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|publisher=[[Nintendo]]
|publisher=[[Nintendo]]
|designer=Tomoaki Fukui
|designer=Tomoaki Fukui
|released='''Game Boy Advance'''<br>{{Released|Japan|April 15, 2004|Europe|July 2, 2004|NA|October 18, 2004|Australia|December 23, 2004}}<br>'''Virtual Console (3DS Ambassador Program)'''<br>{{Released|Australia|December 15, 2011|Europe|December 16, 2011|Japan|December 16, 2011|NA|December 16, 2011}}<br>'''Virtual Console (Wii U)'''<br>{{Released|Japan|April 3, 2014|NA|April 10, 2014}}<br>'''Nintendo Switch Online'''<br>{{Released|Japan|September 29, 2023|Europe|September 29, 2023|NA|September 29, 2023|Australia|September 29, 2023}}
|released='''Game Boy Advance'''<br>{{Released|Japan|April 15, 2004|Europe|July 2, 2004|NA|October 18, 2004|Australia|December 23, 2004}}<br>'''Virtual Console (3DS Ambassador Program)'''<br>{{Released|Australia|December 15, 2011|Europe|December 16, 2011|Japan|December 16, 2011|NA|December 16, 2011}}<br>'''Virtual Console (Wii U)'''<br>{{Released|Japan|April 3, 2014|NA|April 10, 2014}}
|platforms=[[Game Boy Advance]]<br>[[Virtual Console]] ([[Nintendo 3DS|3DS]], [[Wii U]])<br>[[Nintendo Switch]] Online
|platforms=[[Game Boy Advance]]<br>[[Virtual Console]] ([[Nintendo 3DS|3DS]], [[Wii U]])
|language={{languages|jp=y|en_us=y|fr_fr=y|it=y|de=y|es_es=y}}
|language={{languages|jp=y|en_us=y|fr_fr=y|it=y|de=y|es_es=y}}
|rating={{ratings|esrb=e|pegi=3|cero=a}}
|rating={{ratings|esrb=e|pegi=3|cero=a}}
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{{title font}}
{{title font}}
<onlyinclude>{{#ifeq:{{{transcludesection|}}}|lead|
<onlyinclude>{{#ifeq:{{{transcludesection|}}}|lead|
'''''Kirby & The Amazing Mirror''''' is a main-series [[Kirby (series)|''Kirby'' game]] released for the [[Game Boy Advance]] on April 15th, 2004 in Japan, on July 2nd, 2004 in Europe, and on October 18th, 2004 in North America. It was produced by [[HAL Laboratory]], published by [[Nintendo]], and developed by Flagship and Dimps. ''Kirby & The Amazing Mirror'' looks and plays much like its predecessor ''[[Kirby: Nightmare in Dream Land]]'', but features an expansive and non-linear interconnected world with bosses that can be defeated in a number of different orders. The game also features four [[Kirby (species)|Kirbys]] [[Color|of various color]] which can be played by up to four different players simultaneously, making this title the first main series game which can be played with four players in the main game. The different Kirbys can wander off in separate directions and assist each-other using their [[Cell Phone]]s. The name of the game is a pun on "maze", as the game sports a labyrinth-like level layout different from other mainline Kirby games.
'''''Kirby & The Amazing Mirror''''' is a main-series [[Kirby (series)|''Kirby'' game]] released for the [[Game Boy Advance]] on April 15th, 2004 in Japan, on July 2nd, 2004 in Europe, and on October 18th, 2004 in North America. It was produced by [[HAL Laboratory]], published by [[Nintendo]], and developed by Flagship and Dimps. ''Kirby & The Amazing Mirror'' looks and plays much like its predecessor ''[[Kirby: Nightmare in Dream Land]]'', but features an expansive and non-linear interconnected world with bosses that can be defeated in a number of different orders. The game also features four [[Kirby (species)|Kirbys]] [[Colors|of various color]] which can be played by up to four different players simultaneously, making this title the first main series game which can be played with four players in the main game. The different Kirbys can wander off in separate directions and assist each-other using their [[Cell Phone]]s.


As it is based on ''Kirby: Nightmare in Dream Land'', ''Kirby & The Amazing Mirror'' uses much of the same [[sprite]]-work, enemies, [[Copy Ability|abilities]], and mechanics as its predecessor. However, many additions and a few cuts were made to these categories. Included in the additions are new enemies like [[Chip]], [[Roly-Poly]], [[Golem]], and others, some of which are quite complex in their ability to interact with Kirby. New abilities include [[Cupid]], [[Missile]], [[Mini]], and a few returning favorites from ''[[Kirby Super Star]]'' such as [[Fighter]] and [[Cook]]. Due to the open nature of the game, most of the area [[Boss]]es can be fought out of order, and aside from [[Kracko]], they are all new (although some are heavily based on older bosses).
As it is based on ''Kirby: Nightmare in Dream Land'', ''Kirby & The Amazing Mirror'' uses much of the same [[sprite]]-work, enemies, [[Copy Ability|abilities]], and mechanics as its predecessor. However, many additions and a few cuts were made to these categories. Included in the additions are new enemies like [[Chip]], [[Roly-Poly]], [[Golem]], and others, some of which are quite complex in their ability to interact with Kirby. New abilities include [[Cupid]], [[Missile]], [[Mini]], and a few returning favorites from ''[[Kirby Super Star]]'' such as [[Fighter]] and [[Cook]]. Due to the open nature of the game, most of the area [[Boss]]es can be fought out of order, and aside from [[Kracko]], they are all new (although some are heavily based on older bosses).


Since its initial release, ''Kirby & The Amazing Mirror'' has been re-released through the [[Nintendo 3DS]] Ambassador Program (in 2011) and the [[Wii U]] [[Virtual Console]] (in 2014), although multiplayer is unavailable in these releases. It was also added to the [[Nintendo Switch]] Online Game Boy Advance service in 2023, where it is fully compatible with online multiplayer.
Since its initial release, ''Kirby & The Amazing Mirror'' has been rereleased on the [[Nintendo 3DS]] as part of that system's Ambassador Program in late 2011. In 2014, it was released for the [[Wii U]] [[Virtual Console]]. In the February 8, 2023 [[Nintendo Direct]], ''Kirby & The Amazing Mirror'' was shown as one of the games slated to appear in the [[Nintendo Switch]] Online Game Boy Advance service, though its release date is not yet known.
}}</onlyinclude>{{:{{ROOTPAGENAME}}|transcludesection=lead}}
}}</onlyinclude>{{:{{ROOTPAGENAME}}|transcludesection=lead}}


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*[[Mini]] - A situational ability that makes Kirby tiny, allowing him to fit through tight gaps.
*[[Mini]] - A situational ability that makes Kirby tiny, allowing him to fit through tight gaps.
*[[Missile]] - Transforms Kirby into a missile that can fly in any direction and explode on contact.
