Kirby Super Star: Difference between revisions

661 bytes removed ,  16 April 2018
→‎Trivia: Not trivia, mentioned elsewhere on the article.
(→‎Trivia: Not trivia, mentioned elsewhere on the article.)
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*A prototype of the game on the NES was revealed during the Kirby 25th Anniversary Concert in April 2017.
*A prototype of the game on the NES was revealed during the Kirby 25th Anniversary Concert in April 2017.
*A horror ''Kirby'' sub-game was planned to be included in ''Super Star''. This game involved Kirby walking around a house, and a candle would give him the [[Fire]] ability. It was titled, 'The Boiling Manor' (Kagero Mansion in the interview's official translation). No work was done on this sub-game as all others were prioritized.
*A horror ''Kirby'' sub-game was planned to be included in ''Super Star''. This game involved Kirby walking around a house, and a candle would give him the [[Fire]] ability. It was titled, 'The Boiling Manor' (Kagero Mansion in the interview's official translation). No work was done on this sub-game as all others were prioritized.
* Shigesato Itoi is credited with suggesting the game to be named ''Kirby Super Star''.
** The title, ''Super Star'' (or ''Super Deluxe'' in Japan) reflects the richness of the game's content.
* It took 3 years to develop ''Super Star''.
**Part of why it took 3 years to develop ''Super Star'' was because of influence on the developers from the computer-generated graphics of ''Donkey Kong Country'' on the game's development. All contemporary artwork that had been made for the game was dropped, and the transition to CG graphics occurred.
* Shigeru Miyamoto suggested implementing 2-player co-op.
* The game's original development name was ''Kirby Active''.


==External Links==
==External Links==