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Editing Deep Sea Area
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==Composition== | ==Composition== | ||
[[File:KaTAM Olive Ocean Room 10.png|thumb | [[File:KaTAM Olive Ocean Room 10.png|thumb|200px|[[Sword]] [[Kirby]] in the deep sea.]] | ||
"Deep Sea Area" is an uplifting piece in melodic E-flat major and 4/4. It begins with a rapid percussive introduction before introducing a melody unlike any other in the game or aquatic areas of the series. It starts with rapid ascensions and somewhat more subtle descending passages, each phrase ending at a lower point and often accenting a C-flat. At its peak, the melody briefly modulates to harmonic G-flat major. A percussive interlude separates this bright first section from the second, characterized by lower registers, a chromatic bass, and fourths and fifths associated with boss music from its game. Soon afterwards the track loops. | "Deep Sea Area" is an uplifting piece in melodic E-flat major and 4/4. It begins with a rapid percussive introduction before introducing a melody unlike any other in the game or aquatic areas of the series. It starts with rapid ascensions and somewhat more subtle descending passages, each phrase ending at a lower point and often accenting a C-flat. At its peak, the melody briefly modulates to harmonic G-flat major. A percussive interlude separates this bright first section from the second, characterized by lower registers, a chromatic bass, and fourths and fifths associated with boss music from its game. Soon afterwards the track loops. | ||