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Editing CPU
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===''Kirby Air Ride''=== | ===''Kirby Air Ride''=== | ||
[[File:KAR City Trial screenshot.png|thumb|200px|The player's Kirby approaching two CPUs in the distance in [[City Trial]].]] | [[File:KAR City Trial screenshot.png|thumb|200px|The player's Kirby approaching two CPUs in the distance in [[City Trial]].]] | ||
In this title, CPUs play a significant role, as many objectives in the [[Checklist]]s require CPU participation in some form or another. | In this title, CPUs play a significant role, as many objectives in the [[Checklist]]s require CPU participation in some form or another. the player can set the difficulty level of the CPUs prior to a race starting, which will affect their behavior and reaction time. In [[Air Ride]] and [[City Trial]], CPU level ranges from 1 - 9, while in [[Top Ride]], it ranges only from 1 - 5. | ||
CPUs are generally good at handling the road in racing modes, and can be very effective in combat situations like [[Destruction Derby]]. However, particularly in [[City Trial]], CPUs can often be seen stuck against certain walls or obstacles (a good example being the shore just north of the Electric Lounge). They also tend to cheat in power-ups if they don't have enough at the end of a match. | CPUs are generally good at handling the road in racing modes, and can be very effective in combat situations like [[Destruction Derby]]. However, particularly in [[City Trial]], CPUs can often be seen stuck against certain walls or obstacles (a good example being the shore just north of the Electric Lounge). They also tend to cheat in power-ups if they don't have enough at the end of a match. |