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==Creation and name origin==
==Creation and name origin==
[[File:Twinkle Popo Weekly Famitsu 0155 ad scan.jpg|thumb|right|230px|An early magazine scan advertising ''Kirby's Dream Land'', or as it was originally known, ''Twinkle Popo''. The large pink text says, 「覚えやすい名前でしょ。ぼく,ポポポ。」<ref>I mean, read it. If you can't read Japanese, then learn Japanese.</ref> ("It's an easy name to remember. I'm Popopo.")<ref>覚え is the stem form of the verb 覚える which means "remember", やすい means "easy", 名前 means "name", and でしょ is a conjectural form of polite copula です, which basically means "to be". All together, they mean "remember easy name to be", but Japanese sentences use a different word order than English, so for it to make sense in English we order it as "to be name easy remember", but to make it sound even more natural we add some extra words and conjugate the verb to be, making "It's an easy name to remember". As for the other sentence, ぼく basically means "I", and is one of the many first person pronouns in Japanese, usually used by young boys, and ポポポ is simply "Popopo". All together, they mean "I Popopo", but once again no one translates word by word like that so we add a verb and we make it "I'm Popopo".</ref>]]
[[File:Twinkle Popo Weekly Famitsu 0155 ad scan.jpg|thumb|right|230px|An early magazine scan advertising ''Kirby's Dream Land'', or as it was originally known, ''Twinkle Popo''. The large pink text says, 「覚えやすい名前でしょ。ぼく,ポポポ。」<ref>I mean, read it. If you can't read Japanese, then learn Japanese.</ref> ("It's an easy name to remember. I'm Popopo.")<ref>覚え is the stem form of the verb 覚える which means "remember", やすい means "easy", 名前 means "name", and でしょ is a conjectural form of polite copula です, which basically means "to be". All together, they mean "remember easy name to be", but Japanese sentences use a different word order than English, so for it to make sense in English we order it as "to be name easy remember", but to make it sound even more natural we add some extra words and conjugate the verb to be, making "It's an easy name to remember". As for the other sentence, ぼく basically means "I", and is one of the many first person pronouns in Japanese, usually used by young boys, and ポポポ is simply "Popopo". All together, they mean "I Popopo", but once again no one translates word by word like that so we add a verb and we make it "I'm Popopo".</ref>]]
[[Masahiro Sakurai]] conceptualized his first game project to be simple so that beginner players could easily clear it, and as a result included the ability to use enemies as weapons, as well as avoid obstacles by flying over them. Originally, the player character would grab enemies with a long tongue, but this was changed to be inhaling and then swallowing or spitting them out instead.<ref>[https://www.youtube.com/watch?v=PBRt2D2YN44 Masahiro Sakurai on Creating Games - Kirby's Dream Land]</ref> During the early development of what became ''[[Kirby's Dream Land]]'', the developers at [[HAL Laboratory]] created a placeholder sprite intended to convey these ideas for a presentation. This placeholder sprite, a round little blob with a smiling face, became popular among the staff and, with a few tweaks, eventually became the final design. Notably, Sakurai's drawings of the character did not have blush marks, with these being added later by a different artist.<ref>[https://www.nintendo.co.jp/nom/0003/miryoku/page03.html Nintendo Online Magazine - Interview with Masahiro Sakurai ca. 2000]</ref>
