Hammer: Difference between revisions

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|caption= Artwork of '''Hammer Kirby''' from ''[[Kirby's Return to Dream Land Deluxe]]''.
|caption= Artwork of '''Hammer Kirby''' from ''[[Kirby's Return to Dream Land Deluxe]]''.
|type=Unlimited use<br>(unless thrown)
|type=Unlimited use<br>(unless thrown)
|obtained= [[Bonkers]], [[Mookie]]<br>[[amiibo]] (''[[Kirby: Planet Robobot]]'' only): [[King Dedede]]
|obtained= [[Bonkers]], [[Mookie]], [[Wild Bonkers]]<br>[[amiibo]] (''[[Kirby: Planet Robobot]]'' only): [[King Dedede]]
|obtainedprojectile=[[Mookie]], [[Heavy Mole]], [[Storo]], [[Magolor (second form)|Magolor's second form]], [[Masked Dedede]] (before battle), [[King Dedede]], [[Phantom King Dedede]], [[Forgo Dedede]], [[Phantom Forgo Dedede]]
|obtainedprojectile=[[Mookie]], [[Heavy Mole]], [[Storo]], [[Magolor (second form)|Magolor's second form]], [[Masked Dedede]] (before battle), [[King Dedede]], [[Phantom King Dedede]], [[Forgo Dedede]], [[Phantom Forgo Dedede]]
|power=Attacks with a hammer which can pound [[stake]]s and destroy [[Block#Metal Block|metal blocks]].
|power=Attacks with a hammer which can pound [[stake]]s and destroy [[Block#Metal Block|metal blocks]].
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|''[[Kirby Fighters Deluxe]]''
|''[[Kirby Fighters Deluxe]]''
|Playable character
|Playable character
|Available to select in all game modes.<br>Has an unlockable alternate costume.
|Available to select in all game modes.<br>Has an unlockable costume.
|-
|-
|''[[Kirby: Planet Robobot]]''
|''[[Kirby: Planet Robobot]]''
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|''[[Kirby Fighters 2]]''
|''[[Kirby Fighters 2]]''
|Playable character
|Playable character
|Available to select in all game modes after unlocking it at [[Fighters Rank]] 13.<br>Has two unlockable alternate costumes.
|Available to select in all game modes after unlocking it at [[Fighters Rank]] 13.<br>Has two unlockable costumes.
|-
|-
|''[[Kirby and the Forgotten Land]]''
|''[[Kirby and the Forgotten Land]]''
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|Obtainable from [[Wild Bonkers]], [[Mookie]], and [[King Dedede]] (and variants') hammer(s).<br>Can be [[Evolved Copy Ability|evolved]] into [[Toy Hammer]], [[Wild Hammer]], and [[Masked Hammer]], or powered up.
|Obtainable from [[Wild Bonkers]], [[Mookie]], and [[King Dedede]] (and variants') hammer(s).<br>Can be [[Evolved Copy Ability|evolved]] into [[Toy Hammer]], [[Wild Hammer]], and [[Masked Hammer]], or powered up.
|-
|-
|''[[Kirby's Return to Dream Land Deluxe]]'' (upcoming)
|''[[Kirby's Return to Dream Land Deluxe]]''  
|Copy Ability
|Copy Ability
|Presumed to have the same properties and sources as in the original ''Kirby's Return to Dream Land''.
|Has the same properties and sources as in the original ''Kirby's Return to Dream Land''.
|-
|-
!colspan=3|''Super Smash Bros.'' series
!colspan=3|''Super Smash Bros.'' series
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[[File:KNiDL Hammer icon.png|left|frame]]
[[File:KNiDL Hammer icon.png|left|frame]]
[[File:KA Butter Building Stage 5 screenshot 05.png|thumb|200px|Kirby using Hammer to pound a [[stake]] in ''Kirby's Adventure''.]]
[[File:KA Butter Building Stage 5 screenshot 05.png|thumb|200px|Kirby using Hammer to pound a [[stake]] in ''Kirby's Adventure''.]]
''[[Kirby's Adventure]]'' marks Hammer Kirby's first appearance, and the ability also returns in the game's remake, ''[[Kirby: Nightmare in Dream Land]]''. Like its lighter counterpart, [[Sword]], it comes with two different attacks: A heavy swing when used on the ground, and a somersault attack when used in mid-air or underwater. The icon for the Hammer ability depicts Kirby during a jump, with a big hammer raised into the air and a determined expression on his face. The icon was changed for ''Kirby: Nightmare in Dream Land'', where it shows Kirby with his headband, holding and swinging a giant mallet with both hands.
''[[Kirby's Adventure]]'' marks Hammer Kirby's first appearance, and the ability also returns in the game's remake, ''[[Kirby: Nightmare in Dream Land]]''. Like its lighter counterpart, [[Sword]], it comes with two different attacks: A heavy swing when used on the ground, and a somersault attack when used in midair or underwater. The icon for the Hammer ability depicts Kirby during a jump, with a big hammer raised into the air and a determined expression on his face. The icon was changed for ''Kirby: Nightmare in Dream Land'', where it shows Kirby with his headband, holding and swinging a giant mallet with both hands.
 
