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Grand Doomer: Difference between revisions

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m (Changing to match the Switch version's descriptor of this boss. Speaking of...does this mean the Japanese Special Page text can go now that Deluxe spells it out in more languages?)
m (Text replacement - "Dress-Up Mask" to "Dress-Up Mask")
(35 intermediate revisions by 14 users not shown)
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{{Infobox-Boss
{{Infobox-Boss
|image=[[File:KRtDL Grand Doomer screenshot.png|300px]]
|image=[[File:KRtDLD Grand Doomer screenshot.png|300px]]
|caption='''Grand Doomer''' ready and ticked off
|caption='''Grand Doomer''' ready and ticked off
|game1=''[[Kirby's Return to Dream Land]]'' (2011)
|game1=''[[Kirby's Return to Dream Land]]'' (2011)
|lastgame=''[[Kirby's Return to Dream Land Deluxe]]'' (2023)
|lastgame=''[[Kirby's Return to Dream Land Deluxe]]'' (2023)
|weakness=[[Ultra Sword]]
|relative=[[Crowned Doomer]], [[Sphere Doomer]], [[Greater Doomer]], [[Holo Defense API|Holo-Doomers]], [[Rampaging Doomers]]
|relative=[[Crowned Doomer]], [[Sphere Doomer]], [[Greater Doomer]], [[Holo Defense API|Holo-Doomers]], [[Rampaging Doomers]]
|similar=[[Marx]], [[Drawcia Soul]]
|similar=[[Marx]], [[Drawcia Soul]]
|theme music=[[File:KRtDL Grand Doomer Battle Theme.mp3]]
|theme music=[[File:KRtDL Grand Doomer Battle Theme.mp3]]
|theme title=
|theme title="[[Grand Doomer (theme)|Grand Doomer]]"
|description=Clip of Grand Doomer's battle theme from ''[[Kirby's Return to Dream Land]]''
|description=Clip of Grand Doomer's battle theme from ''[[Kirby's Return to Dream Land]]''
}}
}}
'''Grand Doomer''' is a large spectral flaming ball-shaped creature with wings from [[Another Dimension]] that debuted in ''[[Kirby's Return to Dream Land]]'', appearing as the boss of [[Nutty Noon]]. It is the boss of all Doomers<ref>{{cite|スフィアのもつ、ジゲンをこえる<br>エネルギーに ひきよせられて<br>ポップスターにやってきた<br>むすうの スフィアローパーたち…<br>'''そのおやだま'''が、とうじょうだ!|VS Grand Doomer|''[[Kirby's Return to Dream Land]]'', Japanese version}}</ref> that, when defeated, will yield the [[Lor Starcutter]]'s Mast. It attacks in a similar fashion as the Fire Sphere Doomer, though its attacks are much more powerful.
'''Grand Doomer''' is a large spectral flaming ball-shaped creature with wings from [[Another Dimension]] that debuted in ''[[Kirby's Return to Dream Land]]'', appearing as the boss of [[Nutty Noon]]. It is the boss of all Doomers, and it arrived in Kirby's dimension thanks to a [[dimensional rift]] created by the [[Lor Starcutter]]'s mast. When Kirby and friends approach the Part Sphere containing the mast, Grand Doomer consumes it, and begins to fight them. It attacks in a similar fashion as the Fire Sphere Doomer, though its attacks are much more powerful.


==Appearance==
==Appearance==
[[File:KRtDL Grand Doomer intro screenshot.png|thumb|left|250px|At the very start of its battle, the Grand Doomer confiscates the [[Lor Starcutter]]'s mast.]]
[[File:KRtDLD Nutty Noon Stage 6 screenshot 02.png|thumb|left|250px|At the very start of its battle, the Grand Doomer swipes the [[Lor Starcutter]]'s mast at the last second.]]
The Grand Doomer resembles a Fire Sphere Doomer, but it is naturally much bigger. It possesses many teeth and long fangs, two red eyes, two wings, long spikes on its head, and 13 feathers on its underside, which is the most among the Sphere Doomers. Inside its mouth, the Lor's Mast is visible inside a large Energy Sphere at all times (though the mast is absent when Grand Doomer is fought in [[The Arena]]). The Grand Doomer does not change its bodily appearance when knocked to half health, but its fiery back-glow changes to a dark gloomy back-glow. It will also begin roaring and will generally attack faster.
The Grand Doomer resembles a Fire Sphere Doomer, but it is naturally much bigger. It possesses many teeth and long fangs, two red eyes, two wings, long spikes on its head, and 13 feathers on its underside. Inside its mouth, the Lor's Mast is visible inside a Part Sphere at all times (though the mast is absent when Grand Doomer is fought in [[The Arena]]). The Grand Doomer does not change its bodily appearance when knocked to approximately half of its health, but its fiery back-glow changes to a dark gloomy back-glow. It will also begin roaring and will generally attack faster.


When its health is almost depleted, the Grand Doomer will encase itself in a slate-colored ball with glowing stars on it to defend from all regular attacks. In this form, it greatly resembles [[Drawcia Soul]] from ''[[Kirby: Canvas Curse]]''.
When its health is almost depleted, the Grand Doomer will encase itself in a slate-colored ball with glowing stars on it to defend from all regular attacks. In this form, it greatly resembles [[Drawcia Soul]] from ''[[Kirby: Canvas Curse]]''.
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==Boss fight==
==Boss fight==
Grand Doomer is battled in [[Nutty Noon - Stage 6]] and can also be faced in [[The Arena]] and [[The True Arena]]. In the Story Mode, after [[Kirby]] makes his way into the area where Grand Doomer is fought, he sees the [[Lor Starcutter]]'s mast floating about in space. He tries to grab the mast, but the Grand Doomer pulls it away. Grand Doomer then manifests around the sphere containing the mast, and initiates battle with Kirby.
Grand Doomer is battled in [[Nutty Noon - Stage 6]] and can also be faced in [[The Arena]] and [[The True Arena]]. In the Story Mode, after [[Kirby]] makes his way into the area where Grand Doomer is fought, he sees the [[Lor Starcutter]]'s mast floating about in space. He tries to grab the mast, but the Grand Doomer pulls it away. Grand Doomer then manifests around the Part Sphere containing the mast, and initiates battle with Kirby.


