Spark

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Copy Ability InfoBox
KSqSArtSpark.png
Artwork from Kirby: Squeak Squad
Details
Debut Game Kirby's Adventure
Last Game Kirby: Planet Robobot
Other Game(s) Kirby's Block Ball, Kirby's Dream Land 2, Kirby's Dream Land 3, Kirby 64: The Crystal Shards, Kirby: Nightmare in Dream Land, Kirby & the Amazing Mirror, Kirby: Canvas Curse, Kirby: Squeak Squad, Kirby's Return to Dream Land, Kirby: Triple Deluxe
Type(s) Unlimited uses
Obtained from Bobin, Bukiset, Master Green, Spark-i, Sparky, Elec, Dubior, Haltworker, Telepathos (projectiles)
Power(s) Performing electric-type attacks.
Comparable to Plasma
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KA Spark.png
Artwork from Kirby's Adventure.

Spark is a recurring Copy Ability in the Kirby series that debuted in Kirby's Adventure and has since been established as one of Kirby's most iconic and common abilities, alongside powers like Fire and Ice, particularly due to being among the few abilities to appear in Kirby's Dream Land 2, Kirby's Dream Land 3 and Kirby 64: The Crystal Shards. It has similar properties to Plasma, another electricity-based power.

Spark is normally of the defensive type, like Freeze or Needle, which means Kirby will station himself in one position while executing the power as it surrounds his body and destroys enemies that make contact with the barrier. Usually, Kirby cannot move while performing Spark. In Kirby: Canvas Curse, Spark was redesigned. Instead of simply covering a small area around him, a smaller area is covered, and line of electricity appears, hurting any enemy above Kirby. If Kirby keeps using Spark while in mid-air, he will hover. However, Spark returned to normal in Squeak Squad. The ability also reappears in Kirby's Return to Dream Land, where, in addition to generating the familiar barrier of electricity, it enables Kirby to fire lightning upwards or downwards. Additionally, it has been combined with the attributes of Plasma, letting the player "charge" the ability by rotating the directional pad or shaking the Wiimote and discharge it in form of a projectile.

The Spark ability also appears in Kirby: Planet Robobot, where its electrical properties come in handy when powering wires and circuits. In this game, there are many attacks and defenses in which Kirby can use when he takes this form. It is also compatible with the Robobot Armor, giving the mechanical suit an extremely powerful plasma cannon.