{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
!colspan=3|Hammer moveset for ''Kirby's Adventure'' & ''Kirby: Nightmare in Dream Land'' &nbsp;
|-
!Skill
!Description
!Input
|-
|'''Hammer'''
|Kirby slams the ground with his hammer.
|{{center|B}}
|-
|'''Giant Swing'''
|Kirby does a front flip with his hammer out to harm enemies ahead.
|{{center|B in midair}}
|-
|'''Underwater Wheel'''
|Kirby essentially does an underwater Giant Swing.
|{{center|B underwater}}
|}
{{clear|left}}
{{clear|left}}


===''Kirby Super Star'' / ''Kirby Super Star Ultra''===
===''Kirby Super Star'' / ''Kirby Super Star Ultra''===
[[File:Hammer KSSU Icon.png|left]]
[[File:Hammer KSSU Icon.png|left]]
Hammer reappears in ''[[Kirby Super Star]]'' and its remake ''[[Kirby Super Star Ultra]]''. Like most Copy Abilities its move-set has changed and improved from its previous incarnation. Aside from regular attacks, the Hammer can now be charged and release a flame attack, which can even light fuses, and it can even be thrown at enemies, which, however, causes Kirby to lose the Hammer ability. Hammer Kirby can also summon Bonkers who then acts as a [[Helper]].
Hammer reappears in ''[[Kirby Super Star]]'' and its remake ''[[Kirby Super Star Ultra]]''. Like most Copy Abilities its moveset has changed and improved from its previous incarnation. Aside from regular attacks, the Hammer can now be charged and release a flame attack, which can even light fuses, and it can even be thrown at enemies, which, however, causes Kirby to lose the Hammer ability. Hammer Kirby can also summon Bonkers who then acts as a [[Helper]].


The Hammer ability also plays a somewhat special role during Kirby's fight against Masked Dedede in ''Kirby Super Star Ultra''. Before the fight begins, King Dedede offers Kirby a hammer to battle, which is a spoof of [[Meta Knight]]'s habit to give Kirby a sword before the battle begins. Kirby can ditch the hammer after collecting it, though, and fight Masked Dedede the regular way. Hammer Kirby makes another appearance during the introduction cutscene of [[The True Arena]].
The Hammer ability also plays a somewhat special role during Kirby's fight against Masked Dedede in ''Kirby Super Star Ultra''. Before the fight begins, King Dedede offers Kirby a hammer to battle, which is a spoof of [[Meta Knight]]'s habit to give Kirby a sword before the battle begins. Kirby can ditch the hammer after collecting it, though, and fight Masked Dedede the regular way. Hammer Kirby makes another appearance during the introduction cutscene of [[The True Arena]].
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!Input
!Input
|-
|-
|Hammer
|'''Hammer'''
|Kirby slams the ground with his hammer.
|Kirby slams the ground with his hammer.
|{{center|B}}
|{{center|B}}
|-
|-
|Hammer Swing
|'''Giant Swing'''
|Kirby does a front flip with his hammer out to harm enemies ahead.
|{{center|B in midair}}
|-
|'''Hammer Swing'''
|Kirby spins his hammer around and moves horizontally.
|Kirby spins his hammer around and moves horizontally.
|{{center|Dash + B}}
|{{center|Dash + B}}
|-
|-
|Hammer Flip
|'''Hammer Flip'''
|Kirby takes a moment to charge his hammer, setting it on fire. Kirby then swings his fiery hammer upwards dealing massive damage.
|Kirby takes a moment to charge his hammer, setting it on fire. Kirby then swings his fiery hammer upwards dealing massive damage.
|{{center|↑ + B}}
|{{center|↑ + B}}
|-
|'''Underwater Wheel'''
|Kirby essentially does an underwater Giant Swing.
|{{center|B underwater}}
|}
|}