The following lists all of Grand Doomer's attacks prior to the third phase in the Main Mode of ''Kirby's Return to Dream Land''. Attacks in italics are used in the second phase of the fight only. Most attack names are derived from official Japanese strategy guides, while others are conjectural.
The following lists all of Grand Doomer's attacks prior to the third phase in the Story Mode of ''Kirby's Return to Dream Land''. Attacks in italics are used in the second phase of the fight only. Most attack names are derived from official Japanese strategy guides, while others are conjectural.
{| class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2" width="50%"
{| class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2" width="50%"
!colspan=2|'''Attacks - Main Mode''' &nbsp;
!colspan=2|'''Attacks - Main Mode''' &nbsp;
|-
|-
! '''Attack'''
!'''Attack'''
! '''Description'''
!'''Description'''
|-
|-
| '''グライド体当たり'''<br>''Glide Attack''
|'''グライド体当たり'''<br>''Glide Attack''
| {{center|Grand Doomer dives across the stage, in a maneuver that can be ducked, much like its smaller cousins. It can also do a low dive that cannot be ducked. In the second phase, it can also attempt to ram Kirby from the background.}}
|{{center|Grand Doomer dives across the stage, in a maneuver that can be ducked, much like its smaller cousins. It can also do a low dive that cannot be ducked. In the second phase, it can also attempt to ram Kirby from the background.}}
|-
|-
| '''エナジー弾'''<br>''Energy Bullet''
|'''エナジー弾'''<br>''Energy Bullet''
| {{center|Grand Doomer fires one or two fire spheres at Kirby. It may also spin about, dropping four big fire spheres in various places that explode after a short time. In the second phase, Grand Doomer may rapid-fire these in a spiral pattern. In the second phase, Grand Doomer may also fire four elongated fire spheres into the air, which then aim and fire at Kirby. The smaller spheres can be inhaled and spat back, whereas the larger ones can be Super Inhaled.}}
|{{center|Grand Doomer fires one or two fire spheres at Kirby. In the second phase, Grand Doomer may rapid-fire these in a spiral pattern. In the second phase, Grand Doomer may also fire four elongated fire spheres into the air, which then aim and fire at Kirby. These spheres can be inhaled and spat back.}}
|-
|-
| '''ディメンションホール'''<br>''Dimension Hole''
|'''ビックエナジーボム'''<br>''Big Energy Bomb''
| {{center|Grand Doomer disappears, and four dark rifts appear in the background. The rifts close one-by-one; Grand Doomer flies out of the rift that closes last.}}
|{{center|Grand Doomer spins about, dropping four big fire spheres in various places that explode after a short time. These spheres can be Super Inhaled.}}
|-
|-
| '''ディメンションアッパー'''<br>''Dimension Uppercut''
|'''ディメンションホール'''<br>''Dimension Hole''
| {{center|Grand Doomer disappears, and a shifting dark rift appears on the floor. Should Kirby be standing on it, he will be dragged in by dark jaws (actually the Grand Doomer itself), and attacked until the player shakes the Wii Remote to escape. If Kirby is not trapped, Grand Doomer will eventually fly out of the rift.<br>This move is extremely similar to [[Marx]]'s "Shadow Uppercut" attack in ''[[Kirby Super Star]]'', hence the similar name.}}
|{{center|Grand Doomer disappears, and four dark rifts appear in the background. The rifts close one-by-one; Grand Doomer flies out of the rift that closes last.}}
|-
|-
| '''''奥からマシンガン弾'''''<br>''Machine Gun Bullets from the Back''
|'''ディメンションアッパー'''<br>''Dimension Uppercut''
| {{center|Grand Doomer flies into the background, then barrages the stage with a rapid fire of fire spheres.}}
|{{center|Grand Doomer disappears, and a shifting dark rift appears on the floor. Should Kirby be standing on it, he will be dragged in by dark jaws (actually the Grand Doomer itself), and attacked until the player shakes the Wii Remote (or mashes directions on the Control Stick in ''Deluxe'') to escape. If Kirby is not trapped, Grand Doomer will eventually fly out of the rift.<br>This move is extremely similar to [[Marx]]'s "Shadow Uppercut" attack in ''[[Kirby Super Star]]'', hence the similar name.}}
|-
|'''''奥からマシンガン弾'''''<br>''Machine Gun Bullets from the Back''
|{{center|Grand Doomer flies into the background, then barrages the stage with a rapid fire of fire spheres.}}
|}
|}