*[[Missile]] - Transforms Kirby into a missile that can fly in any direction and explode on contact.
*[[Smash Bros.|Smash]] - Gives Kirby a condensed version of his moveset from ''[[Super Smash Bros. Melee]]'', including his [[Final Cutter]], [[Hammer]] spin, and [[Stone]] smash.
*[[Smash Bros.|Smash]] - Gives Kirby a condensed version of his move-set from ''[[Super Smash Bros. Melee]]'', including his [[Final Cutter]], [[Hammer]] spin, and [[Stone]] smash.
*[[Master]] - The final ability in the game is a more powerful version of the [[Sword]] ability which grants a number of unique attacks and can solve many puzzles.
*[[Master]] - The final ability in the game is a more powerful version of the [[Sword]] ability which grants a number of unique attacks and can solve many puzzles.


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|-
|-
|Walk
|Walk
|[[File:KNiDL Kirby artwork 2.jpg|100px]]
|[[File:KNiDL Kirby run artwork 2.png|100px]]
|← or →
|← or →
|-
|-
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|-
|-
|Crouch
|Crouch
|[[File:KNiDL Wait art.jpg|100px]]
|[[File:KatAM Kirby Crouch artwork.png|100px]]
|↓
|↓
|-
|-
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|-
|-
|N/A
|N/A
|[[Dimension Mirror (level)|Dimension Mirror]]
|[[Dimension Mirror]]
|[[Dark Meta Knight]], [[Dark Mind]] (3 phases)
|[[Dark Meta Knight]], [[Dark Mind]] (3 phases)
|After acquiring all the Mirror Shards, Kirby may enter the reassembled Dimension Mirror floating in the middle of the Central Circle in Rainbow Route. This area is different from all the others in that it has no map or area number, and only consists of a few rooms. The most notable thing about it is the seven distinct boss encounters, most of which are matches against the main evil force of the game: [[Dark Mind]]. Clearing this area completes the game.
|After acquiring all the Mirror Shards, Kirby may enter the reassembled Dimension Mirror floating in the middle of the Central Circle in Rainbow Route. This area is different from all the others in that it has no map or area number, and only consists of a few rooms. The most notable thing about it is the seven distinct boss encounters, most of which are matches against the main evil force of the game: [[Dark Mind]]. Clearing this area completes the game.
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|-
|-
|[[Notes]]
|[[Notes]]
|[[File:KaTAM Secret Notes sprite.png|center]]
|[[File:KaTAM Notes.png|center]]
|Allows the player to play musical scores using the [[Jukebox|Sound Player]]. Can be found only in treasure chests. Six of these exist in the game.
|Allows the player to play musical scores using the [[Jukebox|Sound Player]]. Can be found only in treasure chests. Six of these exist in the game.
|-
|-
|[[Notes|Sounds]]
|[[Notes|Sounds]]
|[[File:KaTAM Kirby Sounds sprite.png|center]]
|[[File:KaTAM Sounds.png|center]]
|Enables the player to play various assortments of sound effects using the Sound Player. This item is found only in treasure chests. Four collections of sounds exist in total.
|Enables the player to play various assortments of sound effects using the Sound Player. This item is found only in treasure chests. Four collections of sounds exist in total.
|-
|-
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|[[File:KaTAM Bomb Kirby Sprite.png|center]]
|[[File:KaTAM Bomb Kirby Sprite.png|center]]
|[[File:KatAMBombIcon.png|center]]
|[[File:KatAMBombIcon.png|center]]
|Bombs, [[Foley]], Bomb [[Shadow Kirby]]
|Bombs, [[Foley]]
|An ability returning from ''Kirby Super Star'' after being absent in ''Kirby: Nightmare in Dream Land''. Allows Kirby to throw bombs into a selected direction or place them on the ground. Can light [[cannon]] [[fuse]]s.
|An ability returning from ''Kirby Super Star'' after being absent in ''Kirby: Nightmare in Dream Land''. Allows Kirby to throw bombs into a selected direction or place them on the ground. Can light [[cannon]] [[fuse]]s.
|-
|-
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|[[File:KNiDL Burning sprite.png|center]]
|[[File:KNiDL Burning sprite.png|center]]
|[[File:KNiDL Burning  icon.png|center]]
|[[File:KNiDL Burning  icon.png|center]]
|[[Batafire]], [[Flamer]], [[Moley]]'s oil cans
|[[Batafire]], [[Flamer]]
|Lets Kirby launch himself forward in the form of a fireball, harming enemies, breaking metal blocks, and lighting fuses.
|Lets Kirby launch himself forward in the form of a fireball, harming enemies, breaking metal blocks, and lighting fuses.
|-
|-
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|[[File:KNiDL Limit sprite.png|center]]
|[[File:KNiDL Limit sprite.png|center]]
|[[File:KatAMCookIcon.png|center]]
|[[File:KatAMCookIcon.png|center]]
|[[Cookin]], [[Prank]] (if it has a frying pan)
|[[Cookin]]
|An ability returning from ''Kirby Super Star'' after being absent in ''Kirby: Nightmare in Dream Land''. This rare ability lets Kirby cook all enemies on the screen, turning them into [[food]]. Can only be used once.
|An ability returning from ''Kirby Super Star'' after being absent in ''Kirby: Nightmare in Dream Land''. This rare ability lets Kirby cook all enemies on the screen, turning them into [[food]]. Can only be used once.
|-
|-
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|[[File:KNiDL Limit sprite.png|center]]
|[[File:KNiDL Limit sprite.png|center]]
|[[File:KNiDL Crash icon.png|center]]
|[[File:KNiDL Crash icon.png|center]]
|[[Bomber]], [[Dark Mind]]'s bomb
|[[Bomber]]
|Immediately defeats all normal enemies on the screen and does heavy damage to most bosses. Can only be used once.
|Immediately defeats all normal enemies on the screen and does heavy damage to most bosses. Can only be used once.
|-
|-
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|[[File:KNiDL Cutter sprite.png|center]]
|[[File:KNiDL Cutter sprite.png|center]]
|[[File:KNiDL Cutter icon.png|center]]
|[[File:KNiDL Cutter icon.png|center]]
|[[Moley]]'s spike balls, [[Sir Kibble]], Cutter [[Shadow Kirby]]
|[[Moley]]'s spike balls, [[Sir Kibble]]
|Lets Kirby throw boomerang cutters at enemies, which can cut ropes.
|Lets Kirby throw boomerang cutters at enemies, which can cut ropes.
|-
|-
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|[[File:KNiDL Backdrop sprite.png|center]]
|[[File:KNiDL Backdrop sprite.png|center]]
|[[File:KatAMFighterIcon.png|center]]
|[[File:KatAMFighterIcon.png|center]]
|[[Box Boxer]], [[Boxin]], gray [[Golem]] while uppercutting
|[[Box Boxer]], [[Boxin]]
|An ability returning from ''Kirby Super Star'' after being absent in ''Kirby: Nightmare in Dream Land''. Enables Kirby to perform a variety of martial arts-based moves against opponents.