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|}
|}


=== ''Kirby's Return to Dream Land'' / ''Kirby's Return to Dream Land Deluxe'' ===
===''Kirby's Return to Dream Land'' / ''Kirby's Return to Dream Land Deluxe''===
[[File:KRTDL Grand Hammer.png|thumb|150px|[[Grand Hammer]] is the [[Super Ability]]-equivalent to Hammer, found in ''Kirby's Return to Dream Land''.]]
[[File:KRTDL Grand Hammer.png|thumb|150px|[[Grand Hammer]] is the [[Super Ability]]-equivalent to Hammer, found in ''Kirby's Return to Dream Land''.]]
Hammer makes an appearance in ''[[Kirby's Return to Dream Land]]'' and its remake, ''[[Kirby's Return to Dream Land Deluxe]]'', obtained primarily from [[Bonkers]]. Hammer Kirby features its typical hammer usage move set, including a hammer throw that will sacrifice Kirby's ability, as well as a few new moves such as the Hammer Twirl. In addition to the standard Hammer ability, in some stages, Kirby may obtain a [[Super Ability]] called [[Grand Hammer]], obtained from [[Super Bonkers]], which can destroy and hit stakes that are particularly large. [[King Dedede]] has a move-set very similar to that of Hammer Kirby, though he can perform the Hammer Throw as many times as he wishes without losing the ability.
Hammer makes an appearance in ''[[Kirby's Return to Dream Land]]'' and its remake, ''[[Kirby's Return to Dream Land Deluxe]]'', obtained primarily from [[Bonkers]]. Hammer Kirby features its typical hammer usage moveset, including a hammer throw that will sacrifice Kirby's ability, as well as a few new moves such as the Hammer Twirl. In addition to the standard Hammer ability, in some stages, Kirby may obtain a [[Super Ability]] called [[Grand Hammer]], obtained from [[Super Bonkers]], which can destroy and hit stakes that are particularly large. [[King Dedede]] has a moveset very similar to that of Hammer Kirby, though he can perform the Hammer Throw as many times as he wishes without losing the ability.
 
In ''[[Kirby's Return to Dream Land Deluxe]]'', Hammer Flip is chargeable, and can additionally allow the user to move while charging, which comes from ''[[Kirby Star Allies]]'', and like the Sizzle element, the hammer is still fiery and can damage enemies while charging. This change also applies to [[King Dedede]], having a chargeable Dedede Hammer Flip while also being able to move during the charge.