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!colspan=2|'''Attacks - Extra Mode''' &nbsp;
!colspan=2|'''Attacks - Extra Mode''' &nbsp;
|-
|-
! '''Attack'''
!'''Attack'''
! '''Description'''
!'''Description'''
|-
|'''グライド体当たり'''<br>''Glide Attack''
|{{center|Grand Doomer EX dives across the stage, in a maneuver that can be ducked, much like its smaller cousins. It can also do a low dive that cannot be ducked. The dives are faster and cover more ground than in Story Mode. In the second phase, it can also attempt to ram Kirby from the background.}}
|-
|-
| '''グライド体当たり'''<br>''Glide Attack''
|'''エナジー弾'''<br>''Energy Bullet''
| {{center|Grand Doomer EX dives across the stage, in a maneuver that can be ducked, much like its smaller cousins. It can also do a low dive that cannot be ducked. The dives are faster and cover more ground than in the Main Mode. In the second phase, it can also attempt to ram Kirby from the background.}}
|{{center|Grand Doomer EX fires three fire spheres at Kirby. In the second phase, the Grand Doomer EX may rapid-fire these in a spiral pattern that circles more than once. In the second phase, Grand Doomer EX may also fire eight elongated fire spheres into the air, which then aim and fire at Kirby. These spheres can be inhaled and spat back. The blasts come out faster and are more numerous than in Story Mode.}}
|-
|-
| '''エナジー弾'''<br>''Energy Bullet''
|'''ビックエナジーボム'''<br>''Big Energy Bomb''
| {{center|Grand Doomer EX fires three fire spheres at Kirby. It may spin about, dropping two big fire spheres in various places that explode and shoot sparks after a short time. In the second phase, the Grand Doomer EX may rapid-fire these in a spiral pattern that circles more than once. In the second phase, Grand Doomer EX may also fire eight elongated fire spheres into the air, which then aim and fire at Kirby. The smaller spheres can be inhaled and spat back, whereas the larger ones can be Super Inhaled. The blasts come out faster and are more numerous than in the Main Mode.}}
|{{center|Grand Doomer EX spins about and, after feinting, drops a big fire sphere in the center of the arena that explodes and shoots sparks after a short time, similar to [[Marx]]'s "Ice Ball" attack in ''[[Kirby Super Star]]''. In the second phase, it drops two of these spheres, one at the left of the stage and the other at the right. These spheres can be Super Inhaled.}}
|-
|-
| '''ディメンションホール'''<br>''Dimension Hole''
|'''ディメンションホール'''<br>''Dimension Hole''
| {{center|Grand Doomer EX disappears, and four dark rifts appear in the background. Instead of the rifts closing, they all stay open and move around. Grand Doomer flies out of a rift that stops moving for a brief period, doing this multiple times.}}
|{{center|Grand Doomer EX disappears, and four dark rifts appear in the background. Instead of the rifts closing, they all stay open and move around. Grand Doomer EX flies out of a rift that stops moving for a brief period, doing this three times in a row.}}
|-
|-
| '''ディメンションアッパー'''<br>''Dimension Uppercut''
|'''ディメンションアッパー'''<br>''Dimension Uppercut''
| {{center|Grand Doomer EX disappears, and a shifting dark rift appears on the floor. Should Kirby be standing on it, he will be dragged in by dark jaws (actually Grand Doomer EX itself), and attacked until the player shakes the Wii Remote to escape. If Kirby is not trapped, Grand Doomer EX will eventually fly out of the dark rift. This move covers a much bigger space than in the Main Game.}}
|{{center|Grand Doomer EX disappears, and a shifting dark rift appears on the floor. Should Kirby be standing on it, he will be dragged in by dark jaws (actually Grand Doomer EX itself), and attacked until the player shakes the Wii Remote (or mashes directions on the Control Stick in ''Deluxe'') to escape. If Kirby is not trapped, Grand Doomer EX will eventually fly out of the dark rift. This move covers a much bigger space than in Story Mode.}}
|-
|-
| '''''バーニングアタック'''''<br>''Burning Attack''
|'''''バーニングアタック'''''<br>''Burning Attack''
| {{center|Much like a Fire Sphere Doomer, Grand Doomer EX engulfs itself in flames, then fires across the stage.}}
|{{center|Much like a Fire Sphere Doomer, Grand Doomer EX engulfs itself in flames, then fires across the stage.}}
|-
|-
| '''''奥からマシンガン弾'''''<br>''Machine Gun Bullets from the Back''
|'''''奥からマシンガン弾'''''<br>''Machine Gun Bullets from the Back''
| {{center|Grand Doomer EX flies into the background, then barrages the stage with a rapid fire of fire spheres. It does this twice.}}
|{{center|Grand Doomer EX flies into the background, then barrages the stage with a rapid fire of fire spheres. It does this twice in a row.}}
|-
|-
| '''''アイスクラッシュ'''''<br>''Ice Crush''
|'''''アイスクラッシュ'''''<br>''Ice Crush''
| {{center|Much like an Ice Sphere Doomer, Grand Doomer EX starts shimmering ice, then falls and creates a blast. It does this multiple times.}}
|{{center|Much like an Ice Sphere Doomer, Grand Doomer EX starts shimmering ice, then falls and creates a blast. It does this three times in a row, with the final blast happening at the center of the arena.}}
|}
|}