|An ability returning from ''Kirby Super Star'' after being absent in ''Kirby: Nightmare in Dream Land''. Enables Kirby to perform a variety of martial arts-based moves against opponents.
|-
|-
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|[[File:KNiDL Fire sprite.png|center]]
|[[File:KNiDL Fire sprite.png|center]]
|[[File:KNiDL Fire icon.png|center]]
|[[File:KNiDL Fire icon.png|center]]
|[[Hot Head]], [[Moley]]'s waste cans, [[Prank]]'s flame cubes, Fire [[Shadow Kirby]], [[Dark Mind]]'s red stars
|[[Hot Head]], [[Moley]]'s waste cans, [[Prank]]'s flame cubes
|Gives Kirby the ability to breathe fire, letting him light fuses.
|Gives Kirby the ability to breathe fire, letting him light fuses.
|-
|-
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|[[File:KaTAM Ice sprite.png|center]]
|[[File:KaTAM Ice sprite.png|center]]
|[[File:KNiDL Ice icon.png|center]]
|[[File:KNiDL Ice icon.png|center]]
|[[Mr. Frosty]], [[Pengy]], [[Prank]]'s ice cubes, Ice [[Shadow Kirby]], [[Dark Mind]]'s blue stars
|[[Mr. Frosty]], [[Pengy]], [[Prank]]'s ice cubes
|Lets Kirby freeze enemies into ice cubes with his chilly breath.
|Lets Kirby freeze enemies into ice cubes with his chilly breath.
|-
|-
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|[[File:KNiDL Parasol sprite.png|center]]
|[[File:KNiDL Parasol sprite.png|center]]
|[[File:KNiDL Parasol icon.png|center]]
|[[File:KNiDL Parasol icon.png|center]]
|[[Parasol (enemy)|Parasol]], [[Parasol Waddle Dee]]
|[[Parasol (enemy)|Parasol]]
|Kirby wields a parasol with this ability, which he can use to attack or to block enemy attacks.
|Kirby wields a parasol with this ability, which he can use to attack or to block enemy attacks.
|-
|-
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|[[File:KNiDL Spark sprite.png|center]]
|[[File:KNiDL Spark sprite.png|center]]
|[[File:KNiDL Spark icon.png|center]]
|[[File:KNiDL Spark icon.png|center]]
|[[Sparky]], [[Wiz]]'s clouds, [[Dark Mind]]'s purple stars
|[[Sparky]], [[Wiz]]'s clouds
|Grants Kirby the ability to create a field of electricity around him, which harms enemies.
|Grants Kirby the ability to create a field of electricity around him, which harms enemies.
|-
|-
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|[[File:KNiDL Sword sprite.png|center]]
|[[File:KNiDL Sword sprite.png|center]]
|[[File:KNiDL Sword icon.png|center]]
|[[File:KNiDL Sword icon.png|center]]
|[[Gobbler]]'s fish, [[Heavy Knight]], [[Sword Knight]], [[Dark Meta Knight]]'s stars
|[[Gobbler]]'s fish, [[Heavy Knight]], [[Sword Knight]]
|Wielding a sword, Kirby can slash at his enemies even underwater. He can also slice ropes and use a [[Final Cutter|special attack]] to release a shockwave.
|Wielding a sword, Kirby can slash at his enemies even underwater. He can also slice ropes and use a [[Final Cutter|special attack]] to release a shockwave.
|-
|-
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|[[File:KNiDL Wheel sprite.png|center]]
|[[File:KNiDL Wheel sprite.png|center]]
|[[File:KNiDL Wheel icon.png|center]]
|[[File:KNiDL Wheel icon.png|center]]
|[[Moley]]'s tires, [[Wheelie]], [[Wiz]]'s cars, yellow [[Golem]] while rolling
|[[Moley]]'s tires, [[Wheelie]], [[Wiz]]'s cars
|Enables Kirby to transform into a wheel, which travels very quickly and can run down foes.
|Enables Kirby to transform into a wheel, which travels very quickly and can run down foes.
|}
|}


==Enemies==
==Antagonists==
===Enemies===
As in other [[Kirby (series)|''Kirby'']] games, many varieties of enemies appear in ''Kirby & The Amazing Mirror'', most of which can be inhaled and many of which grant Kirby a [[Copy Ability]]. In addition to regular enemies, this game introduces enemies that are bigger than usual; these take considerably longer to inhale and usually possess a large amount of health. In turn, spitting out a large enemy creates a penetrating Star Bullet on its own.
As in other [[Kirby (series)|''Kirby'']] games, many varieties of enemies appear in ''Kirby & The Amazing Mirror'', most of which can be inhaled and many of which grant Kirby a [[Copy Ability]]. In addition to regular enemies, this game introduces enemies that are bigger than usual; these take considerably longer to inhale and usually possess a large amount of health. In turn, spitting out a large enemy creates a penetrating Star Bullet on its own.
{| class="wikitable sortable" border=1 cellpadding=2
{| class="wikitable sortable" border=1 cellpadding=2
!colspan=3|Neutral enemies in ''Kirby & The Amazing Mirror'' &nbsp;
!Name
!Appearance
!Copy Ability
!Description
|-
|-
!Name
|[[Bang-Bang]]
!class=unsortable|Appearance
|[[File:KaTAM Bang Bang.png|center]]
!class=unsortable|Description
|[[Missile]]
|A rocket-like adversary that launches itself at Kirby, homing in on him until exploding.
|-
|-
|[[Batty]]
|[[Batty]]
|[[File:KaTAM Batty.png|center]]
|[[File:KaTAM Batty.png|center]]
|None
|A bat-like enemy that flies after Kirby once he attracts its attention.
|A bat-like enemy that flies after Kirby once he attracts its attention.
|-
|-
|[[Big Waddle Dee]]
|[[Big Waddle Dee]]
|[[File:KaTAM Big Waddle Dee Sprite.png|center]]
||[[File:KaTAM Big Waddle Dee Sprite.png|center]]
|None
|A larger version of the common Waddle Dee which takes longer to inhale.
|A larger version of the common Waddle Dee which takes longer to inhale.
|-
|-
|[[Blipper]]
|[[Blipper]]
|[[File:KNiDL Blipper sprite.png|center]]
|[[File:KNiDL Blipper sprite.png|center]]
|None
|Aquatic enemies that follow Kirby and may even jump out of the water.
|Aquatic enemies that follow Kirby and may even jump out of the water.
|-
|-
|[[Blockin]]
|[[Blockin]]
|[[File:KatAMBlockin.png|center]]
|[[File:KatAMBlockin.png|center]]
|None
|Disguised as a [[Star Block]], this enemy waits for Kirby to attack or attempt to inhale it, then reveals its true face and chases after him.