[[Masahiro Sakurai]]<ref>Translated from 桜井政博 (''Sakurai Masahiro'').</ref> conceptualized his first game project to be simple so that beginner players could easily clear it, and as a result included the ability to use enemies as weapons, as well as avoid obstacles by flying over them. Originally, the player character would grab enemies with a long tongue, but this was changed to be inhaling and then swallowing or spitting them out instead.<ref>[https://www.youtube.com/watch?v=PBRt2D2YN44 Masahiro Sakurai on Creating Games - Kirby's Dream Land]</ref> During the early development of what became ''[[Kirby's Dream Land]]'', the developers at [[HAL Laboratory]] created a placeholder sprite intended to convey these ideas for a presentation. This placeholder sprite, a round little blob with a smiling face, became popular among the staff and, with a few tweaks, eventually became the final design. Notably, Sakurai's drawings of the character did not have blush marks, with these being added later by a different artist.<ref>[https://www.nintendo.co.jp/nom/0003/miryoku/page03.html Nintendo Online Magazine - Interview with Masahiro Sakurai ca. 2000]</ref>


The character originally went by the name Popopo (ポポポ). HAL Laboratory eventually changed the name because they wanted it to appeal to kids outside of Japan, and polled Nintendo of America for suggestions. Among the candidates were "[[Gaspar]]" and "Kirby".<ref name="kirbysadventure">[http://shmuplations.com/kirbysadventure/ ''Kirby's Adventure'' developer interview]</ref><ref>"Gaspar" eventually became the name of an Extra Game enemy in the final game. It is spelled "Gasper" in the linked translation of the developer interview, which is one of several ways to romanize ギャスパー, the enemy's Japanese name.</ref> In an interview with [[nwiki:Shigeru Miyamoto|Shigeru Miyamoto]] at [[wikipedia:Electronic Entertainment Expo 2011|E3 2011]] by Game Informer, Miyamoto confirmed rumors that the name Kirby was chosen partially to honor [[wikipedia:John Kirby (attorney)|John Kirby]], the attorney who defended Nintendo in the case [[wikipedia:Universal City Studios, Inc. v. Nintendo Co., Ltd.|Universal City Studios, Inc. v. Nintendo Co., Ltd.]]<ref>Decisions filed for the legal case confirm Kirby's role.
The character originally went by the name Popopo (ポポポ). HAL Laboratory eventually changed the name because they wanted it to appeal to kids outside of Japan, and polled Nintendo of America for suggestions. Among the candidates were "[[Gaspar]]" and "Kirby".<ref name="kirbysadventure">[http://shmuplations.com/kirbysadventure/ ''Kirby's Adventure'' developer interview]</ref><ref>"Gaspar" eventually became the name of an Extra Game enemy in the final game. It is spelled "Gasper" in the linked translation of the developer interview, which is one of several ways to romanize ギャスパー, the enemy's Japanese name.</ref> In an interview with [[nwiki:Shigeru Miyamoto|Shigeru Miyamoto]] at [[wikipedia:Electronic Entertainment Expo 2011|E3 2011]] by Game Informer, Miyamoto confirmed rumors that the name Kirby was chosen partially to honor [[wikipedia:John Kirby (attorney)|John Kirby]], the attorney who defended Nintendo in the case [[wikipedia:Universal City Studios, Inc. v. Nintendo Co., Ltd.|Universal City Studios, Inc. v. Nintendo Co., Ltd.]]<ref>Decisions filed for the legal case confirm Kirby's role.
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[[File:K64 Kirbys Quest scene 3.png|thumb|250px|Despite Kirby's short, stubby, and innocent-looking appearance, he is always willing to help others in need, and his powers are rather surprising.]]
[[File:K64 Kirbys Quest scene 3.png|thumb|250px|Despite Kirby's short, stubby, and innocent-looking appearance, he is always willing to help others in need, and his powers are rather surprising.]]