=== Shield phase ===
===Shield phase===
[[File:KRtDL Grand Doomer using Bound Pound screenshot.png|thumb|200px|Grand Doomer in its Shield phase using [[Bound Pound]]; an attack originally made famous by [[Drawcia Soul]].]]
[[File:KRtDLD Nutty Noon Stage 6 screenshot 06.png|thumb|250px|Grand Doomer in its Shield phase using [[Bound Pound]], an attack originally made famous by [[Drawcia Soul]].]]
Exclusive to the Main Mode and Extra Mode, Grand Doomer has a third phase which initiates when almost all of its stamina is depleted. For this phase, it shields itself by turning into a rocky ball with glowing stars on it, and becomes impervious to normal attacks. Only a [[Super Ability]] attack will damage its shield, and the shield takes four hits to destroy. From here, it will cycle through the following moves:
Exclusive to the Story Mode and Extra Mode, Grand Doomer has a third phase which initiates when almost all of its stamina is depleted. For this phase, it shields itself by turning into a rocky ball with glowing stars on it, and becomes impervious to normal attacks. Only a [[Super Ability]] attack will damage its shield, and the shield takes four hits to destroy. From here, it will cycle through the following moves:
{| class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2" width="50%"
{| class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2" width="50%"
!colspan=2|'''Attacks - Third Phase''' &nbsp;
!colspan=2|'''Attacks - Third Phase''' &nbsp;
|-
|-
! '''Attack'''
!'''Attack'''
! '''Description'''
!'''Description'''
|-
|-
| '''エネミーコーリング'''<br>''Enemy Calling''
|'''エネミーコーリング'''<br>''Enemy Calling''
| {{center|Grand Doomer teleports around (remaining intangible as it does so) while summoning three different enemies from small rifts that appear in semi-randomized positions. The enemies can be as follows: [[Blade Knight]], [[Bouncy]], [[Broom Hatter]], [[Kabu]], [[Nruff]], [[Shelt]], [[Shotzo]], [[Super Blade Knight]], or [[Waddle Dee]]. In Extra Mode, [[Armor Waddle Dee]], [[Gordo]], and [[Scarfy]] can also appear. Once called, these enemies will wander the stage for a moment and potentially try to attack Kirby, but after a few seconds will leave of their own accord if not defeated. They may drop [[food]] items when defeated.}}
|{{center|Grand Doomer teleports around (remaining intangible as it does so) while summoning three different enemies from small rifts that appear in semi-randomized positions. The enemies can be as follows: [[Blade Knight]], [[Bouncy]], [[Broom Hatter]], [[Kabu]], [[Nruff]], [[Shelt]], [[Shotzo]], [[Super Blade Knight]], or [[Waddle Dee]]. In Extra Mode, [[Armor Waddle Dee]], [[Gordo]], and [[Scarfy]] can also appear. Once called, these enemies will wander the stage for a moment and potentially try to attack Kirby, but after a few seconds will leave of their own accord if not defeated. They may drop [[food]] items when defeated.}}
|-
|-
| '''[[Bound Pound]]'''{{title}}
|'''[[Bound Pound]]'''{{title}}
| {{center|Grand Doomer leaps into the background and then starts bouncing around wildly outside of Kirby's reach before making a big leap onto the stage, creating a shockwave where it lands.}}
|{{center|Grand Doomer leaps into the background and then starts bouncing around wildly outside of Kirby's reach before making a big leap onto the stage, creating a shockwave where it lands.}}
|-
|-
| '''Regenerate'''{{title}}
|'''Regenerate'''{{title}}
| {{center|If Grand Doomer's shield is destroyed, it will hover around and attempt to regenerate the shield, completely restoring it if not interrupted. If Kirby chooses to deliver the final blow with the Ultra Sword, a special cutscene of the move will play.}}
|{{center|If Grand Doomer's shield is destroyed, it will hover around and attempt to regenerate the shield, completely restoring it if not interrupted. If Kirby chooses to deliver the final blow with the Ultra Sword, a special cutscene of the move will play.}}
|-
|-
| '''[[Deadly Sun]]'''{{title}}
|'''[[Deadly Sun]]'''{{title}}
| {{center|Grand Doomer EX flies into the background and turns into a giant fireball. It then careens into the stage and flies across it, burning anything it touches.<br>'''This move is ''only'' performed by Grand Doomer EX.'''}}
|{{center|Grand Doomer EX flies into the background and turns into a giant fireball. It then careens into the stage and flies across it, burning anything it touches.<br>'''This move is ''only'' performed by Grand Doomer EX.'''}}
|}
|}
When fought in [[The Arena]] or [[The True Arena]], this phase of the fight is skipped entirely, instead having the Grand Doomer defeated normally once its health is depleted from the second phase. This was likely done for two reasons:
 
*So Kirby cannot carry a [[Super Ability]] into the next fight, instead keeping his current ability.
After Grand Doomer's shield is destroyed, it is left with a small fragment of health, at which point Kirby can use Ultra Sword to deal a special finishing blow before Grand Doomer can restore a piece of its shield. However, Kirby doesn't actually need the Ultra Sword to defeat Grand Doomer at this stage. If he drops the ability and uses a different one (either from a spare Ability Star or from one of Grand Doomer's attacks), or if another player deals the final hit, Grand Doomer will be defeated normally, skipping the Ultra Sword cinematic.<ref>https://www.youtube.com/watch?v=GZ2dCW36kuU</ref>
*So that characters other than Kirby can finish the fight, particularly in repeat playthroughs where player 1 is no longer locked into Kirby after clearing the first time.
 
When fought in [[The Arena]] or [[The True Arena]], Grand Doomer's third phase is skipped entirely, instead being defeated normally once its health is depleted from the second phase. This was likely done for two reasons:
*So Kirby does not need to drop his ability for Ultra Sword, and so he cannot carry Ultra Sword between fights;
*So that characters other than Kirby can finish the fight, particularly in repeat playthroughs, where player 1 can choose to play as a different character other than Kirby


<gallery>
<gallery>
KRtDL Grand Doomer EX screenshot.png|Grand Doomer's appearance in Extra Mode.
KRtDLD Grand Doomer EX screenshot.png|Grand Doomer EX
KRtDL Grand Doomer shield screenshot.png|Grand Doomer's appearance when it enters the third phase. This represents an undamaged shield.
KRtDLD Grand Doomer shielded screenshot.png|Grand Doomer's appearance when it enters the third phase. This represents an undamaged shield.
</gallery>
</gallery>
{{clear}}
{{clear}}
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==HP==
==HP==
{|class="wikitable" border="1" cellpadding="2"
{|class="wikitable" border="1" cellpadding="2"
! '''Form'''
!'''Form'''
! '''HP'''<br>([[Star Bullet]]=52)
!'''HP'''<br>([[Star Bullet]]=52)
|-
|-
|[[File:KRtDL Grand Doomer Arena Icon.png]]<br>Grand Doomer
|[[File:KRtDLD Grand Doomer Arena Icon.png|225px]]<br>Grand Doomer
|580 (Main Mode)<br>435 ([[The Arena]])
|580/630 (Story Mode)<br>435/472 ([[The Arena]])
|-
|-
|[[File:KRtDL Grand Doomer EX True Arena Icon.png]]<br>Grand Doomer EX
|[[File:KRtDLD Grand Doomer EX True Arena Icon.png|225px]]<br>Grand Doomer EX
|640 ([[Extra Mode]])<br>480 ([[The True Arena]])
|640/690 ([[Extra Mode]])<br>480/517 ([[The True Arena]])
|}
|}
==Role in Merry Magoland==
While Grand Doomer does not appear in [[Merry Magoland]] after its defeat, two [[Mask#Kirby's Return to Dream Land Deluxe|Dress-Up Mask]]s can be unlocked based on its normal and EX forms, provided the player has defeated him in Story Mode and [[Extra Mode]], respectively.