{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
!colspan=6|Hammer moveset for ''Kirby's Return to Dream Land'' &nbsp;
!colspan=8|Hammer moveset for ''Kirby's Return to Dream Land'' and ''Kirby's Return to Dream Land Deluxe''&nbsp;
|-
|-
!width="20%"| Skill
!Skill
!width="15%"| Button Execution
!Button Execution (KRtDL)
!width="15%"| Description
!Button Execution (KRtDLD)
!width="20%"| Skill
!Description
!width="15%"| Button Execution
!Skill
!width="15%"| Description
!Button Execution (KRtDL)
!Button Execution (KRtDLD)
!Description
|-
|-
| '''Hammer'''
| '''Hammer'''
| {{center|1}}
| {{center|1}}
| {{center|B/Y}}
| Kirby slams his hammer in front of him once.
| Kirby slams his hammer in front of him once.
| '''Ultra-Giant Swing'''
| '''Ultra-Giant Swing'''
| {{center|Dash + 1 in midair}}
| {{center|Dash + 1 in midair}}
| {{center|Dash + B/Y in midair}}
| Kirby somersaults three times with his hammer out essentially three Giant swings consecutive.  
| Kirby somersaults three times with his hammer out essentially three Giant swings consecutive.  
|-
|-
| '''Hammer Twirl'''
| '''Hammer Twirl'''
| {{center|↓ + 1}}
| {{center|↓ + 1}}
| {{center|↓ + B/Y}}
| Kirby spins his hammer on the ground to damage enemies below him while invulnerable.
| Kirby spins his hammer on the ground to damage enemies below him while invulnerable.
| '''Hammer Flip'''
| '''Hammer Flip'''
| {{center|↑ + 1}}
| {{center|↑ + 1}}
| Kirby charges his hammer until it catches fire and swings it upwards in front of him capable of lighting fuses.
| {{center|↑ + B/Y}}
| Kirby charges his hammer until it catches fire and swings it upwards in front of him capable of lighting fuses. In ''Kirby's Return to Dream Land Deluxe'' exclusively, the move can be charged before releasing the attack button to deal even more damage. If charged for too long, however, the hammer head will break and Kirby will be left with just the handle, which can be swung to deal very pitiful damage.
|-
|-
| '''Triple Hammer'''
| '''Triple Hammer'''
| {{center|Hold 1, release}}
| {{center|Hold 1, release}}
| Kirby slams his hammer down three times during this he creates stars that add extra range to the attack.  
| {{center|Press and hold B/Y, then release}}
| '''Hammer Throw'''
| Kirby slams his hammer down three times in a row, with the last hit dealing the most damage. During all three hammer swings, Kirby's hammer creates stars that add extra range to the attack.  
| {{center|Dash + -}}
| '''Move while Charging'''
| Kirby spins around like Hammer Swing but lets go of the hammer sending it flying upwards at the cost of losing the ability.
| {{center|N/A}}
| {{center|←/→ during Hammer Flip}}
| Allows Kirby to move and jump while charging his hammer in preparation for the Hammer Flip.<br>This move is not present in ''Kirby's Return to Dream Land''.
|-
|-
| '''Hammer Swing'''
| '''Hammer Swing'''
| {{center|Dash + 1}}
| {{center|Dash + 1}}
| {{center|Dash + B/Y}}
| Kirby spins along the ground with his hammer harming enemies on contact while invulnerable.
| Kirby spins along the ground with his hammer harming enemies on contact while invulnerable.
| '''Underwater Wheel'''
| '''Hammer Throw'''
| {{center|1 underwater}}
| {{center|Dash + -}}
| Kirby essentially does an underwater Giant Swing.  
| {{center|Dash + Y/A}}
| Kirby spins around like Hammer Swing but lets go of the hammer after the swing, sending it flying upwards at the cost of losing the ability. The thrown hammer explodes if it hits an enemy.
|-
|-
| '''Giant Swing'''
| '''Giant Swing'''
| {{center|1 in midair}}
| {{center|1 in midair}}
| {{center|B/Y in midair}}
| Kirby does a front flip with his hammer out to harm enemies ahead.
| Kirby does a front flip with his hammer out to harm enemies ahead.
! colspan=3|
| '''Underwater Wheel'''
| {{center|1 underwater}}
| {{center|B/Y while underwater}}
| Kirby essentially does an underwater Giant Swing.
|}
|}


===''Kirby: Triple Deluxe''===
===''Kirby: Triple Deluxe''===
Hammer once again returns in ''[[Kirby: Triple Deluxe]]'', only obtainable from Bonkers and Bonkers DX. However, Triple Hammer is removed from Hammer's moveset in this game and future titles (not returning until ''Kirby's Return to Dream Land Deluxe''). King Dedede once again uses a very similar move-set, though with a few additional moves to allow him to solve some extra puzzles that Hammer alone could not. Additionally, Hammer Kirby appears as a collectable [[keychain]], using his sprite from ''Kirby: Nightmare in Dream Land''.
Hammer once again returns in ''[[Kirby: Triple Deluxe]]'', only obtainable from Bonkers and Bonkers DX. It functions much like it did in ''Kirby's Return to Dream Land'', but with the Triple Hammer attack removed from Hammer's moveset starting with this game and persisting until ''Kirby and the Forgotten Land''. King Dedede once again uses a very similar moveset, though with a few additional moves to allow him to solve some extra puzzles that Hammer alone could not. Additionally, Hammer Kirby appears as a collectable [[keychain]], using his sprite from ''Kirby: Nightmare in Dream Land''.


