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{{disambig}}
{{construction}}
The name '''Cloudy Park''' refers to two levels in the [[Kirby (series)|''Kirby'' series]]:
'''Cloudy Park''' is a level in ''[[Kirby's Dream Land 2]]'' and ''[[Kirby's Dream Land 3]]''. Both levels are reminiscent of cloudscapes and have lofty towers. [[Coo]] excels in this area.
*'''[[Cloudy Park (Kirby's Dream Land 2)]]''' - The sixth level in ''[[Kirby's Dream Land 2]]''
*'''[[Cloudy Park (Kirby's Dream Land 3)]]''' - The fourth level in ''[[Kirby's Dream Land 3]]''


These levels also have identically named themes to go along with them:
==''Kirby's Dream Land 2''==
*'''[[Cloudy Park (theme from Kirby's Dream Land 2)]]''' - The theme that plays in every stage of Cloudy Park in ''Kirby's Dream Land 2''
{{Infobox-KDL2Level
*'''[[Cloudy Park (theme from Kirby's Dream Land 3)]]''' - The theme that plays in the [[Cloudy Park - Stage 1 (Kirby's Dream Land 3)|first]] and [[Cloudy Park - Stage 5 (Kirby's Dream Land 3)|fifth]] stage of Cloudy Park in ''Kirby's Dream Land 3''
|image=
|caption=
|level=6
|stages=6
|rainbow drop=Stage 2
|boss=[[Kracko]]
|previous=[[Red Canyon]]
|next=[[Dark Castle]]
}}
This level has 6 stages (not counting the boss room), and is based around a large volcano. The boss in this level is [[Kracko]].
 
===Cut-scene===
The cut-scene depicts Kirby bouncing around in the cloud-tops, eventually getting himself stuck. Luckily, Coo flies by. Kirby shouts to Coo to get him out of the clouds. Coo succeeds in doing so, but in the process, finds out that Kirby was stuck because he'd landed in [[Kine]]'s mouth.
 
===Synopsis===
The following is a full synopsis of the stages in Cloudy Park.
====Stage 1====
'''Room 1''' - The stage begins in a flat cloudscape. To the right, the clouds begin to break up amidst [[Star Block]]s and enemies. Near the end of the path, Kirby will have to contend with [[Gordo]]s among wind currents.
 
'''Room 2''' - The door leads to a series of rocky outcroppings, patrolled by many baddies. Along the way, a side-passage can be accessed to save [[Rick]] from [[Jumpershoot]]. The path continues past perilous platforms that break away when stepped on.
 
'''Room 3''' - The door leads to a series of cloud platforms that lead upward past currents and Gordos. At the top, a [[Maxim Tomato]] and the stage exit can be found under Star Blocks.
 
=====Enemies, Mid-Bosses and Abilities=====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*[[Apple]]
*[[Bouncy|Bouncy Ty]]
*[[Bronto Burt]]
*[[Flamer]]
*[[Floaty the Drifter]]
*[[Gordo]]
*[[Sir Kibble|Load Kibble]]
{{col-break|width=50%}}
*[[Poppy Bros. Jr.]]
*[[Propeller]]
*[[Scarfy]]
*[[Shotzo]]
*[[Sparky]]
*[[Spikey]]
*[[Waddle Dee]]
{{col-end}}
|
{{col-begin}}
*[[Jumpershoot]]
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*[[Burning]]
*[[Cutter]]
*[[Needle]]
{{col-break|width=50%}}
*[[Parasol (ability)|Parasol]]
*[[Spark]]
{{col-end}}
|}
 
====Stage 2====
'''Room 1''' - The stage begins in a flat cloudy plain studded by the occasional platform. Along the way, a [[1-Up]] can be collected by breaking away blocks using an Ice power. At the end of the path, the door to the next area can only be accessed with the Ice ability.
 
'''Room 2''' - The door leads to an open area with wind pipes guarded by [[Bronto Burt]]s. In the lower-middle, a side chamber can be found which leads to a wide flowing water tube. At the downstream end leads to a fight with [[Blocky]] and will allow Kirby to free [[Rick]] from the bag. If Kirby has Kine, they can swim upstream to find another room where [[Master Green]] can be fought for the [[Spark]] ability and [[Gooey]] can be freed from the bag for some extra points.
 
'''Room 3''' - The door leads to a chamber with another animal bag and two [[Shotzo]]s. To free [[Coo]] from the bag, the Shotzos need to be dumped by breaking the spark-weak blocks under them. From there, the door leads to a wind-swept plain that only Coo can resist. A door can be found against the current which leads to a fight with [[Waiu]] to obtain the [[Cutter]] ability. Downwind, another room can be found where that ability can be used to obtain the sixth [[Rainbow Drop]]. The stage exit can be found further downwind.
 
