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Boss Endurance: Difference between revisions

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===''Kirby & The Amazing Mirror''===
===''Kirby & The Amazing Mirror''===
[[File:KaTAM Boss Endurance title screen.png|thumb|200px|The Boss Endurance title screen in ''Kirby & The Amazing Mirror'', containing cameos of all subsequent bosses in the background picture]]
The Boss Endurance is unlocked once the game is [[100% completion|100% completed]]. It is more similar to The Arena, however, as [[Copy Ability Testing Area|Copy Abilities]] are made available before the fight begins, and it has rest areas with recovery items (4 single-use [[Maxim Tomato]]es) and two random Copy Abilities in-between battles. Enemies are fought in a random order (except [[Dark Meta Knight]] and [[Dark Mind]] at the end). [[Vitality|Vitalities]] collected in Story Mode carry over to this mode, meaning that all Kirbies present can take 10 points of damage before losing. Player 1 has only 3 times to call in his "backup", as there won't be any opportunities to get batteries during the endurance.
The Boss Endurance is unlocked once the game is [[100% completion|100% completed]]. It is more similar to The Arena, however, as [[Copy Ability Testing Area|Copy Abilities]] are made available before the fight begins, and it has rest areas with recovery items (4 single-use [[Maxim Tomato]]es) and two random Copy Abilities in-between battles. Enemies are fought in a random order (except [[Dark Meta Knight]] and [[Dark Mind]] at the end). [[Vitality|Vitalities]] collected in Story Mode carry over to this mode, meaning that all Kirbies present can take 10 points of damage before losing. Player 1 has only 3 times to call in his "backup", as there won't be any opportunities to get batteries during the endurance.