==Flavor text==
==Flavor text==
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==Trivia==
==Trivia==
*Grand Doomer slightly resembles a Quetzal since it has a rigid crest and long tail feathers.
*Grand Doomer slightly resembles a Quetzal since it has a rigid crest and long tail feathers.
*Kirby doesn't actually need the Ultra Sword to deal the finishing blow. Assuming Grand Doomer's shield is destroyed and an Ability Star is still bouncing around or there's at least two characters fighting the boss, Kirby can either use a regular Copy Ability or have a second player finish off the boss instead, in turn, skipping the cinematic involving the Ultra Sword at the end of the battle.<ref>https://www.youtube.com/watch?v=GZ2dCW36kuU</ref>
*When Grand Doomer conjures a Waddle Dee during the third phase, the Waddle Dee will stop to wave toward the [[Fourth wall]] if it gets a chance to land before it starts walking around.
*When Grand Doomer conjures a Waddle Dee during the third phase, the Waddle Dee will stop to wave toward the [[Fourth wall]] if it gets a chance to land before it starts walking around.
*Grand Doomer is the only boss who does not show up in [[Merry Magoland]] to play after its defeat. Instead, the [[Lor Starcutter]] arrives in its place.


==Gallery==
==Gallery==
===''Kirby's Return to Dream Land''===
<gallery>
<gallery>
KRTDL Grand Doomer model.png|Model from ''Kirby's Return to Dream Land''
KRtDL Grand Doomer screenshot.png|Grand Doomer royally peeved
KRTDL Grand Doomer EX model.png|Model of Grand Doomer EX from ''Kirby's Return to Dream Land''
KRTDL Grand Doomer model.png|Model of Grand Doomer
KRTDL Grand Doomer shield model.png|Model of Grand Doomer's shield from ''Kirby's Return to Dream Land''
KRtDL Grand Doomer EX screenshot.png|Grand Doomer EX
KRTDL Grand Doomer EX shield model.png|Model of Grand Doomer EX's shield from ''Kirby's Return to Dream Land''
KRTDL Grand Doomer EX model.png|Model of Grand Doomer EX
KRTDL Main Credits picture 13.png|Main Mode credits picture from ''Kirby's Return to Dream Land'', featuring [[Fighter]] [[Kirby]] and [[Meta Knight]] taking on Grand Doomer
KRtDL Grand Doomer shield screenshot.png|Grand Doomer's shield
KRTDL Grand Doomer shield model.png|Model of Grand Doomer's shield
KRTDL Grand Doomer EX shield model.png|Model of Grand Doomer EX's shield
KRtDL Grand Doomer intro screenshot.png|Kirby gets the rug pulled out from under him when he tries to nab the Lor's mast
KRtDL Grand Doomer battle screenshot.png|Grand Doomer barrages the screen from the background
KRtDL Grand Doomer using Bound Pound screenshot.png|Grand Doomer using [[Bound Pound]]
KRTDL Main Credits picture 13.png|Main Mode credits picture featuring [[Fighter]] [[Kirby]] and [[Meta Knight]] taking on Grand Doomer
</gallery>
===''Kirby's Return to Dream Land Deluxe''===
====Grand Doomer====
<gallery>
KRtDLD Grand Doomer Arena Icon.png|The Arena icon
KRtDLD Grand Doomer Mask Icon.png|Grand Doomer [[Mask#Kirby's Return to Dream Land Deluxe|Dress-Up Mask]]
KRtDLD Nutty Noon Stage 6 screenshot 03.png|Grand Doomer makes its grand appearance
KRtDLD Nutty Noon Stage 6 screenshot 04.png|Kirby gets swallowed up by one of Grand Doomer's attacks
KRtDLD Nutty Noon Stage 6 screenshot 05.png|Kirby jumps to avoid one of Grand Doomer's attacks from the background
KRtDLD Nutty Noon Stage 6 screenshot 07.png|Kirby damages Grand Doomer's shield using Ultra Sword
KRtDLD Nutty Noon Stage 6 screenshot 08.png|Grand Doomer dissipates after being defeated by the Ultra Sword
KRtDLD Main Credits picture 13.png|Main Mode credits picture featuring Fighter Kirby and Meta Knight taking on Grand Doomer
KRtDLD Grand Doomer Mask.jpg|Kirby wearing the Grand Doomer Dress-Up Mask
</gallery>
====Grand Doomer EX====
<gallery>
KRtDLD Grand Doomer EX True Arena Icon.png|The True Arena icon
KRtDLD Grand Doomer EX Mask Icon.png|Grand Doomer EX Dress-Up Mask
KRtDLD Nutty Noon Stage 6 EX screenshot 01.png|Kirby spits a star at Grand Doomer EX as it passes by
KRtDLD Nutty Noon Stage 6 EX screenshot 02.png|Kirby narrowly avoids one of Grand Doomer EX's swoops
KRtDLD Nutty Noon Stage 6 EX screenshot 03.png|Kirby avoids Grand Doomer EX's burning attack
KRtDLD Nutty Noon Stage 6 EX screenshot 04.png|Grand Doomer EX starts firing orbs in a spiral pattern
KRtDLD Nutty Noon Stage 6 EX screenshot 05.png|Grand Doomer EX flares up in an icy blast
KRtDLD Nutty Noon Stage 6 EX screenshot 06.png|Grand Doomer EX approaches Kirby using [[Deadly Sun]]
KRtDLD Nutty Noon Stage 6 EX screenshot 07.png|Kirby finishes off Grand Doomer EX using Ultra Sword
KRtDLD Grand Doomer EX Mask.jpg|Kirby wearing the Grand Doomer EX Dress-Up Mask
</gallery>
</gallery>