Hammer also appears in the sub-game [[Kirby Fighters]] as a selectable ability.
Hammer also appears in [[Kirby Fighters]] as a selectable ability.
{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
!colspan=4|Hammer moveset in ''Kirby: Triple Deluxe'', ''Kirby Fighters Deluxe'', and ''Kirby: Planet Robobot'' &nbsp;
!colspan=4|Hammer moveset in ''Kirby: Triple Deluxe'', ''Kirby Fighters Deluxe'', and ''Kirby: Planet Robobot'' &nbsp;
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Hammer can also be infused with the five [[Power Effect]]s: Blizzard, Bluster, Sizzle, Splash, and Zap. Due to this however, Kirby's hammer no longer catches on fire when using Hammer Flip by default. Bonkers has a nearly identical moveset to Hammer Kirby in this game, but much like King Dedede, he has an unlimited number of Hammer Throws.
Hammer can also be infused with the five [[Power Effect]]s: Blizzard, Bluster, Sizzle, Splash, and Zap. Due to this however, Kirby's hammer no longer catches on fire when using Hammer Flip by default. Bonkers has a nearly identical moveset to Hammer Kirby in this game, but much like King Dedede, he has an unlimited number of Hammer Throws.


===Moveset===
====Moveset====
{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
!colspan=7|Hammer move-set in ''Kirby Star Allies'' &nbsp;
!colspan=7|Hammer moveset in ''Kirby Star Allies'' &nbsp;
|-
|-
!width="20%"| Skill
!width="20%"| Skill
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===''Kirby Fighters 2''===
===''Kirby Fighters 2''===
Hammer returns in ''[[Kirby Fighters 2]]'' as a selectable ability for Kirby. It is unlocked after attaining a [[Fighters Rank]] of 13. Its move-set is largely the same as before, though like in previous ''Kirby Fighters'' games, the Hammer Throw technique cannot be used. In addition, the Hammer ability comes with two unlockable costumes, those being the Black-Steel Hammer from ''Kirby Fighters Deluxe'' and the Masked Dedede Hammer 2.0 from ''[[Super Kirby Clash]]''.
Hammer returns in ''[[Kirby Fighters 2]]'' as a selectable ability for Kirby, unlocked after attaining a [[Fighters Rank]] of 13. Its moveset is largely the same as before, though like in previous ''Kirby Fighters'' games, the Hammer Throw technique cannot be used. In addition, the Hammer ability comes with two unlockable Rare Hats, those being the Black-Steel Hammer from ''Kirby Fighters Deluxe'' and the Masked Dedede Hammer 2.0 from ''[[Super Kirby Clash]]''.