{{main|Kirby's characteristics}}
{{main|Kirby's characteristics}}
Despite being among the simplest-looking of Nintendo's cast of video game mascots, Kirby has a surprisingly large amount of detail<ref>"Model stats / Dream Buffet (Main body only): 16,340 vertices, 16,596 faces" —{{twitterlink|/ObscureKirby|1559657985433124875}} and [https://web.archive.org/web/20220818121232/https://twitter.com/ObscureKirby/status/1559655435724005380 Wayback Machine snapshot of thread]. (For comparison, the character model for [[zeldawiki:Link|Link]] in [[zeldawiki:The Legend of Zelda: Breath of the Wild|''The Legend of Zelda: Breath of the Wild'']] [https://www.youtube.com/watch?v=jF5a6ltOsK0&t=20m28s uses 12,541 triangles]. If we consider triangle count to be a measure of detail (treating face count as a lower bound for triangle count), Kirby in ''Kirby's Dream Buffet'' has at least 32% more detail than Link in ''Breath of the Wild''.)</ref> to his character, concerning both the particulars of his anatomy as well as his personality and backstory (so much so that a [[Kirby's characteristics|separate page]] exists to document them more completely). Despite this, Kirby is typically presented - both in appearance and personality - as simple, fun, and straightforward, though with a few surprises here and there. His round pink body stands at no more than eight inches (20 cm) in height,<ref>{{Cite|The 8-inch high Kirby hails from a distant, peaceful star.||Kirby's in-game description in ''[[Super Smash Bros.]]''}}</ref><ref name="OnlineMagazine">[http://web.archive.org/web/20230327141303/https://www.nintendo.co.jp/nom/0003/miryoku/ Nintendo Japan (Nintendo Online Magazine - Kirby's profile - March 2000 issue covering ''Kirby 64: the Crystal Shards'' release)]</ref><ref>{{Cite|Even though he's only about eight inches tall, Kirby is an extremely skilled technician.||''Super Smash Bros. Melee'' trophy}}</ref><ref name=20th>{{Cite book|quote=高さ:20cmくらい 好きな物:トマト 苦手な物:毛虫 性別:不明 出身:不明 (Height: About 20 cm tall, Likes: Tomatoes, Dislikes: Caterpillars, Gender: Unknown, Birthplace: Unknown)|book=[https://web.archive.org/web/20200609004402if_/https://shogakukan.tameshiyo.me/9784091065117?page=4 20th Anniversary Kirby Pupupu Encyclopedia]|publisher=Shogakukan|page=15}}</ref><ref name="20th_himitsu">Profile of Kirby and other characters compiled to answer questions from magazines, as shown on [https://i.imgur.com/liSCa0L.jpeg page 119 of the Pupupu Encyclopedia] ([https://gigi9714.wordpress.com/2022/07/11/translation-of-kirbys-secrets-from-the-20th-anniversary-kirby-of-the-stars-pupupu-taizen-book/ translation])</ref><ref name="underestimate"/><ref>In [[Chop Champs]], the Kirbys are roughly the size of the logs, which are 25 cm tall.</ref><ref>[[:File:A_Farewell_to_Kirby_sketch.jpg|The sketch of the "Farewell to Kirby" Celebration Picture]] has a note that says "20cmなので" ("Because (Kirby) is 20cm tall").</ref><ref>[[Masahiro Sakurai]] explains in his ''Masahiro Sakurai on Creating Games'' video about [https://www.youtube.com/watch?v=_B0cpF8fQ4s units of speed] that the speeds in ''[[Kirby Air Ride]]'' are rather low because Kirby is the size of a 20cm cube.</ref><ref>In [[Dash! Jump!]] in ''[[Kirby: Canvas Curse]]'', distance is measured at 1 centimeter per pixel, with Kirby's sprite being 20 pixels in size, meaning that he would be 20 centimeters tall. However, the North American release instead measure distance in inches, accidentally implying that Kirby is 20 inches in size.</ref> and in his normal state, his movement speed is only modest, particularly when he takes in air to [[hover]] above the ground or tries to [[swim]] in [[Water (environment)|water]]. Where Kirby stands out is in his signature inhale ability, which he has made use of ever since his debut in ''[[Kirby's Dream Land]]'', allowing him to swallow lesser [[Enemy|enemies]] whole and return the projectiles of [[Mid-Boss|tougher]] [[Boss|foes]] back at them.  
