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Editing Neo Star
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==Overview== | ==Overview== | ||
Neo Star is the third of the four "intermediate" worlds of ''Kirby 64: The Crystal Shards'', meaning that it contains four standard stages and a fifth boss stage, with only one | Neo Star is the third of the four "intermediate" worlds of ''Kirby 64: The Crystal Shards'', meaning that it contains four standard stages and a fifth boss stage, with only one cut-scene playing at the end of the level. Neo Star is the most wild of the planets Kirby visits in the game, with next to no structural development anywhere to be seen. Instead, Kirby must make his way through largely wild spaces, and may find the topography quite difficult to move through. Among the challenging environments Kirby must traverse, there are thick green jungles with trees towering over [[bottomless pit]]s, massive underground chasms with mine cart tracks and shifting walls, high rocky mountain ranges with crumbling platforms, and an active volcanic region with rivers and lakes of lava. Unlike many other worlds, the inhabitants of Neo Star are relatively sparse, perhaps as a result of the tricky terrain. | ||
Like in all intermediate worlds of ''Kirby 64: The Crystal Shards'', the first four stages within Neo Star hide three Crystal Shards, while the final stage rewards only one after the defeat of the boss. Nevertheless, all shards within one level do not need to be collected before Kirby is granted access to the next; Kirby must simply complete the level. | Like in all intermediate worlds of ''Kirby 64: The Crystal Shards'', the first four stages within Neo Star hide three Crystal Shards, while the final stage rewards only one after the defeat of the boss. Nevertheless, all shards within one level do not need to be collected before Kirby is granted access to the next; Kirby must simply complete the level. |