high rocky mountain ranges with crumbling platforms, and an active volcanic region with rivers and lakes of lava. Unlike many other worlds, the inhabitants of Neo Star are relatively sparse, perhaps as a result of the tricky terrain.


Like in all intermediate worlds of ''Kirby 64: The Crystal Shards'', the first four stages within Neo Star hide three Crystal Shards, while the final stage rewards only one after the defeat of the boss. Nevertheless, all shards within one level do not need to be collected before Kirby is granted access to the next; Kirby must simply complete the level.
Like in all intermediate worlds of ''Kirby 64: The Crystal Shards'', the first four stages within Neo Star hide three Crystal Shards, while the final stage rewards only one after the defeat of the boss. Nevertheless, all shards within one level do not need to be collected before Kirby is granted access to the next; Kirby must simply complete the level.
Please note that all contributions to WiKirby are considered to be released under the GNU Free Documentation License 1.3 or later (see WiKirby:Copyrights for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

To edit this page, please answer the question that appears below (more info):

Cancel Editing help (opens in new window)

This page is a member of 1 meta category: