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Super Smash Bros.: Difference between revisions
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==Legacy== | ==Legacy== | ||
''Super Smash Bros.'' was the first game to feature Kirby as a 3D model. As such, it cemented many aesthetics about Kirby that carry forward to his current design. In addition, this was the first time that Kirby was given a voice, being the first time [[Makiko Ohmoto]] voiced him. Thus, Kirby gained his signature greeting/taunt of 'Hi!' from this game. | ''Super Smash Bros.'' was the first game to feature Kirby as a 3D model. As such, it cemented many aesthetics about Kirby that carry forward to his current design. In addition, this was the first time that Kirby was given a voice, being the first time [[Makiko Ohmoto]] voiced him. Thus, Kirby gained his signature greeting/taunt of 'Hi!' from this game. Kirby's aesthetic from this game would be more-or-less directly translated to the next game in the ''Kirby'' series - ''[[Kirby 64: The Crystal Shards]]''. | ||
The final boss of the 1-P Game, [[Master Hand]] - would later appear as a [[Mid-Boss]] in ''[[Kirby & the Amazing Mirror]]''. | |||
==Trivia== | ==Trivia== | ||
*Although there are 9 stages to choose from, the only one that is consistently tournament legal - coincidentally enough - is 'Dream Land'. | *Although there are 9 stages to choose from, the only one that is consistently tournament legal - coincidentally enough - is 'Dream Land'. | ||
*Although [[King Dedede]] would not appear as a fighter until ''Brawl'', he can be seen in the background of the 'Dream Land' stage in this game. | *Although [[King Dedede]] would not appear as a fighter until ''Brawl'', he can be seen in the background of the 'Dream Land' stage in this game. |