|Disguised as a [[Star Block]], this enemy waits for Kirby to attack or attempt to inhale it, then reveals its true face and chases after him.
|-
|[[Bronto Burt]]
|[[File:KNiDL Bronto Burt sprite.png|center]]
|A common enemy that flies in a wave motion, moving through obstacles.
|-
|[[Chip]]
|[[File:KatAMChip.png|center]]
|A furry creature with a foxtail that cheerily jumps around.
|-
|[[Droppy]]
|[[File:KaTAM Droppy.png|center]]
|A yellow blob-like enemy that can steal Kirby's ability and use it to transform into an enemy appropriate to that ability.
|-
|[[Glunk]]
|[[File:KNiDL Glunk sprite.png|center]]
|A stationary sea anemone-like foe that fires projectiles.
|-
|[[Gordo]]
|[[File:KNiDL Gordo sprite.png|center]]
|A floating spiky ball that is indestructible and dangerous to touch.
|-
|[[Haley]]
|[[File:KatAMHaley.png|center]]
|Blue, hedgehog-like enemies that fly in a straight line.
|-
|[[Jack]]
|[[File:KatAMJack.png|center]]
|A rare type of enemy that occupies [[cannon]]s, making them inaccessible until it is defeated or launched out of the cannon. It can also spit harmful stars at Kirby.
|-
|[[Leap]]
|[[File:KaTAM Leap.png|center]]
|A flying enemy that kisses Kirby if he bumps into it, harming him. Kirby has to take a moment to wipe the lipstick off his face, which may put him in further danger.
|-
|[[Mirra]]
|[[File:KatAMMirra.png|center]]
|This enemy lurks in mirrors and typically has to be defeated from a distance. Otherwise, it buries itself and the mirror in the ground, making it inaccessible.
|-
|[[Prank]]
|[[File:KatAMPrank.png|center]]
|A rare adversary that plays various pranks on [[Kirby]] and then runs away. Not all of these pranks do damage.
|-
|[[Roly-Poly]]
|[[File:KatAMRolyPoly.png|center]]
|A common round foe able to roll quickly down slopes.
|-
|[[Scarfy]]
|[[File:KNiDL Scarfy sprite.png|center]]
|Scarfies float in one place until angered, at which point they begin to chase Kirby.
|-
|[[Shadow Kirby]]
|[[File:KatAMShadowKirby.png|center]]
|Kirby encounters this shady look-alike of himself in no more than a few places. He only takes a single hit to defeat, and usually leaves a helpful item behind if attacked (though inhaling him yields nothing). If Kirby waits around too long, Shadow Kirby may attack him in some way.
|-
|[[Shooty]]
|[[File:KatAMShooty.png|center]]
|A plane-like enemy that shoots at Kirby.
|-
|[[Shotzo]]
|[[File:KNiDL Shotzo sprite.png|center]]
|Invincible, stationary cannons that fire cannonballs and may directly aim at Kirby.
|-
|[[Snooter]]
|[[File:KatAM Snooter.png|center]]
|A strange creature with puffy lips that can eat Kirby and items. If it is not destroyed in a single attack, it begins to dash around angrily when hit.
|-
|[[Soarar]]
|[[File:KatAMSoarar.png|center]]
|Similarly to Shooty, this enemy flies through the air and fires lasers.
|-
|[[Squishy]]
|[[File:KaTAMSquishy.png|center]]
|A squid-like enemy that attacks by jumping around and swimming upwards in the water. Only one of these exists in the game.
|-
|[[Waddle Dee]]
|[[File:KNiDL Waddle Dee sprite.png|center]]
|One of Kirby's most common and basic foes, it does nothing but walk left and right or jump.
|}
===Ability-providing enemies===
{| class="wikitable sortable" border=1 cellpadding=2
!colspan=4|Copy Ability-providing enemies in ''Kirby & The Amazing Mirror'' &nbsp;
|-
!Name
!class=unsortable|Appearance
!Copy Ability
!class=unsortable|Description
|-
|[[Bang-Bang]]
|[[File:KaTAM Bang Bang.png|center]]
|[[Missile]]
|A rocket-like adversary that launches itself at Kirby, homing in on him until exploding.
|-
|-
|[[Bomber]]
|[[Bomber]]
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|[[Fighter]]
|[[Fighter]]
|A mole-like creature that attempts to punch Kirby.
|A mole-like creature that attempts to punch Kirby.
|-
|[[Bronto Burt]]
|[[File:KNiDL Bronto Burt sprite.png|center]]
|None
|A common enemy that flies in a wave motion, moving through obstacles.
|-
|[[Chip]]
|[[File:KatAMChip.png|center]]
|None
|A furry creature with a foxtail that cheerily jumps around.
|-
|-
|[[Cookin]]
|[[Cookin]]
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|[[Cupid]]
|[[Cupid]]
|An angel-like being that shoots arrows.
|An angel-like being that shoots arrows.
|-
|[[Droppy]]
|[[File:KaTAM Droppy.png|center]]
|None
|A yellow blob-like enemy that can steal Kirby's ability and use it to transform into an enemy appropriate to that ability.
|-
|-
|[[Flamer]]
|[[Flamer]]
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|[[Stone]]
|[[Stone]]
|A giant version of a Rocky with a large amount of health that takes longer to inhale.
|A giant version of a Rocky with a large amount of health that takes longer to inhale.
|-
|[[Glunk]]
|[[File:KNiDL Glunk sprite.png|center]]
|None
|A stationary sea anemone-like foe that fires projectiles.
|-
|-
|[[Golem]]
|[[Golem]]
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|[[Stone]], [[Fighter]]*, [[Wheel]]*
|[[Stone]], [[Fighter]]*, [[Wheel]]*
|A big stone creature that wakes up when Kirby walks past it and takes longer to inhale than most other foes. Comes in three colors, each of which uses different attacks.
|A big stone creature that wakes up when Kirby walks past it and takes longer to inhale than most other foes. Comes in three colors, each of which uses different attacks.
|-
|[[Gordo]]
|[[File:KNiDL Gordo sprite.png|center]]
|None
|A floating spiky ball that is indestructible and dangerous to touch.
|-
|[[Haley]]
|[[File:KatAMHaley.png|center]]
|None
|Blue, hedgehog-like enemies that fly in a straight line.
|-
|-
|[[Heavy Knight]]
|[[Heavy Knight]]
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|[[Fire]]
|[[Fire]]
|This enemy breathes fire at Kirby, sometimes spitting large fireballs with a long range.
|This enemy breathes fire at Kirby, sometimes spitting large fireballs with a long range.
|-
|[[Jack]]
|[[File:KatAMJack.png|center]]
|None
|A rare type of enemy that occupies [[cannon]]s, making them inaccessible until it is defeated or launched out of the cannon. It can also spit harmful stars at Kirby.