=====Enemies, Mid-Bosses and Abilities=====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*[[Blade]]
*[[Bronto Burt]]
*[[Broom Hatter]]
*[[Butch]]
*[[Glunk]]
{{col-break|width=50%}}
*[[Gordo]]
*[[Masher]]
*[[Pengy]]
*[[Shotzo]]
*[[Waddle Dee]]
{{col-end}}
|
{{col-begin}}
*[[Blocky]]
*[[Master Green]]
*[[Waiu]]
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*[[Cutter]]
*[[Ice]]
{{col-break|width=50%}}
*[[Spark]]
*[[Stone]]
{{col-end}}
|}
 
====Stage 3====
'''Room 1''' - The stage begins in the cloud canopies, as enemies try to ambush Kirby from behind. This eventually leads to some underwater sections.
 
'''Room 2''' - This room is a circuitous one in three layers, with several enemies patrolling them. A door to the next area can be found in the middle.
 
'''Room 3''' - The room leads to a tower leading downward. Here, Kirby will have to contend with lots of [[Block]]s, and then some [[Mumbies]] at the bottom. After a long grueling trail, the stage exit can be found at the bottom.
 
=====Enemies, Mid-Bosses and Abilities=====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*[[Bouncy|Bouncy Ty]]
*[[Flamer]]
*[[Floaty the Drifter]]
*[[Gordo]]
*[[Mumbies]]
{{col-break|width=50%}}
*[[Rocky]]
*[[Sir Slippy]]
*[[Sparky]]
*[[Spikey]]
*[[Waddle Dee]]
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*[[Burning]]
*[[Needle]]
{{col-break|width=50%}}
*[[Parasol (ability)|Parasol]]
*[[Spark]]
{{col-end}}
|}
 
====Stage 4====
'''Room 1''' -
 
=====Enemies, Mid-Bosses and Abilities=====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*
{{col-break|width=50%}}
*
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*
{{col-break|width=50%}}
*
{{col-end}}
|}
 
====Stage 5====
'''Room 1''' -
 
=====Enemies, Mid-Bosses and Abilities=====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*
{{col-break|width=50%}}
*
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*
{{col-break|width=50%}}
*
{{col-end}}
|}
 
====Stage 6====
'''Room 1''' -
 
=====Enemies, Mid-Bosses and Abilities=====
{| style="border: 3px solid #E47575; {{round}};background: #F69D99" cellspacing="2"
! width="267px" | '''Regular Enemies'''
! width="133px" | '''Mid-Bosses'''
|- bgcolor="E47575"
|
{{col-begin}}
{{col-break|width=50%}}
*
{{col-break|width=50%}}
*
{{col-end}}
|
{{col-begin}}
*None.
{{col-end}}
|-
! colspan="2" width="404px"| '''Abilities'''
|- bgcolor="#E47575"
| colspan="2" |
{{col-begin}}
{{col-break|width=50%}}
*
{{col-break|width=50%}}
*
{{col-end}}
|}
 
====Boss: [[Kracko]]====
 
==''Kirby's Dream Land 3''==
This version has 7 rooms (counting the boss room). In this intro, [[Nago]] is rolling Kirby as a ball. [[Pitch]] appears, then Nago moves Pitch out of the way. Kirby is still a ball until he runs towards Nago and Pitch. It suceeds [[Sand Canyon]] and is suceeded by [[Iceberg]]. The boss of this level is [[Ado]].
 
===Enemies===
*[[Cappy]]
*Waddle Dee
*[[Keke]]
*[[Yaban]]
*[[Togezo]]
*Scarfy
*Sir Cutter
*[[Galbo]]
*[[Batamon]] (Cannot attack)
*Shotzo
*[[Mariel]]
*[[Hruff]]
*Sparky
*[[Como]]
*Bronto Burt
*[[Chilly]]
*[[Sasuke]]
*[[Poppy Bros. Jr.]]
*Broom Hatter
*[[Pteran]]
*Propeller
*[[Dogon]]
*Rocky
*[[Oro]]
*[[Pacto]]
*[[Kapar]]
*[[Mopoo]]
*[[Bobo]]
*Glunk
*[[Loud]]
*[[Bobin]]
*[[Zebon]]
*[[Pasara]]
*Bouncy
*[[Gabon]]
*[[Wapod]]
*[[Mumbies]]
*Waiu (Mid-boss)
*[[Wappa]]
*[[Kabu]]
*[[Klinko]]
*[[Apollo]]
*[[Madoo]]
*[[Tick]]
*[[Bukiset]]
 
==Trivia==
*Stage 2 in ''Kirby's Dream Land 2'' is a notoriously good place to collect [[1-Up]]s.
 
<br clear=all>
{{KDL2navmap}}
{{KDL3Navmap}}
{{Kirby'sDL2}}
{{Kirby'sDL3}}
[[Category:Places]]
[[Category: Levels in Kirby's Dream Land 2]]
[[Category: Levels in Kirby's Dream Land 3]]
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