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==Names in other languages==
==Names in other languages==
{{names
{{names
|ja=グランドローパー
|ja=グランドローパー<br>''Gurando Rōpā''<br>グランドローパー {{furi|EX|イーエックス}}
|jaR=Gurando Rōpā
|jaR=Gurando Rōpā Īekkusu
|jaM=Grand Lowper
|jaM=Grand Lowper<br>Grand Lowper EX
|fr=Chimair royal
|fr=Chimair royal<br>Chimair royal EX
|frM=Royal Chimera
|frM=Royal Chimera<br>Royal Chimera EX
|de=Uralter Sphärenspuk
|de=Uralter Sphärenspuk<br>Uralter Sphrärenspuk X
|deM=Ancient Spherespook
|deM=Ancient Spherespook<br>Ancient Spherespook X
|ko=그랜드 로퍼
|ko=그랜드 로퍼<br>''geulaendeu lopeo''<br>그랜드 로퍼EX
|koR=geulaendeu lopeo
|koR=geulaendeu lopeoiegseu
|koM=Grand Lowper
|koM=Grand Lowper<br>Grand Lowper EX
|it=Fenix di fuoco
|it=Fenix di fuoco<br>Fenix di fuoco X
|itM=Fire phoenix
|itM=Fire phoenix<br>Fire phoenix X
|esE=Gran espectrosfera
|esE=Gran espectrosfera<br>Gran espectrosfera +
|esEM=Big sphere specter
|esEM=Big sphere specter<br>Big sphere specter +
|esA=Gran Esfespectro
|esA=Gran Esfespectro<br>Gran Esfespectro EX
|esAM=Big Sphere specter
|esAM=Big Sphere specter<br>Big Sphere specter EX
|pt=Spectrosfera Mor
|pt=Spectrosfera Mor<br>Spectrosfera Mor EX
|ptM=Great sphere specter
|ptM=Great sphere specter<br>Great sphere specter EX
|nl=Super-Doomer
|nl=Super-Doomer<br>Super-Doomer+
|nlM=-
|nlM=-
|zhTrad=偉大嘍啪
|zhTrad=偉大嘍啪<br>''wěi dà lóu pā''<br>偉大嘍啪EX
|zhTradR=wěi dà lóu pā
|zhTradR=wěi dà lóu pā EX
|zhSimp=伟大喽啪
|zhSimp=伟大喽啪<br>''wěi dà lóu pā''<br>伟大喽啪EX
|zhSimpR=wěi dà lóu pā
|zhSimpR=wěi dà lóu pā EX
|zhM=Great Lowper
|zhM=Grand Lowper<br>Grand Lowper EX
}}
 
===Name with title===
{{names
|ja={{furi|異空|いくう}}まう {{furi|金色|こんじき}}の{{furi|巨鳥|きょちょう}} グランドローパー
|jaR=ikū mau konjiki no ōdori gurando rōpā
|jaM=Otherworldly Giant Golden Bird, Grand Lowper
}}
}}


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{{Navbox-KRtDL/KRtDLD}}
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[[Category:Bosses in Kirby's Return to Dream Land]]
[[Category:Bosses in Kirby's Return to Dream Land]]
[[Category:Bosses in Kirby's Return to Dream Land Deluxe]]
[[Category:Bosses in Kirby's Return to Dream Land Deluxe]]

Revision as of 21:21, 4 February 2024

Grand Doomer
KRtDLD Grand Doomer screenshot.png
Grand Doomer ready and ticked off
Details
First game Kirby's Return to Dream Land (2011)
Latest game Kirby's Return to Dream Land Deluxe (2023)
Weakness(es) Ultra Sword
Relative(s) Crowned Doomer, Sphere Doomer, Greater Doomer, Holo-Doomers, Rampaging Doomers
Similar to Marx, Drawcia Soul
Theme music

Clip of Grand Doomer's battle theme from Kirby's Return to Dream Land

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Grand Doomer is a large spectral flaming ball-shaped creature with wings from Another Dimension that debuted in Kirby's Return to Dream Land, appearing as the boss of Nutty Noon. It is the boss of all Doomers, and it arrived in Kirby's dimension thanks to a dimensional rift created by the Lor Starcutter's mast. When Kirby and friends approach the Part Sphere containing the mast, Grand Doomer consumes it, and begins to fight them. It attacks in a similar fashion as the Fire Sphere Doomer, though its attacks are much more powerful.

Appearance

At the very start of its battle, the Grand Doomer swipes the Lor Starcutter's mast at the last second.

The Grand Doomer resembles a Fire Sphere Doomer, but it is naturally much bigger. It possesses many teeth and long fangs, two red eyes, two wings, long spikes on its head, and 13 feathers on its underside. Inside its mouth, the Lor's Mast is visible inside a Part Sphere at all times (though the mast is absent when Grand Doomer is fought in The Arena). The Grand Doomer does not change its bodily appearance when knocked to approximately half of its health, but its fiery back-glow changes to a dark gloomy back-glow. It will also begin roaring and will generally attack faster.