For more precise competitive-oriented information on the Hammer ability in ''Kirby Fighters 2'', see [https://wiki.gbl.gg/w/Kirby_Fighters_2/Hammer Mizuumi Wiki's page].
For more precise competitive-oriented information on the Hammer ability in ''Kirby Fighters 2'', see [https://wiki.gbl.gg/w/Kirby_Fighters_2/Hammer Mizuumi Wiki's page].
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====Moveset====
====Moveset====
{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
{|class="wikitable mw-collapsible mw-collapsed" border="1" cellpadding="2"
!colspan=4|Hammer move-set in ''Kirby Fighters 2'' &nbsp;
!colspan=4|Hammer moveset in ''Kirby Fighters 2'' &nbsp;
|-
|-
! Skill
!Skill
! Button Execution
!Button Execution
! Description
!Description
! Damage (unmodified)
!Damage (unmodified)
|-
|-
| '''Hammer'''
|'''Hammer'''
| {{center|B}}
|{{center|B}}
| Kirby swings his hammer vertically and pounds the ground in front of him.
|Kirby swings his hammer vertically and pounds the ground in front of him.
| 30 <br> 12 (indirect hit)
|30<br>12 (indirect hit)
|-
|-
| '''Hammer Twirl'''
|'''Hammer Twirl'''
| {{center|↓ + B}}
|{{center|↓ + B}}
| Kirby jumps on his hammer and spins it head-down a few times.
|Kirby jumps on his hammer and spins it head-down a few times.
| 34 (if all hits connect)
|34 (if all hits connect)
|-
|-
| '''Hammer Swing'''
|'''Hammer Swing'''
| {{center|Dash + B}}
|{{center|Dash + B}}
| Kirby slides forward while performing several spins with his hammer out.
|Kirby slides forward while performing several spins with his hammer out.
| 34 (if all hits connect)
|34 (if all hits connect)
|-
|-
| '''Giant Swing'''
|'''Giant Swing'''
| {{center|B in midair}}
|{{center|B in midair}}
| Kirby performs a somersault with his hammer out, hitting foes all around him.
|Kirby performs a somersault with his hammer out, hitting foes all around him.
| 22
|22
|-
|-
| '''Ultra-Giant Swing'''
|'''Ultra-Giant Swing'''
| {{center|Dash + B in midair}}
|{{center|Dash + B in midair}}
| Kirby performs several somersaults with his hammer out, hitting foes all around him.
|Kirby performs several somersaults with his hammer out, hitting foes all around him.
| 25 (if all hits connect)
|25 (if all hits connect)
|-
|-
| '''Hammer Flip'''
|'''Hammer Flip'''
| {{center|↑ + B}}
|{{center|↑ + B}}
| Kirby charges his hammer, and can release with an upward swing at varying levels of power, dealing huge damage if fully charged. If Kirby charges for too long, his hammer head breaks, and he can only swing with the handle, dealing small damage.
|Kirby charges his hammer, and can release with an upward swing at varying levels of power, dealing huge damage if fully charged. If Kirby charges for too long, his hammer head breaks, and he can only swing with the handle, dealing small damage.
| 36 (uncharged) <br>48 (partially charged) <br>76 (fully charged) <br>8 (overcharged)
|36 (uncharged)<br>48 (partially charged)<br>76 (fully charged)<br>8 (overcharged)
|-
|-
| '''Move While Charging'''
|'''Move While Charging'''
| {{center|←/→ during Hammer Flip}}
|{{center|←/→ during Hammer Flip}}
| While charging Hammer Flip, Kirby can shuffle slowly left or right. He can also jump a short distance.
|While charging Hammer Flip, Kirby can shuffle slowly left or right. He can also jump a short distance.
| N/A
|N/A
|}
|}


===''Kirby and the Forgotten Land''===
===''Kirby and the Forgotten Land''===
[[File:KatFL coop screenshot 3.jpg|thumb|200px|Kirby using Hammer on a Rabiroo in ''Kirby and the Forgotten Land''.]]
[[File:KatFL coop screenshot 3.jpg|thumb|200px|Kirby using Hammer on a Rabiroo in ''Kirby and the Forgotten Land''.]]
The Hammer ability returns in ''[[Kirby and the Forgotten Land]]''. This is the first game to introduce a regular enemy that provides Hammer: [[Mookie]]. Like in previous games, Kirby can use the Hammer ability to pound down [[stake]]s to solve puzzles. Kirby also retains the Giant Swing and Hammer Flip as attacks. However, the Hammer Throw technique is no longer available. In addition, Hammer can also [[Evolved Copy Ability|evolve]] into one of three additional forms - those being [[Toy Hammer]], [[Wild Hammer]], and [[Masked Hammer]] - or it can be powered up, at [[Waddle Dee's Weapons Shop]].
The Hammer ability returns in ''[[Kirby and the Forgotten Land]]''. This is the first game to introduce a regular enemy that provides Hammer: [[Mookie]]. Like in previous games, Kirby can use the Hammer ability to pound down [[stake]]s to solve puzzles and can also make use of the Giant Swing and Hammer Flip as attacks. Unlike in previous games, however, the Hammer Twirl, Hammer Swing, Ultra-Giant Swing, Hammer Throw, and Underwater Wheel techniques are no longer available. In addition, Hammer can also [[Evolved Copy Ability|evolve]] into one of three additional forms - those being [[Toy Hammer]], [[Wild Hammer]], and [[Masked Hammer]] - or it can be powered up, at [[Waddle Dee's Weapons Shop]].