|-
|-
|[[Laser Ball]]
|[[Laser Ball]]
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|[[Laser]]
|[[Laser]]
|A floating, spherical enemy that moves through walls and fires lasers.
|A floating, spherical enemy that moves through walls and fires lasers.
|-
|[[Leap]]
|[[File:KaTAM Leap.png|center]]
|None
|A flying enemy that kisses Kirby if he bumps into it, harming him. Kirby has to take a moment to wipe the lipstick off his face, which may put him in further danger.
|-
|-
|[[Metal Guardian]]
|[[Metal Guardian]]
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|[[Mini]]
|[[Mini]]
|Tiny enemies who somewhat resemble Waddle Dees and are largely helpless.
|Tiny enemies who somewhat resemble Waddle Dees and are largely helpless.
|-
|[[Mirra]]
|[[File:KatAMMirra.png|center]]
|None
|This enemy lurks in mirrors and typically has to be defeated from a distance. Otherwise, it buries itself and the mirror in the ground, making it inaccessible.
|-
|-
|[[Noddy]]
|[[Noddy]]
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|[[Ice]]
|[[Ice]]
|Penguins that try to freeze Kirby with their chilly breath.
|Penguins that try to freeze Kirby with their chilly breath.
|-
|[[Prank]]
|[[File:KatAMPrank.png|center]]
|None
|A rare adversary that plays various pranks on [[Kirby]] and then runs away. Not all of these pranks do damage.
|-
|-
|[[Rocky]]
|[[Rocky]]
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|[[Stone]]
|[[Stone]]
|A walking rock that attempts to crush Kirby under its weight.
|A walking rock that attempts to crush Kirby under its weight.
|-
|[[Roly-Poly]]
|[[File:KatAMRolyPoly.png|center]]
|None
|A common round foe able to roll quickly down slopes.
|-
|[[Scarfy]]
|[[File:KNiDL Scarfy sprite.png|center]]
|None
|Scarfies float in one place until angered, at which point they begin to chase Kirby.
|-
|[[Shadow Kirby]]
|[[File:KatAMShadowKirby.png|center]]
|None
|Kirby encounters this shady look-alike of himself in no more than a few places. He only takes a single hit to defeat, and usually leaves a helpful item behind if attacked (though inhaling him yields nothing). If Kirby waits around too long, Shadow Kirby may attack him in some way.
|-
|[[Shooty]]
|[[File:KatAMShooty.png|center]]
|None
|A plane-like enemy that shoots at Kirby.
|-
|[[Shotzo]]
|[[File:KNiDL Shotzo sprite.png|center]]
|None
|Invincible, stationary cannons that fire cannonballs and may directly aim at Kirby.
|-
|-
|[[Sir Kibble]]
|[[Sir Kibble]]
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|[[Cutter]]
|[[Cutter]]
|An armored enemy that throws the top part of its helmet like a boomerang.
|An armored enemy that throws the top part of its helmet like a boomerang.
|-
|[[Snooter]]
|[[File:KatAM Snooter.png|center]]
|None
|A strange creature with puffy lips that can eat Kirby and items. If it is not destroyed in a single attack, it begins to dash around angrily when hit.
|-
|[[Soarar]]
|[[File:KatAMSoarar.png|center]]
|None
|Similarly to Shooty, this enemy flies through the air and fires lasers.
|-
|-
|[[Sparky]]
|[[Sparky]]
Line 652: Line 655:
|[[Spark]]
|[[Spark]]
|An enemy that hops around and creates an electric field around itself for an attack.
|An enemy that hops around and creates an electric field around itself for an attack.
|-
|[[Squishy]]
|[[File:KaTAMSquishy.png|center]]
|None
|A squid-like enemy that attacks by jumping around and swimming upwards in the water. Only one of these exists in the game.
|-
|-
|[[Sword Knight]]
|[[Sword Knight]]
|[[File:KNiDL Sword Knight sprite.png|center]]
|[[File:KNiDL Sword Knight sprite.png|center]]
|[[Sword]]
|[[Sword]]
|A disciplined sword-fighter wearing purple armor that walks back and forth inside a small area and may deflect Kirby's attacks with its sword.
|A disciplined sword-fighter wearing green armor that walks back and forth inside a small area and may deflect Kirby's attacks with its sword.
|-
|-
|[[Twister]]
|[[Twister]]
Line 667: Line 675:
|[[UFO]]
|[[UFO]]
|This rare enemy flies after Kirby very quickly, stopping occasionally to fire laser beams.
|This rare enemy flies after Kirby very quickly, stopping occasionally to fire laser beams.
|-
|[[Waddle Dee]]
|[[File:KNiDL Waddle Dee sprite.png|center]]
|None
|One of Kirby's most common and basic foes, it does nothing but walk left and right or jump.
|-
|-
|[[Waddle Doo]]
|[[Waddle Doo]]
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|[[Magic]]
|[[Magic]]
|40
|40
|A large pink gift box with a jagged mouth and a tail with a leaf on the end. Boxy charges at Kirby or releases smaller gift boxes from its mouth, which Kirby may spit back at it. When not immediately inhaled, these boxes may open up to reveal bombs, which yield the [[Bomb]] ability, [[food]] items or [[Battery (Kirby & The Amazing Mirror)|batteries]].
|A large pink gift box with a jagged mouth and a tail with a leaf on the end. Boxy charges at Kirby or releases smaller gift boxes from its mouth, which Kirby may spit back at it. When not immediately inhaled, these boxes may open up to reveal bombs, which yield the [[Bomb]] ability, [[food]] items or [[Battery|batteries]].
*Weakness: fire element attacks, e.g. [[Fire]], [[Burning]], [[Bomb]], [[Laser]], 'Hammer Flip' from [[Hammer]], [[Master]].
*Weakness: fire element attacks, e.g. [[Fire]], [[Burning]], [[Bomb]], [[Laser]], 'Hammer Flip' from [[Hammer]], [[Master]].
|-
|-
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|[[Dark Meta Knight]]
|[[Dark Meta Knight]]
|[[File:KatAMDarkMetaKnight.png|center]]
|[[File:KatAMDarkMetaKnight.png|center]]
|[[Dimension Mirror (level)|Dimension Mirror]]
|[[Dimension Mirror|The Mirror]]
|48
|48
|Dark Meta Knight returns for a rematch, now unmasked by the real Meta Knight.
|Dark Meta Knight returns for a rematch, now unmasked by the real Meta Knight.