Despite being among the simplest-looking of Nintendo's cast of video game mascots, Kirby has a surprisingly large amount of detail<ref>"Model stats / Dream Buffet (Main body only): 16,340 vertices, 16,596 faces" —{{twitterlink|/ObscureKirby|1559657985433124875}} and [https://web.archive.org/web/20220818121232/https://twitter.com/ObscureKirby/status/1559655435724005380 Wayback Machine snapshot of thread]. (For comparison, the character model for [[zeldawiki:Link|Link]] in [[zeldawiki:The Legend of Zelda: Breath of the Wild|''The Legend of Zelda: Breath of the Wild'']] [https://www.youtube.com/watch?v=jF5a6ltOsK0&t=20m28s uses 12,541 triangles]. If we consider triangle count to be a measure of detail (treating face count as a lower bound for triangle count), Kirby in ''Kirby's Dream Buffet'' has at least 32% more detail than Link in ''Breath of the Wild''.)</ref> to his character, concerning both the particulars of his anatomy as well as his personality and backstory (so much so that a [[Kirby's characteristics|separate page]] exists to document them more completely). Despite this, Kirby is typically presented - both in appearance and personality - as simple, fun, and straightforward, though with a few surprises here and there. His round pink body stands at no more than eight inches (20 cm) in height,<ref>{{Cite|The 8-inch high Kirby hails from a distant, peaceful star.||Kirby's in-game description in ''[[Super Smash Bros.]]''}}</ref><ref name="OnlineMagazine">[http://web.archive.org/web/20230327141303/https://www.nintendo.co.jp/nom/0003/miryoku/ Nintendo Japan (Nintendo Online Magazine - Kirby's profile - March 2000 issue covering ''Kirby 64: the Crystal Shards'' release)]</ref><ref>{{Cite|Even though he's only about eight inches tall, Kirby is an extremely skilled technician.||''Super Smash Bros. Melee'' trophy}}</ref><ref name=20th>{{Cite book|quote=高さ:20cmくらい 好きな物:トマト 苦手な物:毛虫 性別:不明 出身:不明 (Height: About 20 cm tall, Likes: Tomatoes, Dislikes: Caterpillars, Gender: Unknown, Birthplace: Unknown)|book=[https://web.archive.org/web/20200609004402if_/https://shogakukan.tameshiyo.me/9784091065117?page=4 20th Anniversary Kirby Pupupu Encyclopedia]|publisher=Shogakukan|page=15}}</ref><ref name="20th_himitsu">Profile of Kirby and other characters compiled to answer questions from magazines, as shown on [https://i.imgur.com/liSCa0L.jpeg page 119 of the Pupupu Encyclopedia] ([https://gigi9714.wordpress.com/2022/07/11/translation-of-kirbys-secrets-from-the-20th-anniversary-kirby-of-the-stars-pupupu-taizen-book/ translation])</ref><ref name="underestimate"/><ref>In [[Chop Champs]], the Kirbys are roughly the size of the logs, which are 25 cm tall.</ref><ref>[[:File:A_Farewell_to_Kirby_sketch.jpg|The sketch of the "Farewell to Kirby" Celebration Picture]] has a note that says "20cmなので" ("Because (Kirby) is 20cm tall").</ref><ref>[[Masahiro Sakurai]] explains in his ''Masahiro Sakurai on Creating Games'' video about [https://www.youtube.com/watch?v=_B0cpF8fQ4s units of speed] that the speeds in ''[[Kirby Air Ride]]'' are rather low because Kirby is the size of a 20cm cube.</ref><ref>[[Dash! Jump!]] from ''[[Kirby: Canvas Curse]]'' is originally measured in centimeters. Kirby's score is measured by the distance from the wall to his center. [https://web.archive.org/web/20231219204722/https://cdn.discordapp.com/attachments/182899928140480512/1141901498683506748/20cm_kirby.png When scoring 20 cm], Kirby's distance from the wall is exactly half of his size, indicating that a half of Kirby is 10 cm, so a full Kirby is 20 cm.
</ref> and in his normal state, his movement speed is only modest, particularly when he takes in air to [[hover]] above the ground or tries to [[swim]] in [[Water (environment)|water]]. Where Kirby stands out is in his signature inhale ability, which he has made use of ever since his debut in ''[[Kirby's Dream Land]]'', allowing him to swallow lesser [[Enemy|enemies]] whole and return the projectiles of [[Mid-Boss|tougher]] [[Boss|foes]] back at them.  