====Moveset====
====Moveset====
All attack names are taken from the ''Kirby and the Forgotten Land Perfect Support Guide''. Applicable equivalent adapted English names from other games are listed in bold.
All attack names are taken from the ''Kirby and the Forgotten Land Perfect Support Guide''. Applicable equivalent adapted English names from other games are listed in bold.
{|class="wikitable mw-collapsible mw-collapsed"
{|class="wikitable mw-collapsible mw-collapsed"
!colspan="3"|Hammer moveset in ''Kirby and the Forgotten Land''&nbsp;
!colspan="4"|Hammer moveset in ''Kirby and the Forgotten Land''&nbsp;
|-
|-
!Move
!Move
!Button execution
!Button execution
!Description
!Description
!Damage<ref>[https://docs.google.com/spreadsheets/d/1tfx7jTmAHFRo9qNrSjhq0X-a_O8UQ8U8unIv5uOUFlU/edit#gid=2024151090 ''Kirby and the Forgotten Land'' Research Data document]</ref>
|-
|-
|'''ハンマーたたき'''<br>''Hammer Strike''<br>'''Hammer'''
|'''ハンマーたたき'''<br>''Hammer Strike''<br>'''Hammer'''
|B
|B
|Kirby slams his hammer in front of him.
|Kirby slams his hammer in front of him.
|16<br>1 (shockwave)
|-
|-
|'''フィニッシュハンマー'''<br>''Finish Hammer''
|'''フィニッシュハンマー'''<br>''Finish Hammer''
|B + B after Hammer
|B + B after Hammer
|Kirby slams his hammer twice more, with the finishing slam enlarging his hammer and flattening enemies it hits.  
|Kirby slams his hammer twice more, with the finishing slam enlarging his hammer and flattening enemies it hits.
|16 (Hammer hit)<br>32 (Finish Hammer hit)<br>8 (shockwave)
|-
|-
|'''だいしゃりん'''<br>''Giant Swing''
|'''だいしゃりん'''<br>''Giant Swing''
|B in midair
|B in midair
|Kirby does a front flip with his hammer out to harm enemies ahead.  
|Kirby does a front flip with his hammer out to harm enemies ahead.  
|16
|-
|-
|'''メテオスタンプ'''<br>''Meteor Stamp''
|'''メテオスタンプ'''<br>''Meteor Stamp''
|Hold B after Giant Swing
|Hold B after Giant Swing
|Kirby slams his hammer towards the ground and bounces off it, boosting him into the air for a brief second.
|Kirby slams his hammer towards the ground and bounces off it, boosting him into the air for a brief second.
|16<br>1 (shockwave)
|-
|-
|'''鬼ごろし火炎ハンマー'''<br>''Demon Slayer Flame Hammer''<br>'''Hammer Flip'''
|'''鬼ごろし火炎ハンマー'''<br>''Demon Slayer Flame Hammer''<br>'''Hammer Flip'''
|Hold B, then release or B after [[dodge|dodging]] an attack
|Hold B, then release or B after [[dodge|dodging]] an attack
|Kirby charges his hammer and swings it horizontally in front of him. Has three charges, with the third charge setting his hammer on fire. Like in ''Kirby Star Allies'', charging this move for too long will cause the hammer's head to break and leave Kirby with just the handle.<br>If used as a counter move after dodging an attack, Kirby instantly uses the second charge of Hammer Flip. Holding the button allows Kirby to charge the move to the third charge.
|Kirby charges his hammer and swings it horizontally in front of him. Has three charges, with the third charge setting his hammer on fire. Like in ''Kirby Star Allies'', charging this move for too long will cause the hammer's head to break and leave Kirby with just the handle.<br>If used as a counter move after dodging an attack, Kirby instantly uses the second charge of Hammer Flip. Holding the button allows Kirby to charge the move to the third charge.
|40 (uncharged)<br>80 (mid-charged)<br>4 (Lv. 3 charge hits)<br>160 (fully charged)<br>8 (fire/overcharged)
|}
|}