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|[[Dark Mind]] (phase 1)
|[[Dark Mind]] (phase 1)
|[[File:KatAMDarkMind1.png|center]]
|[[File:KatAMDarkMind1.png|center]]
|[[Dimension Mirror (level)|Dimension Mirror]]
|[[Dimension Mirror|The Mirror]]
|First battle: 32
|First battle: 32


Line 864: Line 877:
|[[Dark Mind]] (phase 2)
|[[Dark Mind]] (phase 2)
|[[File:KatAMDarkMind2.png|center]]
|[[File:KatAMDarkMind2.png|center]]
|[[Dimension Mirror (level)|Dimension Mirror]]
|[[Dimension Mirror|The Mirror]]
|96
|96
|Dark Mind's second form is a giant ball of fire with a singular eye, greatly resembling [[Zero]] in ''[[Kirby's Dream Land 3]]''.
|Dark Mind's second form is a giant ball of fire with a singular eye, greatly resembling [[Zero]] in ''[[Kirby's Dream Land 3]]''.
Line 882: Line 895:
|[[Dark Mind]] (phase 3)
|[[Dark Mind]] (phase 3)
|[[File:KatAMDarkMind3.png|center]]
|[[File:KatAMDarkMind3.png|center]]
|[[Dimension Mirror (level)|Dimension Mirror]]
|[[Dimension Mirror|The Mirror]]
|250
|250
|The final form of Dark Mind (and the final boss of the game) resembles its second form, but is considerably smaller.
|The final form of Dark Mind (and the final boss of the game) resembles its second form, but is considerably smaller.
Line 1,002: Line 1,015:
|[[Masahiro Sakurai]]
|[[Masahiro Sakurai]]
|-
|-
!colspan=3|All rights, including the<br>copyrights of game, scenario,<br>music and program, reserved<br>by [[HAL Laboratory|HAL Laboratory, Inc.]] and<br>[[Nintendo]].<br><br>©2004 HAL Laboratory, Inc.<br>/ Nintendo<br>Developed by Flagship
!colspan=3|[[HAL Laboratory]]<br>[[Nintendo]]<br>Flagship<br>Dimps
|}
|}


Line 1,014: Line 1,027:
*''[[Kirby: Squeak Squad]]'' - Many of the enemies, Mid-Bosses and Copy Abilities introduced in ''Kirby & The Amazing Mirror'' return in ''Kirby: Squeak Squad''. The [[Spray Paint]] feature was also given another appearance in ''Kirby: Squeak Squad'' and one of the added paints named "Shadow" takes on the likeness of [[Shadow Kirby]].
*''[[Kirby: Squeak Squad]]'' - Many of the enemies, Mid-Bosses and Copy Abilities introduced in ''Kirby & The Amazing Mirror'' return in ''Kirby: Squeak Squad''. The [[Spray Paint]] feature was also given another appearance in ''Kirby: Squeak Squad'' and one of the added paints named "Shadow" takes on the likeness of [[Shadow Kirby]].
*''[[Kirby: Triple Deluxe]]'' - The [[Dimension Mirror]] that was gradually reassembled throughout this game returns in ''Kirby: Triple Deluxe'', after [[King Dedede]] defeats [[Queen Sectonia]] DX in [[Dededetour!]]. Dedede has to fight a [[Shadow Dedede|shadow version of himself]], then jumps into the mirror to finally finish off [[Dark Meta Knight|Dark Meta Knight's Revenge]] by shattering the mirror once he is sealed inside of it. Shadow Kirby also returns as the final opponent in the [[Kirby Fighters]] Sub-Game.
*''[[Kirby: Triple Deluxe]]'' - The [[Dimension Mirror]] that was gradually reassembled throughout this game returns in ''Kirby: Triple Deluxe'', after [[King Dedede]] defeats [[Queen Sectonia]] DX in [[Dededetour!]]. Dedede has to fight a [[Shadow Dedede|shadow version of himself]], then jumps into the mirror to finally finish off [[Dark Meta Knight|Dark Meta Knight's Revenge]] by shattering the mirror once he is sealed inside of it. Shadow Kirby also returns as the final opponent in the [[Kirby Fighters]] Sub-Game.
*''[[Team Kirby Clash Deluxe]]'' - The final boss of the game is [[King D-Mind]], a character who resembles both King Dedede and Dark Mind, and uses attacks from both. This boss emerges from a [[Black Mirror]] which looks and operates very similarly to the Dimension Mirror.
*''[[Team Kirby Clash Deluxe]]'' - The final boss of the game is [[King D-Mind]], a character resembling a fusion between King Dedede and Dark Mind, who uses many of the same moves as Dark Mind. This boss emerges from a [[Black Mirror]] which looks and operates very similarly to the Dimension Mirror.
**King D-Mind also appears in ''[[Super Kirby Clash]]'', along with a set of armor for [[Hammer Lord]] based upon Dark Mind.
**King D-Mind also appears in ''[[Super Kirby Clash]]'', along with a set of armor for [[Hammer Lord]] based upon Dark Mind.
*''[[Kirby Battle Royale]]'' - One of the Waddle Dees says, "Hyaa! Kirby multiplied again?!", subtly referencing how Kirby split into four in ''Kirby & The Amazing Mirror'' and into ten in ''[[Kirby Mass Attack]]''.
*''[[Kirby Battle Royale]]'' - One of the Waddle Dees says, "Hyaa! Kirby multiplied again?!", subtly referencing how Kirby split into four ''Kirby & The Amazing Mirror'' and into ten in ''[[Kirby Mass Attack]]''.
*''[[Kirby Star Allies]]'' - [[Dark Meta Knight]] returns as a [[Dream Friend]] in this game. Additionally, a number of other smaller details are included which reference ''Kirby & The Amazing Mirror'', including a couple [[Celebration Picture]]s, a cameo from [[Shadow Kirby]], and a number of motifs such as music tracks. When playing as Dark Meta Knight, several [[Guest Star ???? Star Allies Go!]] stages resemble areas seen in this game. Finally, one of [[Void]]'s attacks in Soul Melter EX of [[The Ultimate Choice]] is a reference to Dark Mind's mirror attacks.
*''[[Kirby Star Allies]]'' - [[Dark Meta Knight]] returns as a [[Dream Friend]] in this game. Additionally, a number of other smaller details are included which reference ''Kirby & The Amazing Mirror'', including a couple [[Celebration Picture]]s, a cameo from [[Shadow Kirby]], and a number of motifs such as music tracks. When playing as Dark Meta Knight, several [[Guest Star ???? Star Allies Go!]] stages resemble areas seen in this game. Finally, one of [[Void]]'s attacks in Soul Melter EX of [[The Ultimate Choice]] is a reference to Dark Mind's mirror attacks.
*''[[Super Smash Bros. Ultimate]]'' - In addition to a number of [[smashwiki:List of spirits (Kirby series)|spirits]], one of Meta Knight's [[Color|alternate palette swaps]] references Dark Meta Knight.
*''[[Super Smash Bros. Ultimate]]'' - In addition to a number of [[smashwiki:List of spirits (Kirby series)|spirits]], one of Meta Knight's [[Color changes|alternate palette swaps]] references Dark Meta Knight.