Kirby's inhale would be further expanded upon in ''[[Kirby's Adventure]]'' and subsequent titles, when the [[Copy Ability]] mechanic was introduced; allowing Kirby to gain special powers by swallowing the appropriate things, such as gaining [[Fire]] powers by swallowing a fiery foe like [[Hot Head]]. Using these abilities, Kirby is able to greatly expand his combat and/or movement capabilities, whether that be fending off strong opponents using the [[Sword]] ability, racing rapidly along the ground using [[Wheel]], or taking to the skies using [[Wing]] or [[Jet]]. Many subsequent games allow further mixing of Kirby's abilities, whether that be directly via [[Power Combo]]s or when partnered with friends or other objects. Some games even allow Kirby to [[Evolved Copy Ability|evolve]] his abilities over time to make them stronger. In addition, Kirby is in possession of other [[List of mysteries|more mysterious powers]] which even he is not fully aware of, and which often [[Last Battle Ability|come into play]] when he battles the most dangerous threats to his world.
Kirby's inhale would be further expanded upon in ''[[Kirby's Adventure]]'' and subsequent titles, when the [[Copy Ability]] mechanic was introduced; allowing Kirby to gain special powers by swallowing the appropriate things, such as gaining [[Fire]] powers by swallowing a fiery foe like [[Hot Head]]. Using these abilities, Kirby is able to greatly expand his combat and/or movement capabilities, whether that be fending off strong opponents using the [[Sword]] ability, racing rapidly along the ground using [[Wheel]], or taking to the skies using [[Wing]] or [[Jet]]. Many subsequent games allow further mixing of Kirby's abilities, whether that be directly via [[Power Combo]]s or when partnered with friends or other objects. Some games even allow Kirby to [[Evolved Copy Ability|evolve]] his abilities over time to make them stronger. In addition, Kirby is in possession of other [[List of mysteries|more mysterious powers]] which even he is not fully aware of, and which often [[Last Battle Ability|come into play]] when he battles the most dangerous threats to his world.
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| '''Swallow'''<ref>If you '''swallow''' a foe who has a special ability... Kirby will copy its special ability! This is Kirby's special move. It's called his Copy Ability. –[[Narrator]]'s dialogue from the [[Beginner's Room]] in ''[[Kirby Super Star Ultra]]''</ref>
| '''Swallow'''<ref>If you '''swallow''' a foe who has a special ability... Kirby will copy its special ability! This is Kirby's special move. It's called his Copy Ability. –[[Narrator]]'s dialogue from the [[Beginner's Room]] in ''[[Kirby Super Star Ultra]]''</ref>
| After inhaling something, Kirby can swallow the object, removing it from the game.<ref>*The swallowed object is not actually removed from the game entirely. Instead, it simply disappears until eventually reappearing in either another playthrough or when going off-screen and coming back on-screen afterward.</ref> Depending on the object, Kirby may gain a [[Copy Ability]].<ref>{{cite|Inhale an enemy by pushing Y and swallow it by pushing A. If that enemy has an ability, you can use it! Press A again to create a helper!|pause screen page on Kirby|''Kirby Super Star''}}</ref>
| After inhaling something, Kirby can swallow the object, removing it from the game.<ref>*The swallowed object is not actually removed from the game entirely. Instead, it simply disappears until eventually reappearing in either another playthrough or when going off-screen and coming back on-screen afterward.</ref> Depending on the object, Kirby may gain a [[Copy Ability]].<ref>{{cite|Inhale an enemy by pushing Y and swallow it by pushing A. If that enemy has an ability, you can use it! Press A again to create a helper!|pause screen page on Kirby|''Kirby Super Star''}}</ref>
| In ''[[Kirby: Squeak Squad]]'', swallowing a [[Bubble (container)|bubbled object]] will store it in the [[Copy Palette]].