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|''Flatten your foes with these superspecial{{sic}} moves: → → + B ↑ + B''
|''Flatten your foes with these superspecial{{sic}} moves: → → + B ↑ + B''
|-
|-
|[[File:USCover KSS.jpg|100px]]
|[[File:USCover KSqS.jpg|100px]]
|''[[Kirby: Squeak Squad]]''
|''[[Kirby: Squeak Squad]]''
|''INSTANT K.O. It's almost unfair.''
|''INSTANT K.O. It's almost unfair.''
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|[[File:KTD Boxart NA.jpg|100px]]
|[[File:KTD Boxart NA.jpg|100px]]
|''[[Kirby: Triple Deluxe]]''
|''[[Kirby: Triple Deluxe]]''
|''A giant hammer on {{color|orange|loan from the king}} himself. Pound boulders into dust, or knock {{color|orange|stakes}} flat into the ground. Send out a {{color|orange|fiery}} burst with a special technique -- the decisive {{color|orange|Hammer Flip}}!''
|''A giant hammer on {{color|orange|loan from the king}} himself. Pound boulders into dust, or knock {{color|orange|stakes}} flat into the ground. Send out a {{color|orange|fiery}} burst with a special technique--the decisive {{color|orange|Hammer Flip}}!''
|-
|[[File:KFD Cover art.jpg|100px]]
|''[[Kirby Fighters Deluxe]]''
|''A giant hammer on {{color|orange|loan from the king}} himself. Crush hard things into dust, or pound enemies into shape. Send out a {{color|orange|fiery}} burst with a special technique--the decisive {{color|orange|Hammer Flip}}!''
|-
|-
|[[File:KPR Box.png|100px]]
|[[File:KPR Box.png|100px]]
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'''Weapons-Shop Waddle Dee:'''<br>
'''Weapons-Shop Waddle Dee:'''<br>
''You can charge up the Hammer ability's power by {{color|red|holding down B}}. Let go at max power to unleash a brutal {{color|red|Hammer Flip}} attack! Woo! Oh, and you can also use the Hammer ability to, uh, hammer nails and stakes...in case that wasn't clear.''
''You can charge up the Hammer ability's power by {{color|red|holding down B}}. Let go at max power to unleash a brutal {{color|red|Hammer Flip}} attack! Woo! Oh, and you can also use the Hammer ability to, uh, hammer nails and stakes...in case that wasn't clear.''
|-
|[[File:KRtDLD Boxart NA.jpg|100px]]
|''[[Kirby's Return to Dream Land Deluxe]]''
|''Wield the hammer of {{color|red|kings}}! {{color|red|Pulverize}} hard objects! Drive down {{color|red|stakes}}! Light it on {{color|red|fire}}, and you've got the {{color|red|Hammer Flip}} technique!''
|}
|}


==Trivia==
==Trivia==
*The headband that Hammer Kirby wears is a reference to the headband worn during traditional [[wikipedia:Mochi|mochi]] pounding.
*The headband that Hammer Kirby wears is a reference to the headband worn during traditional [[wikipedia:Mochi|mochi]] pounding.
*Hammer Kirby was going to be redesigned in [[Kirby for Nintendo GameCube|the cancelled ''Kirby'' game for Nintendo GameCube]] to instead wear a construction helmet. However, the idea was abandoned along with the game.
*Hammer is almost universally regarded as the best Copy Ability for inflicting [[damage]] quickly. Hammer Flip in particular is one of the most damaging attacks in the entire series that is not single-use.
*Hammer is almost universally regarded as the best Copy Ability for inflicting [[damage]] quickly. Hammer Flip in particular is one of the most damaging attacks in the entire series that is not single-use.
*Despite being one of the most recurring Copy Abilities and having a 3D model in ''Kirby Super Star Ultra''{{'}}s cutscenes, Hammer Kirby did not have 3D artwork outside of in-game renders until ''Kirby Fighters 2''.
*Despite being one of the most recurring Copy Abilities and having a 3D model in ''Kirby Super Star Ultra''{{'}}s cutscenes, Hammer Kirby did not have 3D artwork outside of in-game renders until ''Kirby Fighters 2''.