When its health is almost depleted, the Grand Doomer will encase itself in a slate-colored ball with glowing stars on it to defend from all regular attacks. In this form, it greatly resembles Drawcia Soul from Kirby: Canvas Curse.

In Extra Mode, Grand Doomer (now called Grand Doomer EX) is a dark red color, and its eyes are white. Unlike the EX Sphere Doomers, it retains both eyes and does not gain more jagged features than usual.

Boss fight

Grand Doomer is battled in Nutty Noon - Stage 6 and can also be faced in The Arena and The True Arena. In the Story Mode, after Kirby makes his way into the area where Grand Doomer is fought, he sees the Lor Starcutter's mast floating about in space. He tries to grab the mast, but the Grand Doomer pulls it away. Grand Doomer then manifests around the Part Sphere containing the mast, and initiates battle with Kirby.

The following lists all of Grand Doomer's attacks prior to the third phase in the Story Mode of Kirby's Return to Dream Land. Attacks in italics are used in the second phase of the fight only. Most attack names are derived from official Japanese strategy guides, while others are conjectural.

Attacks - Main Mode  
Attack Description
グライド体当たり
Glide Attack
Grand Doomer dives across the stage, in a maneuver that can be ducked, much like its smaller cousins. It can also do a low dive that cannot be ducked. In the second phase, it can also attempt to ram Kirby from the background.
エナジー弾
Energy Bullet
Grand Doomer fires one or two fire spheres at Kirby. In the second phase, Grand Doomer may rapid-fire these in a spiral pattern. In the second phase, Grand Doomer may also fire four elongated fire spheres into the air, which then aim and fire at Kirby. These spheres can be inhaled and spat back.
ビックエナジーボム
Big Energy Bomb
Grand Doomer spins about, dropping four big fire spheres in various places that explode after a short time. These spheres can be Super Inhaled.
ディメンションホール
Dimension Hole
Grand Doomer disappears, and four dark rifts appear in the background. The rifts close one-by-one; Grand Doomer flies out of the rift that closes last.
ディメンションアッパー
Dimension Uppercut
Grand Doomer disappears, and a shifting dark rift appears on the floor. Should Kirby be standing on it, he will be dragged in by dark jaws (actually the Grand Doomer itself), and attacked until the player shakes the Wii Remote (or mashes directions on the Control Stick in Deluxe) to escape. If Kirby is not trapped, Grand Doomer will eventually fly out of the rift.
This move is extremely similar to Marx's "Shadow Uppercut" attack in Kirby Super Star, hence the similar name.
奥からマシンガン弾
Machine Gun Bullets from the Back
Grand Doomer flies into the background, then barrages the stage with a rapid fire of fire spheres.

In Extra Mode, Grand Doomer's attacks, while not all that much faster, are more punishing:

Attacks - Extra Mode  
Attack Description
グライド体当たり
Glide Attack
Grand Doomer EX dives across the stage, in a maneuver that can be ducked, much like its smaller cousins. It can also do a low dive that cannot be ducked. The dives are faster and cover more ground than in Story Mode. In the second phase, it can also attempt to ram Kirby from the background.
エナジー弾
Energy Bullet
Grand Doomer EX fires three fire spheres at Kirby. In the second phase, the Grand Doomer EX may rapid-fire these in a spiral pattern that circles more than once. In the second phase, Grand Doomer EX may also fire eight elongated fire spheres into the air, which then aim and fire at Kirby. These spheres can be inhaled and spat back. The blasts come out faster and are more numerous than in Story Mode.
ビックエナジーボム
Big Energy Bomb
Grand Doomer EX spins about and, after feinting, drops a big fire sphere in the center of the arena that explodes and shoots sparks after a short time, similar to Marx's "Ice Ball" attack in Kirby Super Star. In the second phase, it drops two of these spheres, one at the left of the stage and the other at the right. These spheres can be Super Inhaled.
ディメンションホール
Dimension Hole
Grand Doomer EX disappears, and four dark rifts appear in the background. Instead of the rifts closing, they all stay open and move around. Grand Doomer EX flies out of a rift that stops moving for a brief period, doing this three times in a row.
ディメンションアッパー
Dimension Uppercut
Grand Doomer EX disappears, and a shifting dark rift appears on the floor. Should Kirby be standing on it, he will be dragged in by dark jaws (actually Grand Doomer EX itself), and attacked until the player shakes the Wii Remote (or mashes directions on the Control Stick in Deluxe) to escape. If Kirby is not trapped, Grand Doomer EX will eventually fly out of the dark rift. This move covers a much bigger space than in Story Mode.
バーニングアタック
Burning Attack
Much like a Fire Sphere Doomer, Grand Doomer EX engulfs itself in flames, then fires across the stage.
奥からマシンガン弾
Machine Gun Bullets from the Back
Grand Doomer EX flies into the background, then barrages the stage with a rapid fire of fire spheres. It does this twice in a row.
アイスクラッシュ
Ice Crush
Much like an Ice Sphere Doomer, Grand Doomer EX starts shimmering ice, then falls and creates a blast. It does this three times in a row, with the final blast happening at the center of the arena.

Shield phase

Grand Doomer in its Shield phase using Bound Pound, an attack originally made famous by Drawcia Soul.

