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{{Infobox-KPRStage | {{Infobox-KPRStage | ||
|image=[[File:KPR Overload Ocean Stage 2 1.png|350px]] | |image=[[File:KPR Overload Ocean Stage 2 1.png|350px]] | ||
|caption=Kirby rolls along. | |caption=Kirby happily rolls along. | ||
|level=[[Overload Ocean]] | |level=[[Overload Ocean]] | ||
|robobot={{Y}} | |robobot={{Y}} | ||
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|sticker=3 | |sticker=3 | ||
|goldsticker=[[Gryll]] | |goldsticker=[[Gryll]] | ||
| | |theme music=[[File:KPR Pink Ball Activate Sample.oga]] | ||
|theme title="[[Pink Ball Activate!]]" | |||
|description=Clip of the music that primarily plays in Overload Ocean - Stage 2. | |||
|previousstage=[[Overload Ocean - Stage 1]] | |previousstage=[[Overload Ocean - Stage 1]] | ||
|nextstage=[[Overload Ocean - Stage 3]] | |nextstage=[[Overload Ocean - Stage 3]] | ||
}} | }} | ||
'''Overload Ocean - Stage 2''' is the second stage of [[Overload Ocean]]. There are three [[Code Cube]]s and three [[Sticker (Kirby: Planet Robobot)|sticker]]s in this stage. The rare sticker is one depicting [[Gryll]]. The [[Wheel Mode]] for the [[Robobot Armor]] debuts in this stage. | |||
'''Overload Ocean - Stage 2''' is the second stage of [[Overload Ocean]]. There are three [[Code Cube]]s and three [[Sticker (Kirby: Planet Robobot)|sticker]]s in this stage. The | |||
==Overview== | ==Overview== | ||
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At the very end, Kirby can rev up a laser which will carve out the stage exit for him given the right amount of power. | At the very end, Kirby can rev up a laser which will carve out the stage exit for him given the right amount of power. | ||
===Code Cube & | ===Code Cube & Rare Sticker Guide=== | ||
*'''Code Cube 1''' - While riding in the first area, Kirby can get this cube by jumping into the background where it appears. | *'''Code Cube 1''' - While riding in the first area, Kirby can get this cube by jumping into the background where it appears. | ||
*'''Code Cube 2''' - In the second driving area, a side door can be accessed after heading through a timed [[Switch]] gate. Through the door is a crumbling pathway which leads to the second cube. | *'''Code Cube 2''' - In the second driving area, a side door can be accessed after heading through a timed [[Switch]] gate. Through the door is a crumbling pathway which leads to the second cube. | ||
*'''Code Cube 3''' - In the third driving area, Kirby can get this cube by taking the upper path, which switches back and forth along various hanging docks, then jumping off the last one. | *'''Code Cube 3''' - In the third driving area, Kirby can get this cube by taking the upper path, which switches back and forth along various hanging docks, then jumping off the last one. | ||
*''' | *'''Rare Sticker''' - After getting the third Code Cube, a path in the background leads to a treasure chest which contains this sticker. | ||
==Enemies, Mid-Bosses and Abilities== | ==Enemies, Mid-Bosses and Abilities== | ||
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|- | |- | ||
! width="420px"| '''Abilities''' | ! width="420px"| '''Abilities''' | ||
! width="180px" | '''Robobot | ! width="180px" | '''Robobot Armor Modes''' | ||
|- bgcolor="#E47575" | |- bgcolor="#E47575" | ||
| | | | ||
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{{col-end}} | {{col-end}} | ||
|} | |} | ||
{{clear|right}} | |||
==Gallery== | ==Gallery== | ||
<gallery> | <gallery> | ||
KPR Overload Ocean Stage 2 2.png| | KPR Overload Ocean Stage 2 2.png|[[Wheel Mode|Wheel]] turns white as it gets damaged | ||
KPR Overload Ocean Stage 2 3.png|Kirby attempts to go somewhere over the rainbow. | KPR Overload Ocean Stage 2 3.png|Kirby attempts to go somewhere over the rainbow. | ||
KPR Overload Ocean Stage 2 4.png|Kirby speeds along. | KPR Overload Ocean Stage 2 4.png|Kirby speeds along. | ||
KPR Overload Ocean Stage 2 5.png|Kirby | KPR Overload Ocean Stage 2 5.png|Kirby sculpts the end door out of the rock. | ||
KPR-map32.jpg|Stage map | |||
</gallery> | </gallery> | ||
{{Navbox-KPR}} | {{Navbox-KPR}} |