*''[[Kirby Fighters 2]]'' - An Easter egg exists in the options menu, where if the player waits [[HAL Room#Trivia|86 seconds]], an arrangement of the [[Start Stage]] and [[Forest/Nature Area]] themes will start playing. Shadow Kirby also reappears as the final opponent of its [[Single-Handed Mode]] and is fought thrice in [[Story Mode: The Destined Rivals|Story Mode]].
*''[[Kirby Fighters 2]]'' - An Easter egg exists in the options menu, where if the player waits [[HAL Room#Trivia|86 seconds]], an arrangement of the Start Stage and [[Forest/Nature Area]] themes will start playing. Shadow Kirby also reappears as the final opponent of its [[Single-Handed Mode]] and is fought thrice in [[Story Mode: The Destined Rivals|Story Mode]].
*''[[Kirby's Dream Buffet]]'' - "Shadow" returns as an unlockable color in this game. There are also a handful of [[Character Treat]]s depicting entities from ''Kirby & The Amazing Mirror''.
*''[[Kirby's Dream Buffet]]'' - "Shadow" returns as an unlockable color in this game. There are also a handful of [[Character Treat]]s depicting entities from ''Kirby & The Amazing Mirror''.
*''[[Kirby's Return to Dream Land Deluxe]]'' - The [[Crackity Hack]] sub-game returns in an enhanced and remastered form. In addition, [[Mask|Dress-Up Masks]] of Shadow Kirby and Dark Meta Knight can be unlocked.
*''[[Kirby's Return to Dream Land Deluxe]]'' - Crackity Hack sub-game returns in an enhanced and remastered form.


==Legacy==
==Legacy==
*Several enemies introduced in this game would go on to become series regulars; namely [[Chip]], [[Foley]], and [[Soarar]].
*Several enemies introduced in this game would go on to become series regulars; namely [[Chip]], [[Foley]], and [[Soarar]].
*The [[Smash Bros.|Smash]] [[Copy Ability]], which grants Kirby a condensed version of his ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series moveset, was first introduced in this game.
*The [[Smash Bros.|Smash]] [[Copy Ability]], which grants Kirby a condensed version of his ''[[Super Smash Bros. (series)|Super Smash Bros.]]'' series move-set, was first introduced in this game.
*[[Dark Meta Knight]] would eventually become playable in ''[[Kirby Star Allies]]'' after being re-introduced to the series in ''[[Kirby: Triple Deluxe]]''. He has been referenced in several other subsequent titles as well.
*[[Dark Meta Knight]] would eventually become playable in ''[[Kirby Star Allies]]'' after being re-introduced to the series in ''[[Kirby: Triple Deluxe]]''. He has been referenced in several other subsequent titles as well.
*[[Shadow Kirby]] would return in ''[[Kirby: Triple Deluxe]]'' as the final opponent of the [[Kirby Fighters]] Sub-Game, as well as a boss in ''[[Kirby Fighters 2]]''. In both of instances, he bears a different appearance from this game. He has also been referenced in multiple other games as well.
*This was the first game to depict Kirby and Meta Knight as unambiguous allies, a relationship that would become standard for most of the rest of the series.
*This was the first game to depict Kirby and Meta Knight as unambiguous allies, a relationship that would become standard for most of the rest of the series.


==Unused content==
==Unused content==
{{main|tcrf:Kirby & the Amazing Mirror|Kirby & The Amazing Mirror on TCRF}}
{{main|tcrf:Kirby & the Amazing Mirror|Kirby & The Amazing Mirror on TCRF}}
[[File:2003 KaTAM demo debug menu.gif|thumb|Movement patterns of the unused enemy Stoppy as shown in the demo's debug menu]]
[[File:2003 KaTAM demo debug menu.gif|thumb|Movement patterns of the unused enemy Tokkōn as shown in the demo's debug menu]]
A demo of the game compiled on December 29, 2003 has been distributed on four [[:tcrf:Proto:Kirby & the Amazing Mirror|Gekkan Nintendo Tentou Demo]] discs ahead of the game's release in Japan. Players of the demo are presented with a straightforward path towards King Golem, with a few rooms that went cut from the final game, and minor differences in the rooms that were kept. After beating the only Boss of the demo, players are thanked for playing it and provided with an estimated release date in March 2004. The demo features [[:tcrf:Proto:Kirby & the Amazing Mirror/Debug Menus|three debug menus]] which were made inaccessible through regular gameplay, and were removed almost entirely from the final game.
A demo of the game compiled on December 29, 2003 has been distributed on four [[:tcrf:Proto:Kirby & the Amazing Mirror|Gekkan Nintendo Tentou Demo]] discs ahead of the game's release in Japan. Players of the demo are presented with a straightforward path towards King Golem, with a few rooms that went cut from the final game, and minor differences in the rooms that were kept. After beating the only Boss of the demo, players are thanked for playing it and provided with an estimated release date in March 2004. The demo features [[:tcrf:Proto:Kirby & the Amazing Mirror/Debug Menus|three debug menus]] which were made inaccessible through regular gameplay, and were removed almost entirely from the final game.


One of the debug menus provides access to sprites and animations of a variety of unused objects. There is a single unused enemy among these objects, found to be called ストッピー (Stoppy) according to a healthbar name entry that was not assigned to any other known enemy in the game.<ref>Another unused healthbar entry, トッコーン (Tokkōn), appears to be an early name of ドッコーン (Dokkōn), the final version's Japanese name for [[Bang-Bang]]. There's an early back-up of the enemy names a few blocks away from the one the Demo uses, where the name ミッソー (Missō) appears in place of Tokkōn, another unused name for Bang-Bang, derived from "missile". Etymological root for Tokkōn might be [[:wikipedia:Tokkō|Tokkō]], the shorthand form of the official name of Japanese ''[[:wikipedia:Kamikaze|kamikaze]]'' during the Second World War. Further information: [[:tcrf:Proto:Kirby & the Amazing Mirror/Graphical Differences#Early Enemy Names]]</ref> Stoppy takes an appearance of a wind-up clock toy with floating hands.
One of the debug menus provides access to sprites and animations of a variety of unused objects. There is a single unused enemy among these objects, found to be called トッコーン (Tokkōn) according to a single healthbar name entry that was not assigned to any other known enemy in the game. Its name is derived from 時 (''toki''), "time" in Japanese. Tokkōn takes an appearance of a wind-up clock toy with floating hands.


[[File:2003 KaTAM demo unused death pause screen.png|thumb|Unused death pause screen from the demo]]
[[File:2003 KaTAM demo unused death pause screen.png|thumb|Unused death pause screen from the demo]]
An unused placeholder death pause screen existed in the same demo, which notably showed Kirby bleeding to death. The illustration is accompanied by the header "Escaped (dead/[[:wikipedia:Phowa|phowa]])" and flavor text reading "I knew it was impossible.." Kirby's soul is also shown leaving his body with an accompanying annotation reading "something came out."<ref>[[:tcrf:Proto:Kirby & the Amazing Mirror#Pause Screen|The Cutting Room Floor - Proto:Kirby & the Amazing Mirror]]</ref> If it made the cut to the final game, it would be one of few instances of blood appearing in a ''Kirby'' game, and the first (and the only one as of current day) to not come from a Boss.