| In ''[[Kirby: Squeak Squad]]'', swallowing a [[Bubble (container)|bubbled object]] will store it in the [[Copy Palette]].<ref>"''Once you’re in a game stage, the copy palette will display on the bottom screen. This is where you’ll see the treasure chests and bubble items Kirby’s carrying. Bubbles can contain one of two things: an item or a Copy Ability. Kirby can collect these by either touching bubbles or swallowing things as they appear on a stage.''" -''Kirby: Squeak Squad'' intruction booklet</ref>
|-
|-
| '''[[Swim]]'''<ref>"Kirby can '''swim''' with the best of them, and he can float on water with an inner tube. Your abilities are limited while underwater, but your Water Gun ability will help you in a pinch." —"About Kirby" pause description while in water, ''Kirby: Triple Deluxe''</ref>
| '''[[Swim]]'''<ref>"Kirby can '''swim''' with the best of them, and he can float on water with an inner tube. Your abilities are limited while underwater, but your Water Gun ability will help you in a pinch." —"About Kirby" pause description while in water, ''Kirby: Triple Deluxe''</ref>
| While underwater, Kirby can swim in any direction, and will not need to come up for air, though he cannot inhale in most games. In ''[[Kirby and the Forgotten Land]]'', Kirby can only swim on the surface of water, but can use his inhale while swimming.
| While underwater, Kirby can swim in any direction,<ref>Using the joystick or directional pad on a controller allows to player to let Kirby swim in any direction they desire.</ref> and will not need to come up for air,<ref>Many stages in the ''Kirby'' series require Kirby to stay underwater for long times, but Kirby never drowns.</ref> though he cannot inhale in most games. In ''[[Kirby and the Forgotten Land]]'', Kirby can only swim on the surface of water, but can use his inhale while swimming.<ref>[https://www.youtube.com/watch?v=4jPnd4D5HPM A full playthrough of Everbay coast], showing Kirby's abilities on water in ''Kirby and the Forgotten Land''.</ref>
| In ''[[Kirby's Dream Land]]'', Kirby cannot properly swim and merely "jumps" through water;<ref>Kirby "jumping" through water can best be seen in [[Float Islands]], a stage based on water.</ref> ''[[Kirby's Adventure]]'' introduced proper swimming in four directions, and ''[[Kirby Star Allies]]'' introduced omnidirectional swimming.<ref name=omnidirectional>{{cite|Kirby can swim with the best of them, and this time he can even go diagonally!|pause screen page on Kirby underwater|''Kirby Star Allies''}}</ref> Starting in ''[[Kirby: Triple Deluxe]]'' up until ''Kirby Star Allies'', pressing the jump button while Kirby is swimming will cause him to do a stroke and swim faster.
| In ''[[Kirby's Dream Land]]'', Kirby cannot properly swim and merely "jumps" through water;<ref>Kirby "jumping" through water can best be seen in [[Float Islands]], a stage based on water.</ref> ''[[Kirby's Adventure]]'' introduced proper swimming in four directions, and ''[[Kirby Star Allies]]'' introduced omnidirectional swimming.<ref name=omnidirectional>{{cite|Kirby can swim with the best of them, and this time he can even go diagonally!|pause screen page on Kirby underwater|''Kirby Star Allies''}}</ref> Starting in ''[[Kirby: Triple Deluxe]]'' up until ''Kirby Star Allies'', pressing the jump button while Kirby is swimming will cause him to do a stroke and swim faster.
|-
|-
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| '''[[Cell Phone]]'''
| '''[[Cell Phone]]'''
| In ''[[Kirby & The Amazing Mirror]]'', Kirby can pull out his phone and use it to do one of two things. He can either call his clones to join him or call a [[Warp Star]] to take him back to the [[Rainbow Route - Central Circle]].
| In ''[[Kirby & The Amazing Mirror]]'', Kirby can pull out his phone and use it to do one of two things. He can either call his clones to join him or call a [[Warp Star]] to take him back to the [[Rainbow Route - Central Circle]].
| Calling the clones requires phone battery power.
| Calling the clones requires phone battery power.<ref>"''Call for help with R, but watch for your batteries.''" -''Kirby & The Amazing Mirror''</ref>
|-
|-
| '''[[Make Friend]]'''
| '''[[Make Friend]]'''