Exclusive to the Story Mode and Extra Mode, Grand Doomer has a third phase which initiates when almost all of its stamina is depleted. For this phase, it shields itself by turning into a rocky ball with glowing stars on it, and becomes impervious to normal attacks. Only a Super Ability attack will damage its shield, and the shield takes four hits to destroy. From here, it will cycle through the following moves:

Attacks - Third Phase  
Attack Description
エネミーコーリング
Enemy Calling
Grand Doomer teleports around (remaining intangible as it does so) while summoning three different enemies from small rifts that appear in semi-randomized positions. The enemies can be as follows: Blade Knight, Bouncy, Broom Hatter, Kabu, Nruff, Shelt, Shotzo, Super Blade Knight, or Waddle Dee. In Extra Mode, Armor Waddle Dee, Gordo, and Scarfy can also appear. Once called, these enemies will wander the stage for a moment and potentially try to attack Kirby, but after a few seconds will leave of their own accord if not defeated. They may drop food items when defeated.
Bound Pound[conjectural title]
Grand Doomer leaps into the background and then starts bouncing around wildly outside of Kirby's reach before making a big leap onto the stage, creating a shockwave where it lands.
Regenerate[conjectural title]
If Grand Doomer's shield is destroyed, it will hover around and attempt to regenerate the shield, completely restoring it if not interrupted. If Kirby chooses to deliver the final blow with the Ultra Sword, a special cutscene of the move will play.
Deadly Sun[conjectural title]
Grand Doomer EX flies into the background and turns into a giant fireball. It then careens into the stage and flies across it, burning anything it touches.
This move is only performed by Grand Doomer EX.

After Grand Doomer's shield is destroyed, it is left with a small fragment of health, at which point Kirby can use Ultra Sword to deal a special finishing blow before Grand Doomer can restore a piece of its shield. However, Kirby doesn't actually need the Ultra Sword to defeat Grand Doomer at this stage. If he drops the ability and uses a different one (either from a spare Ability Star or from one of Grand Doomer's attacks), or if another player deals the final hit, Grand Doomer will be defeated normally, skipping the Ultra Sword cinematic.[1]

When fought in The Arena or The True Arena, Grand Doomer's third phase is skipped entirely, instead being defeated normally once its health is depleted from the second phase. This was likely done for two reasons:

  • So Kirby does not need to drop his ability for Ultra Sword, and so he cannot carry Ultra Sword between fights;
  • So that characters other than Kirby can finish the fight, particularly in repeat playthroughs, where player 1 can choose to play as a different character other than Kirby

HP

Form HP
(Star Bullet=52)
KRtDLD Grand Doomer Arena Icon.png
Grand Doomer
580/630 (Story Mode)
435/472 (The Arena)
KRtDLD Grand Doomer EX True Arena Icon.png
Grand Doomer EX
640/690 (Extra Mode)
480/517 (The True Arena)

Role in Merry Magoland

While Grand Doomer does not appear in Merry Magoland after its defeat, two Dress-Up Masks can be unlocked based on its normal and EX forms, provided the player has defeated him in Story Mode and Extra Mode, respectively.

Flavor text

Image Game Flavor text
KRtDL Boxart L.jpg Kirby's Return to Dream Land Grand Doomer:

Evil Sphere Doomers have come to Planet Popstar from another dimension, drawn by the lost Energy Spheres... This one is huge!

Grand Doomer EX:
The lost Energy Spheres have created dimensional rifts. The Grand Doomer has emerged from one such rift!

KRtDLD Boxart NA.jpg Kirby's Return to Dream Land Deluxe VS Grand Doomer:

It's the boss of all Doomers, the golden Grand Doomer! As the skies over Nutty Noon began to warp, this fearsome foe swooped in to claim the spheres—and their dimension-traveling powers!

VS Grand Doomer EX:
Whoa! The Energy Spheres are causing dimensional rifts to open up new spots! And what's worse? A giant rift made by that powerful mast part has drawn forth the dreaded Grand Doomer EX!

Trivia

  • Grand Doomer slightly resembles a Quetzal since it has a rigid crest and long tail feathers.
  • When Grand Doomer conjures a Waddle Dee during the third phase, the Waddle Dee will stop to wave toward the Fourth wall if it gets a chance to land before it starts walking around.
  • Grand Doomer is the only boss who does not show up in Merry Magoland to play after its defeat. Instead, the Lor Starcutter arrives in its place.

Gallery

Kirby's Return to Dream Land

Kirby's Return to Dream Land Deluxe

Grand Doomer

Grand Doomer EX

Video Walkthrough

No damage fight against Grand Doomer.
No damage fight against Grand Doomer EX.

Names in other languages

Language Name Meaning
Japanese グランドローパー
Gurando Rōpā
グランドローパー EXイーエックス
Gurando Rōpā Īekkusu
Grand Lowper
Grand Lowper EX
Traditional Chinese 偉大嘍啪
wěi dà lóu pā
偉大嘍啪EX
wěi dà lóu pā EX
Grand Lowper
Grand Lowper EX
Simplified Chinese 伟大喽啪
wěi dà lóu pā
伟大喽啪EX
wěi dà lóu pā EX
Dutch Super-Doomer
Super-Doomer+
-
French Chimair royal
Chimair royal EX
Royal Chimera
Royal Chimera EX
German Uralter Sphärenspuk
Uralter Sphrärenspuk X
Ancient Spherespook
Ancient Spherespook X
Italian Fenix di fuoco
Fenix di fuoco X
Fire phoenix
Fire phoenix X
Korean 그랜드 로퍼
geulaendeu lopeo
그랜드 로퍼EX
geulaendeu lopeoiegseu
Grand Lowper
Grand Lowper EX
Portuguese Spectrosfera Mor
Spectrosfera Mor EX
Great sphere specter
Great sphere specter EX
Latin American Spanish Gran Esfespectro
Gran Esfespectro EX
Big Sphere specter
Big Sphere specter EX
European Spanish Gran espectrosfera
Gran espectrosfera +
Big sphere specter
Big sphere specter +


Name with title

Language Name Meaning
Japanese 異空いくうまう 金色こんじき巨鳥きょちょう グランドローパー
ikū mau konjiki no ōdori gurando rōpā
Otherworldly Giant Golden Bird, Grand Lowper


References