An unused placeholder death pause screen existed in the same demo, which notably showed Kirby bleeding out.<ref>[[tcrf:Proto:Kirby & the Amazing Mirror#Pause Screen|The Cutting Room Floor - Proto:Kirby & the Amazing Mirror]]</ref> If it made the cut to the final game, it would be one of few instances of blood appearing in a ''Kirby'' game, and the first (and the only one as of current day) to not come from a Boss.


==Nintendo eShop description==
==[[wikipedia:Nintendo eShop|Nintendo eShop]] description==
''The Mirror World, which exists in the skies of Dream Land, has been invaded by an evil shadow and Kirby's the only one who can save the day! Fortunately, he won't have to go at it alone.''
''The Mirror World, which exists in the skies of Dream Land, has been invaded by an evil shadow and Kirby's the only one who can save the day! Fortunately, he won't have to go at it alone.''


Line 1,061: Line 1,073:
| [[File:KaTAM Ending sample.mp3]]<br>Ending
| [[File:KaTAM Ending sample.mp3]]<br>Ending
|}
|}
*The idea for Flagship to collaborate with HAL Laboratory on a "Flagship Kirby" game came out of a meeting circa 2003 between Masahiro Sakurai and Flagship's founding president, game designer Yoshiki Okamoto. By sheer happenstance, both Okamoto and Sakurai then left their respective companies before the project had borne fruit. Sakurai then contracted with HAL Laboratory and took on the role of Special Advisor to see the project to its conclusion. The role allowed him to advise Flagship on guidelines about the world and gameplay elements of Kirby, and the intention behind the design of ''Kirby'' games.<ref>{{cite book|quote=フラグシップ・カービィ(週刊ファミ通2004年4月2日号、4月9・16日合併号揭載)|book=桜井政博のゲームについて思うこと Think about the Video Games|publisher=エンターブレイン|page=141-145}}</ref>
*The term "amazing" in the tile could be a pun on the word "maze", as it is shown that the entire Mirror World is one maze that Kirby needs to guide himself through to find the Mirror Shards to rebuild the Dimension Mirror.
*This is the first game in the [[Kirby (series)|series]] to not feature [[King Dedede]].
*This is the first game in the [[Kirby (series)|series]] to not feature [[King Dedede]].
**Later, in the ''[[Kirby: Triple Deluxe]]'' [[Extra Mode]] [[Dededetour!]], however, King Dedede does take part in a sense by traveling through the Dimension Mirror and battling [[Dark Meta Knight]].
**Later, in the ''[[Kirby: Triple Deluxe]]'' [[Extra Mode]] [[Dededetour!]], however, King Dedede does take part in a sense by traveling through the Dimension Mirror and battling [[Dark Meta Knight]]. This might be a reference to his lack of appearance in ''Kirby & The Amazing Mirror''.
*This is also the first game in the series where Kirby's objective is to save Meta Knight.
*In the file select screen, about every half to one minute, night will fall in the background, and later it will dawn again.
*In the file select screen, about every half to one minute, night will fall in the background, and later it will dawn again.
*A few songs from the game's soundtrack bear striking similarities to songs from the ''[https://www.mobygames.com/group/4038/farland-story-series/ Farland Story]'' series of Japanese strategy RPGs. ''Kirby & The Amazing Mirror''{{'}}s lead composer, Atsuyoshi Isemura, had worked on several ''Farland Story'' titles prior to joining Dimps.
*A few songs from the game's soundtrack bear striking similarities to songs from the ''[https://www.mobygames.com/group/4038/farland-story-series/ Farland Story]'' series of Japanese strategy RPGs. ''Kirby & The Amazing Mirror''{{'}}s lead composer, Atsuyoshi Isemura, had worked on several ''Farland Story'' titles prior to joining Dimps.
Line 1,092: Line 1,105:
|ja={{furi|星|ほし}}のカービィ {{furi|鏡|かがみ}}の{{furi|大迷宮|だいめいきゅう}}
|ja={{furi|星|ほし}}のカービィ {{furi|鏡|かがみ}}の{{furi|大迷宮|だいめいきゅう}}
|jaR=Hoshi no Kābyi Kagami no Daimeikyū
|jaR=Hoshi no Kābyi Kagami no Daimeikyū
|jaM=Kirby of the Stars: The Great Labyrinth of Mirrors
|jaM=Kirby of the Stars: The Great Labyrinth of the Mirror
|ko=Kirby & The Amazing Mirror<br>별의 카비 거울의 대미궁<ref>[https://web.archive.org/web/20040625201730/http://newgame.daiwon.co.kr/viewgame/view.jsp?g_idx=bb2211037&genre_idx=13 Daiwon CI page for product]</ref><ref>[http://web.archive.org/web/20231012144118/https://game.donga.com/19366/ Press release]</ref><ref>[https://programs.sbs.co.kr/enter/gameshowworld/vod/55397/22000005019 Contemporary coverage on a video game TV magazine on SBS] ([https://archive.org/details/gameshowfunworld/en0024e0015700.mp4 Internet Archive mirror of VOD (see 03:59-04:56)]; [http://web.archive.org/web/20231012144828/https://allvod.sbs.co.kr/allvod/vodEndPage.do?mdaId=22000005019 Wayback Machine archive of SBS VOD page])</ref>
|ko=Kirby & The Amazing Mirror<br>별의 카비 거울의 대미궁<ref>https://web.archive.org/web/20060216203332/http://newgame.daiwon.co.kr/nds/pre_list.jsp</ref><ref>http://web.archive.org/web/20230126230705/https://game.donga.com/23788/</ref>
|koR=byeol-ui kabi geoul-ui daemigung
|koR=byeol-ui kabi geoul-ui daemigung
|koM=-<br>Kirby of the Stars: The Great Labyrinth of Mirrors
|koM=-<br>Kirby of the Stars: The Great Labyrinth of the Mirror
|zh=Kirby & The Amazing Mirror<br>星之卡比 鏡の大迷宮{{sic}}<ref>From the Chinese versions of ''Game Boy Advance - Nintendo Switch Online''</ref>
|zh=Kirby & The Amazing Mirror
|zhR=xīng zhī kǎ bǐ jìng no dà mí gōng
|zhM=-
|zhM=-<br>Kirby of the Stars: The Great Labyrinth of Mirrors
|nl=Kirby & The Amazing Mirror
|nl=Kirby & The Amazing Mirror
|nlM=-
|nlM=-
|pt=Kirby & The Amazing Mirror
|pt=Kirby & The Amazing Mirror
|ptM=-
|ptM=-
|ru=Kirby & The Amazing Mirror
|ruM=-
}}
}}


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